Player Matchup

Yemoja
Yemoja
Black_Angel_7130
Yemoja
Level 28
God Stats
21W - 33L
1,383 SR
Queue Stats
37W - 57L
1,331 Elo+
Party 1
Chronos
Chronos
Mr Hijacks
Chronos
Level 126
God Stats
1W - 2L
1,557 SR
Queue Stats
43W - 46L
1,498 Elo+
Solo
Tiamat
Tiamat
Ruling777
Tiamat
Level 102
God Stats
3W - 7L
1,777 SR
Queue Stats
37W - 48L
1,447 Elo+
Solo
Osiris
Osiris
SAVAGE_NINJA_223
Osiris
Level 108
God Stats
1W - 2L
1,322 SR
Queue Stats
309W - 312L
1,412 Elo+
Solo
Danzaburou
Danzaburou
bourrin1234
Danzaburou
Level 62
God Stats
2W - 6L
1,334 SR
Queue Stats
26W - 27L
1,440 Elo+
Party 1
Team Averages
Level 85
1,475 SR
1,426 Elo+

VS

Team Averages
Level 79
1,625 SR
1,492 Elo+
Hades
Hades
 
Hades
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
AnkeedoEra
Skadi
Level 29
God Stats
6W - 4L
1,794 SR
Queue Stats
15W - 14L
1,517 Elo+
Party 2
Ymir
Ymir
M2-Devrourer
Ymir
Level 109
God Stats
6W - 1L
1,719 SR
Queue Stats
36W - 38L
1,502 Elo+
Party 2
Bellona
Bellona
RuzziqYT
Bellona
Level 84
God Stats
4W - 5L
1,634 SR
Queue Stats
27W - 25L
1,588 Elo+
Party 2
Pele
Pele
WesternDragon92
Pele
Level 72
God Stats
11W - 6L
1,477 SR
Queue Stats
36W - 45L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
6,793
377
2,178
10,136
5,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos
Mr Hijacks
Chronos
16
1 / 4 / 0
9,387
522
10,773
13,408
5,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
Ruling777
Tiamat
15
5 / 5 / 0
9,120
507
10,754
14,733
7,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
3 / 2 / 3
8,320
462
7,336
12,919
10,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
bourrin1234
Danzaburou
10
0 / 6 / 3
6,663
370
4,939
11,418
2,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
14
5 / 2 / 7
9,134
507
8,722
10,070
4,921
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
14
0 / 2 / 5
8,236
458
11,579
9,472
3,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
7 / 0 / 9
9,837
547
9,160
17,305
19,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
RuzziqYT
Bellona
16
1 / 2 / 6
9,613
534
7,896
13,981
14,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

15
7 / 3 / 6
9,423
524
10,666
11,663
4,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
53
9
Kills
20
21
Deaths
9
6
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
5
2
7
4.25
W
Skadi
0
2
5
1.25
L
0
4
0
0
W
7
0
9
11.5
L
Chronos
Mr Hijacks
Chronos
1
4
0
0.25
L
Tiamat
Ruling777
Tiamat
5
5
0
1
W
Bellona
RuzziqYT
Bellona
1
2
6
2
L
3
2
3
2.25
W
7
3
6
3.33
L
Danzaburou
bourrin1234
Danzaburou
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,980
Damage
48,023
62,614
Taken
62,491
31,169
Mitigated
47,093
13,693
Healing
22,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
8,722
624
855
3,970
10,070
4,921
311
4,718
5,352
44,503
0
W
Skadi
11,579
6,117
0
3,508
9,472
3,241
1,010
3,405
6,067
0
60,732
L
2,178
381
400
1,105
10,136
5,470
475
3,736
6,400
13,663
0
W
9,160
1,654
231
4,315
17,305
19,440
0
3,457
13,848
42,510
0
L
Chronos
Mr Hijacks
Chronos
10,773
3,536
0
3,681
13,408
5,072
354
1,812
11,596
70,348
0
L
Tiamat
Ruling777
Tiamat
10,754
734
79
4,779
14,733
7,675
211
3,987
10,746
59,454
0
W
Bellona
RuzziqYT
Bellona
7,896
1,557
0
4,557
13,981
14,927
242
8,314
5,667
0
61,962
L
7,336
3,089
0
1,250
12,919
10,102
0
4,817
8,102
0
49,667
W
10,666
3,139
0
4,689
11,663
4,564
469
3,811
7,852
0
54,267
L
Danzaburou
bourrin1234
Danzaburou
4,939
946
0
2,399
11,418
2,850
0
3,530
7,888
0
31,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,283
Gold Earned
46,243
416
Minions Killed
502
0
Camps Cleared
0
1,600,020
Distance Traveled
1,769,274
13
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,134
507
100
6
0
339,041
15
W
Skadi
8,236
458
104
6
0
320,348
6
L
Yemoja
6,793
377
20
1
0
268,544
0
W
Ymir
9,837
547
59
3
0
333,206
3
L
Chronos
9,387
522
155
9
0
317,033
4
L
Tiamat
9,120
507
112
6
0
336,532
8
W
Bellona
9,613
534
147
8
0
381,259
5
L
Osiris
8,320
462
72
4
0
386,628
1
W
Pele
9,423
524
92
5
0
395,420
6
L
Danzaburou
6,663
370
57
3
0
291,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role