Player Matchup

Loki
Loki
Gold IV
DrGUZMAN
Loki
Gold IV
Level 152
God Stats
19W - 8L
1,557 SR
Queue Stats
299W - 297L
1,383 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver IV
Gods1stInfantry
Cu Chulainn
Silver IV
Level 157
God Stats
6W - 3L
1,878 SR
Queue Stats
61W - 100L
676 MMR
Solo
Janus
Janus
Gold III
Meatwad233
Janus
Gold III
Level 142
God Stats
5W - 6L
1,764 SR
Queue Stats
122W - 109L
1,581 MMR
Solo
Hachiman
Hachiman
Silver II
NzR7
Hachiman
Silver II
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 98L
992 MMR
Solo
Jormungandr
Jormungandr
Gold V
jbardoe
Jormungandr
Gold V
Level 159
God Stats
7W - 7L
1,500 SR
Queue Stats
202W - 221L
1,374 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 143
1,640 SR
1,201 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 126
1,502 SR
1,299 MMR
Zhong Kui
Zhong Kui
Silver I
 
Zhong Kui
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Gold V
 
Discordia
Gold V
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Gold III
CRyINRyyAN
Cupid
Gold III
Level 129
God Stats
3W - 3L
1,724 SR
Queue Stats
210W - 226L
1,591 MMR
Solo
Athena
Athena
Silver V
Oceanic Plagues
Athena
Silver V
Level 102
God Stats
39W - 38L
1,485 SR
Queue Stats
255W - 272L
634 MMR
Solo
Cabrakan
Cabrakan
Gold IV
xxBEANS
Cabrakan
Gold IV
Level 147
God Stats
3W - 6L
1,302 SR
Queue Stats
785W - 763L
1,269 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
11
0 / 1 / 6
6,394
581
5,121
6,074
1,955
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cu Chulainn
Gods1stInfantry
Cu Chulainn
11
2 / 0 / 0
6,441
586
1,894
5,860
3,248
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
13
4 / 0 / 0
7,203
655
2,546
4,084
1,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
NzR7
Hachiman
11
2 / 1 / 0
5,913
538
3,279
3,412
666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
jbardoe
Jormungandr
10
0 / 1 / 3
5,966
542
3,835
6,064
4,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bans
ArachneAtlasPersephoneShiva

VS

Bans
CliodhnaMedusaIzanamiBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
5
0 / 2 / 0
4,444
404
661
3,458
1,692
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Discordia
 
Discordia
6
0 / 2 / 0
4,425
402
801
2,945
687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
10
1 / 1 / 1
5,507
501
5,408
6,535
1,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
1 / 3 / 1
5,240
476
2,128
9,163
5,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cabrakan
xxBEANS
Cabrakan
6
0 / 0 / 0
4,265
388
707
2,882
1,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
8
Kills
2
3
Deaths
8
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
0
2
0
0
L
Discordia
 
Discordia
0
2
0
0
L
Cupid
1
1
1
1.5
W
Loki
0
1
6
3
W
Cu Chulainn
Gods1stInfantry
Cu Chulainn
2
0
0
2
W
Janus
4
0
0
4
W
Hachiman
NzR7
Hachiman
2
1
0
2
L
1
3
1
0.5
W
Jormungandr
jbardoe
Jormungandr
0
1
3
1.5
L
Cabrakan
xxBEANS
Cabrakan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,675
Damage
9,705
25,494
Taken
24,983
11,098
Mitigated
11,153
6,186
Healing
9,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
661
0
0
1,308
3,458
1,692
0
0
3,458
12,755
0
L
Discordia
 
Discordia
801
44
0
396
2,945
687
0
649
2,296
14,991
0
L
Cupid
5,408
3,008
183
3,654
6,535
1,708
0
2,421
4,114
0
34,457
W
Loki
5,121
1,301
0
801
6,074
1,955
0
1,710
4,364
0
38,979
W
Cu Chulainn
Gods1stInfantry
Cu Chulainn
1,894
309
0
372
5,860
3,248
1,229
892
4,968
0
28,076
W
Janus
2,546
145
0
709
4,084
1,224
324
700
3,384
49,262
0
W
Hachiman
NzR7
Hachiman
3,279
1,254
0
1,488
3,412
666
0
226
3,186
0
28,100
L
2,128
432
0
2,866
9,163
5,748
0
3,092
6,071
10,610
0
W
Jormungandr
jbardoe
Jormungandr
3,835
1,072
182
2,634
6,064
4,005
110
769
5,295
25,595
1,545
L
Cabrakan
xxBEANS
Cabrakan
707
160
0
936
2,882
1,318
0
202
2,680
9,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,917
Gold Earned
23,881
363
Minions Killed
162
0
Camps Cleared
0
1,020,804
Distance Traveled
670,204
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
4,444
404
30
3
0
72,905
0
L
Discordia
4,425
402
30
3
0
125,074
1
L
Cupid
5,507
501
60
5
0
182,171
1
W
Loki
6,394
581
73
7
0
240,425
0
W
Cu Chulainn
6,441
586
68
6
0
180,246
0
W
Janus
7,203
655
105
10
0
206,763
6
W
Hachiman
5,913
538
66
6
0
199,328
1
L
Athena
5,240
476
20
2
0
212,679
7
W
Jormungandr
5,966
542
51
5
0
194,042
3
L
Cabrakan
4,265
388
22
2
0
77,375
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role