Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Shmalahide
Charybdis
Level 155
God Stats
72W - 80L
1,453 SR
Queue Stats
1,430W - 1,515L
1,455 Elo+
Solo
Anubis
Anubis
Sweeneydann
Anubis
Level 54
God Stats
18W - 13L
1,487 SR
Queue Stats
316W - 377L
1,409 Elo+
Solo
Bellona
Bellona
blade19095
Bellona
Level 63
God Stats
3W - 3L
1,254 SR
Queue Stats
51W - 62L
1,411 Elo+
Solo
Team Averages
Level 101
1,439 SR
1,455 Elo+

VS

Team Averages
Level 94
1,601 SR
1,510 Elo+
Chernobog
Chernobog
AceMenfotbal
Chernobog
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,734 Elo+
Party 1
Cthulhu
Cthulhu
BrEiZh C0La
Cthulhu
Level 71
God Stats
1W - 1L
1,635 SR
Queue Stats
3W - 6L
1,734 Elo+
Party 1
Nu Wa
Nu Wa
NuoniuNinja
Nu Wa
Level 104
God Stats
49W - 56L
1,546 SR
Queue Stats
439W - 517L
1,451 Elo+
Solo
Amaterasu
Amaterasu
ii__deadite__ii
Amaterasu
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 21L
1,244 Elo+
Solo
Arachne
Arachne
spacee cowboii
Arachne
Level 118
God Stats
0W - 2L
1,823 SR
Queue Stats
19W - 32L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
17
6 / 0 / 4
9,512
595
9,392
10,898
4,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Geb
 
Geb
12
3 / 4 / 9
8,137
509
5,002
14,818
8,984
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
Shmalahide
Charybdis
13
5 / 3 / 7
8,352
522
11,559
11,759
3,791
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
15
9 / 0 / 4
8,989
562
8,147
11,030
5,187
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
blade19095
Bellona
13
2 / 1 / 2
8,310
519
9,743
10,360
10,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AceMenfotbal
Chernobog
10
2 / 6 / 1
6,357
397
4,407
10,133
2,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
BrEiZh C0La
Cthulhu
10
1 / 7 / 1
6,552
410
6,251
12,981
9,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 4 / 4
7,837
490
11,193
7,608
1,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
ii__deadite__ii
Amaterasu
11
0 / 5 / 1
6,842
428
3,340
14,044
9,945
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
3 / 3 / 0
7,427
464
5,642
11,193
3,182
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
15
25
Kills
8
8
Deaths
25
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
6
0
4
8
W
Geb
 
Geb
3
4
9
1.88
L
Chernobog
AceMenfotbal
Chernobog
2
6
1
0.42
L
Cthulhu
BrEiZh C0La
Cthulhu
1
7
1
0.21
L
2
4
4
1
W
Charybdis
Shmalahide
Charybdis
5
3
7
2.83
W
Anubis
9
0
4
11
W
Bellona
blade19095
Bellona
2
1
2
3
L
Amaterasu
ii__deadite__ii
Amaterasu
0
5
1
0.1
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,843
Damage
30,833
58,865
Taken
55,959
32,421
Mitigated
27,091
24,232
Healing
10,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
9,392
1,017
0
4,842
10,898
4,272
0
2,490
8,170
0
76,911
W
Geb
 
Geb
5,002
629
2,061
3,553
14,818
8,984
328
4,806
9,772
18,203
0
L
Chernobog
AceMenfotbal
Chernobog
4,407
2,355
0
769
10,133
2,556
633
3,430
6,703
0
20,224
L
Cthulhu
BrEiZh C0La
Cthulhu
6,251
472
0
531
12,981
9,413
266
4,673
8,308
21,545
0
L
11,193
1,031
0
1,100
7,608
1,995
470
2,648
4,960
40,451
0
W
Charybdis
Shmalahide
Charybdis
11,559
7,229
0
3,700
11,759
3,791
1,916
3,372
8,201
0
49,207
W
Anubis
8,147
492
0
6,578
11,030
5,187
1,370
4,528
6,122
49,589
0
W
Bellona
blade19095
Bellona
9,743
4,719
61
3,437
10,360
10,187
1,219
1,052
9,156
0
42,319
L
Amaterasu
ii__deadite__ii
Amaterasu
3,340
1,255
0
5,489
14,044
9,945
0
192
13,852
0
28,917
L
5,642
4,203
0
2,481
11,193
3,182
0
2,206
8,987
0
39,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,300
Gold Earned
35,015
428
Minions Killed
264
0
Camps Cleared
0
1,502,033
Distance Traveled
1,423,321
22
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
9,512
595
148
9
0
369,695
4
W
Geb
8,137
509
16
1
0
323,445
9
L
Chernobog
6,357
397
38
2
0
289,052
0
L
Cthulhu
6,552
410
38
2
0
272,591
4
L
Nu Wa
7,837
490
71
4
0
263,194
6
W
Charybdis
8,352
522
80
5
0
246,110
3
W
Anubis
8,989
562
96
6
0
286,106
3
W
Bellona
8,310
519
88
6
0
276,677
3
L
Amaterasu
6,842
428
55
3
0
248,996
3
L
Arachne
7,427
464
62
4
0
349,488
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role