Player Matchup

Hel
Hel
Cowsi
Hel
Level 160
God Stats
1W - 0L
1,847 SR
Queue Stats
40W - 21L
1,900 Elo+
Party 1
Hachiman
Hachiman
CupOfDepresso
Hachiman
Level 125
God Stats
2W - 1L
1,335 SR
Queue Stats
41W - 35L
1,705 Elo+
Party 1
Kumbhakarna
Kumbhakarna
DexterSmeels
Kumbhakarna
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,507 Elo+
Party 1
He Bo
He Bo
Prosmic
He Bo
Level 160
God Stats
1W - 0L
1,631 SR
Queue Stats
72W - 37L
1,711 Elo+
Party 1
Cliodhna
Cliodhna
SteavyWeavy
Cliodhna
Level 84
God Stats
2W - 0L
1,674 SR
Queue Stats
39W - 21L
1,696 Elo+
Party 1
Team Averages
Level 130
1,598 SR
1,704 Elo+

VS

Team Averages
Level 142
1,498 SR
1,511 Elo+
Osiris
Osiris
 
Osiris
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
DarkskinxDevilx
Persephone
Level 160
God Stats
1W - 4L
1,705 SR
Queue Stats
117W - 127L
1,499 Elo+
Solo
Yemoja
Yemoja
Mickdisty
Yemoja
Level 152
God Stats
4W - 4L
1,285 SR
Queue Stats
410W - 430L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Cowsi
Hel
18
3 / 5 / 17
11,120
741
11,920
14,416
7,343
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hachiman
CupOfDepresso
Hachiman
19
3 / 6 / 18
11,607
774
20,459
20,295
9,248
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kumbhakarna
DexterSmeels
Kumbhakarna
18
2 / 5 / 22
11,530
769
5,333
19,137
23,427
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

He Bo
Prosmic
He Bo
20
16 / 8 / 10
13,502
900
29,844
12,343
5,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
SteavyWeavy
Cliodhna
20
8 / 3 / 19
12,617
841
26,754
20,762
13,928
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
19
8 / 8 / 9
12,116
808
12,451
20,365
23,353
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hercules
 
Hercules
18
4 / 8 / 17
10,908
727
14,476
36,435
32,150
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
 
Cthulhu
18
4 / 3 / 14
10,748
717
18,517
17,712
14,639
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Persephone
DarkskinxDevilx
Persephone
16
4 / 10 / 13
11,301
753
15,120
17,442
5,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
Mickdisty
Yemoja
20
5 / 3 / 15
12,821
855
7,519
15,882
15,555
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
93
32
Kills
25
27
Deaths
32
86
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
8
8
9
1.56
L
Hercules
 
Hercules
4
8
17
1.56
L
Cthulhu
 
Cthulhu
4
3
14
3.67
W
Hel
Cowsi
Hel
3
5
17
2.3
W
Hachiman
CupOfDepresso
Hachiman
3
6
18
2
L
Persephone
DarkskinxDevilx
Persephone
4
10
13
1.05
W
Kumbhakarna
DexterSmeels
Kumbhakarna
2
5
22
2.6
L
Yemoja
Mickdisty
Yemoja
5
3
15
4.17
W
He Bo
Prosmic
He Bo
16
8
10
2.63
W
Cliodhna
SteavyWeavy
Cliodhna
8
3
19
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,310
Damage
68,083
86,953
Taken
107,836
59,300
Mitigated
90,978
41,390
Healing
38,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
12,451
2,258
738
437
20,365
23,353
905
9,254
11,111
7,104
15,191
L
Hercules
 
Hercules
14,476
3,222
1,297
12,012
36,435
32,150
488
13,501
22,934
0
25,068
L
Cthulhu
 
Cthulhu
18,517
228
3,314
3,647
17,712
14,639
270
6,396
11,316
42,163
0
W
Hel
Cowsi
Hel
11,920
619
17,908
7,776
14,416
7,343
992
8,371
6,045
25,503
0
W
Hachiman
CupOfDepresso
Hachiman
20,459
8,272
556
4,278
20,295
9,248
1,958
11,235
9,060
0
42,431
L
Persephone
DarkskinxDevilx
Persephone
15,120
1,139
1,219
1,191
17,442
5,281
0
9,643
7,789
28,280
0
W
Kumbhakarna
DexterSmeels
Kumbhakarna
5,333
254
0
978
19,137
23,427
117
8,451
10,686
9,889
0
L
Yemoja
Mickdisty
Yemoja
7,519
1,219
10,639
4,006
15,882
15,555
880
8,297
7,585
15,027
0
W
He Bo
Prosmic
He Bo
29,844
1,261
0
0
12,343
5,354
1,398
7,318
5,025
39,181
0
W
Cliodhna
SteavyWeavy
Cliodhna
26,754
4,311
1,591
8,303
20,762
13,928
993
9,361
11,401
0
55,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,376
Gold Earned
57,894
158
Minions Killed
135
0
Camps Cleared
0
1,437,258
Distance Traveled
1,154,604
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
12,116
808
18
1
0
214,595
1
L
Hercules
10,908
727
24
2
0
230,599
2
L
Cthulhu
10,748
717
39
3
0
266,372
3
W
Hel
11,120
741
26
2
0
296,536
0
W
Hachiman
11,607
774
48
3
0
268,757
2
L
Persephone
11,301
753
37
2
0
203,221
0
W
Kumbhakarna
11,530
769
4
0
0
295,178
0
L
Yemoja
12,821
855
17
1
0
239,817
3
W
He Bo
13,502
900
30
2
0
262,576
0
W
Cliodhna
12,617
841
50
3
0
314,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role