Player Matchup

Sylvanus
Sylvanus
Platinum II
 
Sylvanus
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Neith
Neith
Platinum V
GilbertDaPmp
Neith
Platinum V
Level 159
God Stats
106W - 114L
1,581 SR
Queue Stats
687W - 738L
1,798 MMR
Solo
Ymir
Ymir
Diamond V
Keyehy
Ymir
Diamond V
Level 62
God Stats
3W - 4L
1,458 SR
Queue Stats
118W - 113L
1,845 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 127
1,513 SR
1,715 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 150
1,570 SR
1,769 MMR
Vamana
Vamana
Diamond V
M Guy Sensei
Vamana
Diamond V
Level 159
God Stats
11W - 5L
1,354 SR
Queue Stats
307W - 242L
1,915 MMR
Party 1
Cabrakan
Cabrakan
Platinum IV
MoTheGreat6272
Cabrakan
Platinum IV
Level 146
God Stats
6W - 4L
1,614 SR
Queue Stats
118W - 113L
1,693 MMR
Party 1
Baba Yaga
Baba Yaga
Platinum IV
ll king95 ll
Baba Yaga
Platinum IV
Level 146
God Stats
65W - 49L
1,741 SR
Queue Stats
559W - 478L
1,699 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
2 / 1 / 0
7,773
707
4,630
9,320
4,907
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 3 / 1
6,973
634
5,493
7,126
2,547
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
Keyehy
Ymir
10
0 / 3 / 1
6,885
626
2,423
9,364
6,924
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
BastetFenrirAchillesAphroditeScylla

VS

Bans
ShivaJing WeiGilgameshChaacAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
14
4 / 2 / 3
8,275
752
7,402
10,888
8,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cabrakan
12
2 / 0 / 5
8,489
772
4,687
9,578
12,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baba Yaga
ll king95 ll
Baba Yaga
12
1 / 0 / 5
7,847
713
9,473
2,787
1,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
2
Kills
7
7
Deaths
2
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
2
1
0
2
L
0
3
1
0.17
L
Ymir
Keyehy
Ymir
0
3
1
0.17
W
Vamana
4
2
3
2.75
W
Cabrakan
2
0
5
4.5
W
Baba Yaga
ll king95 ll
Baba Yaga
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,546
Damage
21,562
25,810
Taken
23,253
14,378
Mitigated
21,808
7,813
Healing
6,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
4,630
688
2,351
3,897
9,320
4,907
0
6,068
3,252
13,296
0
L
5,493
917
103
974
7,126
2,547
0
2,963
4,163
0
27,303
L
Ymir
Keyehy
Ymir
2,423
285
135
353
9,364
6,924
0
5,308
4,056
13,227
0
W
Vamana
7,402
3,136
0
2,899
10,888
8,203
180
3,158
7,730
73
37,529
W
Cabrakan
4,687
645
103
2,557
9,578
12,480
150
3,877
5,701
9,927
0
W
Baba Yaga
ll king95 ll
Baba Yaga
9,473
52
0
696
2,787
1,125
67
390
2,397
32,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,631
Gold Earned
24,611
112
Minions Killed
136
1
Camps Cleared
8
567,642
Distance Traveled
656,722
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,773
707
29
3
0
186,803
5
L
Neith
6,973
634
63
6
0
196,579
3
L
Ymir
6,885
626
20
2
1
184,260
3
W
Vamana
8,275
752
60
5
7
211,189
0
W
Cabrakan
8,489
772
20
2
1
230,289
3
W
Baba Yaga
7,847
713
56
5
0
215,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role