Player Matchup

Thanatos
Thanatos
CowboySkeletor
Thanatos
Level 64
God Stats
3W - 1L
1,104 SR
Queue Stats
37W - 36L
1,426 Elo+
Solo
Danzaburou
Danzaburou
GREENGAWD
Danzaburou
Level 66
God Stats
1W - 2L
1,778 SR
Queue Stats
2W - 8L
1,715 Elo+
Solo
Kukulkan
Kukulkan
IlSanTalI
Kukulkan
Level 83
God Stats
94W - 83L
1,466 SR
Queue Stats
121W - 120L
1,375 Elo+
Solo
Kumbhakarna
Kumbhakarna
Luckypantzzz
Kumbhakarna
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 40L
1,325 Elo+
Solo
Hades
Hades
vietnam_sapa
Hades
Level 128
God Stats
80W - 79L
1,458 SR
Queue Stats
383W - 408L
1,383 Elo+
Solo
Team Averages
Level 89
1,461 SR
1,445 Elo+

VS

Team Averages
Level 96
1,471 SR
1,398 Elo+
Nu Wa
Nu Wa
Cosmotopia
Nu Wa
Level 103
God Stats
99W - 104L
1,576 SR
Queue Stats
332W - 340L
1,516 Elo+
Solo
Yemoja
Yemoja
EconomyOcean85
Yemoja
Level 144
God Stats
15W - 27L
1,405 SR
Queue Stats
599W - 643L
1,395 Elo+
Solo
Medusa
Medusa
KingKoala1120
Medusa
Level 48
God Stats
17W - 25L
1,399 SR
Queue Stats
62W - 67L
1,176 Elo+
Solo
Gilgamesh
Gilgamesh
bigmacdaddyE
Gilgamesh
Level 128
God Stats
3W - 3L
1,476 SR
Queue Stats
124W - 124L
1,508 Elo+
Solo
Thanatos
Thanatos
o-_-ar
Thanatos
Level 59
God Stats
0W - 3L
1,500 SR
Queue Stats
226W - 231L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
16
3 / 6 / 8
10,725
488
10,321
16,663
6,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Danzaburou
GREENGAWD
Danzaburou
20
16 / 1 / 5
13,562
616
21,268
17,704
6,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
IlSanTalI
Kukulkan
17
3 / 2 / 8
11,636
529
12,144
13,580
5,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
Luckypantzzz
Kumbhakarna
15
3 / 1 / 14
11,256
512
7,061
21,493
26,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

15
3 / 6 / 10
10,750
489
9,063
17,081
9,846
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
17
4 / 3 / 5
10,487
477
20,980
12,640
3,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 6 / 0
7,599
345
4,493
13,157
4,898
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
1 / 7 / 3
8,686
395
6,358
15,989
4,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
bigmacdaddyE
Gilgamesh
16
8 / 5 / 4
10,696
486
17,184
21,207
18,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thanatos
o-_-ar
Thanatos
13
3 / 7 / 4
9,015
410
7,657
17,408
5,323
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
32
28
Kills
16
16
Deaths
28
45
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
4
3
5
2.17
W
Thanatos
3
6
8
1.17
L
0
6
0
0
W
Danzaburou
GREENGAWD
Danzaburou
16
1
5
18.5
W
Kukulkan
IlSanTalI
Kukulkan
3
2
8
3.5
L
1
7
3
0.36
W
Kumbhakarna
Luckypantzzz
Kumbhakarna
3
1
14
10
L
Gilgamesh
bigmacdaddyE
Gilgamesh
8
5
4
2
L
Thanatos
o-_-ar
Thanatos
3
7
4
0.71
W
3
6
10
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,857
Damage
56,672
86,521
Taken
80,401
54,531
Mitigated
36,248
34,917
Healing
19,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
20,980
4,033
0
2,771
12,640
3,778
0
4,880
7,760
75,740
0
W
Thanatos
10,321
2,466
0
10,700
16,663
6,373
891
3,762
12,625
0
57,219
L
4,493
188
2,197
1,591
13,157
4,898
501
2,131
11,026
33,081
0
W
Danzaburou
GREENGAWD
Danzaburou
21,268
9,609
0
9,865
17,704
6,876
7,098
5,388
12,028
0
112,314
W
Kukulkan
IlSanTalI
Kukulkan
12,144
942
103
2,976
13,580
5,272
2,251
4,261
8,957
90,172
0
L
6,358
2,350
0
1,921
15,989
4,199
737
4,730
11,259
0
41,831
W
Kumbhakarna
Luckypantzzz
Kumbhakarna
7,061
997
530
3,042
21,493
26,164
331
6,068
15,031
21,170
0
L
Gilgamesh
bigmacdaddyE
Gilgamesh
17,184
5,411
0
2,163
21,207
18,050
60
9,319
11,888
0
51,147
L
Thanatos
o-_-ar
Thanatos
7,657
2,003
0
8,790
17,408
5,323
136
7,208
10,200
0
44,384
W
9,063
384
526
7,175
17,081
9,846
346
4,406
12,407
53,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,929
Gold Earned
46,483
494
Minions Killed
388
0
Camps Cleared
0
2,041,808
Distance Traveled
1,747,764
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,487
477
116
5
0
370,433
9
W
Thanatos
10,725
488
68
3
0
453,745
1
L
Yemoja
7,599
345
57
3
0
282,673
7
W
Danzaburou
13,562
616
151
7
0
375,386
3
W
Kukulkan
11,636
529
160
7
0
419,375
2
L
Medusa
8,686
395
73
3
0
367,699
2
W
Kumbhakarna
11,256
512
28
1
0
430,369
0
L
Gilgamesh
10,696
486
66
3
0
391,521
1
L
Thanatos
9,015
410
76
3
0
335,438
0
W
Hades
10,750
489
87
4
0
362,933
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role