Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
AryBaba
Medusa
Level 84
God Stats
11W - 7L
1,644 SR
Queue Stats
73W - 61L
1,566 Elo+
Solo
Arachne
Arachne
Farsseer
Arachne
Level 30
God Stats
1W - 4L
1,524 SR
Queue Stats
114W - 121L
1,469 Elo+
Solo
Horus
Horus
groschichi55
Horus
Level 37
God Stats
9W - 15L
1,188 SR
Queue Stats
93W - 122L
1,440 Elo+
Solo
Team Averages
Level 46
1,471 SR
1,495 Elo+

VS

Team Averages
Level 99
1,581 SR
1,632 Elo+
Medusa
Medusa
Amine3869
Medusa
Level 4
God Stats
1W - 0L
1,684 SR
Queue Stats
3W - 1L
1,713 Elo+
Party 1
Sobek
Sobek
Pegasix
Sobek
Level 99
God Stats
5W - 1L
1,379 SR
Queue Stats
221W - 156L
1,545 Elo+
Party 1
Chaac
Chaac
RedzZTheRed
Chaac
Level 74
God Stats
7W - 8L
1,738 SR
Queue Stats
153W - 155L
1,522 Elo+
Solo
Tiamat
Tiamat
erthia
Tiamat
Level 160
God Stats
7W - 6L
1,507 SR
Queue Stats
655W - 362L
1,676 Elo+
Party 1
Hun Batz
Hun Batz
álliasK
Hun Batz
Level 160
God Stats
5W - 1L
1,598 SR
Queue Stats
356W - 211L
1,702 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
8
0 / 2 / 0
5,310
443
2,131
9,137
3,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ymir
 
Ymir
2
0 / 0 / 0
3,929
327
71
992
194
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
AryBaba
Medusa
9
1 / 6 / 0
5,193
433
1,797
7,363
2,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Farsseer
Arachne
10
0 / 4 / 3
6,099
508
3,361
9,338
2,911
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
3 / 2 / 1
6,756
563
4,549
9,653
7,238
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Amine3869
Medusa
13
2 / 0 / 3
7,672
639
6,517
5,306
1,876
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sobek
Pegasix
Sobek
11
2 / 1 / 4
7,177
598
2,458
7,868
6,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
4 / 1 / 2
7,952
663
6,176
8,166
3,771
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tiamat
erthia
Tiamat
13
4 / 0 / 9
7,776
648
7,309
5,568
3,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
álliasK
Hun Batz
11
2 / 2 / 3
6,936
578
3,482
6,869
2,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
4
Kills
14
14
Deaths
4
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
2
0
0
L
Ymir
 
Ymir
0
0
0
0
W
Medusa
Amine3869
Medusa
2
0
3
3.5
L
Medusa
AryBaba
Medusa
1
6
0
0.17
L
Arachne
Farsseer
Arachne
0
4
3
0.38
W
Sobek
Pegasix
Sobek
2
1
4
4
W
4
1
2
5
W
Tiamat
erthia
Tiamat
4
0
9
8.5
L
3
2
1
1.75
W
Hun Batz
álliasK
Hun Batz
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,909
Damage
25,942
36,483
Taken
33,777
16,297
Mitigated
17,610
7,122
Healing
10,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
2,131
346
70
1,882
9,137
3,925
0
1,906
7,195
18,486
0
L
Ymir
 
Ymir
71
0
0
400
992
194
0
223
769
2,294
0
W
Medusa
Amine3869
Medusa
6,517
2,864
0
876
5,306
1,876
784
1,143
4,163
0
55,207
L
Medusa
AryBaba
Medusa
1,797
970
0
702
7,363
2,029
0
2,762
4,441
0
21,655
L
Arachne
Farsseer
Arachne
3,361
2,958
0
1,577
9,338
2,911
0
2,602
6,596
0
34,017
W
Sobek
Pegasix
Sobek
2,458
328
91
2,677
7,868
6,366
0
443
7,425
12,383
0
W
6,176
655
0
2,277
8,166
3,771
0
282
7,884
0
43,643
W
Tiamat
erthia
Tiamat
7,309
1,269
69
1,882
5,568
3,529
110
510
5,058
53,533
0
L
4,549
2,498
317
2,174
9,653
7,238
0
1,863
7,715
0
30,237
W
Hun Batz
álliasK
Hun Batz
3,482
1,173
0
2,680
6,869
2,068
0
0
6,869
0
42,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,287
Gold Earned
37,513
221
Minions Killed
393
0
Camps Cleared
0
904,339
Distance Traveled
1,277,550
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,310
443
39
3
0
184,195
3
L
Ymir
3,929
327
5
0
0
39,853
0
W
Medusa
7,672
639
93
8
0
241,064
0
L
Medusa
5,193
433
38
3
0
172,297
0
L
Arachne
6,099
508
70
6
0
268,357
0
W
Sobek
7,177
598
16
1
0
264,102
5
W
Chaac
7,952
663
100
8
0
245,695
2
W
Tiamat
7,776
648
99
8
0
244,534
2
L
Horus
6,756
563
69
6
0
239,637
4
W
Hun Batz
6,936
578
85
7
0
282,155
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role