Player Matchup

Morgan Le Fay
Morgan Le Fay
Deathz-Melody
Morgan Le Fay
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 76L
1,453 Elo+
Solo
Ares
Ares
DiarheaDealer
Ares
Level 94
God Stats
3W - 6L
1,104 SR
Queue Stats
120W - 129L
1,461 Elo+
Party 1
Shiva
Shiva
TN-Beastlyyy
Shiva
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,426 Elo+
Party 3
Achilles
Achilles
XxBruh23NationxX
Achilles
Level 128
God Stats
4W - 5L
1,529 SR
Queue Stats
13W - 16L
1,528 Elo+
Party 3
Izanami
Izanami
mynizz1e
Izanami
Level 93
God Stats
7W - 4L
1,622 SR
Queue Stats
118W - 137L
1,468 Elo+
Party 1
Team Averages
Level 100
1,451 SR
1,467 Elo+

VS

Team Averages
Level 107
1,618 SR
1,455 Elo+
He Bo
He Bo
 
He Bo
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Armadeluz
Ra
Level 107
God Stats
8W - 3L
1,728 SR
Queue Stats
94W - 114L
1,438 Elo+
Party 2
King Arthur
King Arthur
JEDI GzUS
King Arthur
Level 108
God Stats
14W - 18L
1,521 SR
Queue Stats
446W - 479L
1,423 Elo+
Solo
Sobek
Sobek
Zizyip
Sobek
Level 121
God Stats
3W - 2L
1,700 SR
Queue Stats
363W - 393L
1,460 Elo+
Solo
Skadi
Skadi
kidflash_2567
Skadi
Level 68
God Stats
2W - 3L
1,643 SR
Queue Stats
70W - 92L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Deathz-Melody
Morgan Le Fay
16
4 / 2 / 4
9,938
552
9,786
7,970
3,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
6 / 0 / 2
9,914
551
8,673
9,289
9,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
0 / 2 / 6
8,064
448
5,425
16,013
13,312
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
6 / 3 / 7
10,121
562
9,532
12,521
6,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
mynizz1e
Izanami
17
5 / 2 / 4
10,451
581
7,524
8,742
3,587
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
1
0 / 0 / 0
4,908
273
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 3 / 0
8,526
474
5,872
8,690
2,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
JEDI GzUS
King Arthur
14
0 / 7 / 2
8,430
468
5,108
18,778
12,146
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sobek
Zizyip
Sobek
9
1 / 7 / 2
6,738
374
2,590
15,462
11,321
16
5 / 4 / 0
9,811
545
10,547
11,319
3,972
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
13
21
Kills
9
9
Deaths
21
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
0
0
0
0
L
3
3
0
1
W
Morgan Le Fay
Deathz-Melody
Morgan Le Fay
4
2
4
3
W
6
0
2
7
L
King Arthur
JEDI GzUS
King Arthur
0
7
2
0.14
W
0
2
6
1.5
W
6
3
7
3.17
L
Sobek
Zizyip
Sobek
1
7
2
0.29
L
5
4
0
1.25
W
Izanami
mynizz1e
Izanami
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,940
Damage
24,117
54,535
Taken
54,249
36,452
Mitigated
30,379
15,010
Healing
8,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
0
0
0
0
0
0
0
0
0
0
0
L
5,872
45
506
2,138
8,690
2,940
0
4,917
3,729
54,818
0
W
Morgan Le Fay
Deathz-Melody
Morgan Le Fay
9,786
866
0
1,608
7,970
3,254
1,672
3,025
4,945
75,390
0
W
8,673
555
0
2,364
9,289
9,803
151
867
8,422
53,414
0
L
King Arthur
JEDI GzUS
King Arthur
5,108
328
0
1,457
18,778
12,146
0
8,670
9,616
0
44,548
W
5,425
1,183
228
4,300
16,013
13,312
591
3,511
12,502
0
31,176
W
9,532
3,016
0
3,705
12,521
6,496
1,269
1,059
11,462
0
72,777
L
Sobek
Zizyip
Sobek
2,590
369
219
2,994
15,462
11,321
420
2,627
12,792
18,838
0
L
10,547
4,894
0
1,253
11,319
3,972
0
1,622
9,653
0
77,765
W
Izanami
mynizz1e
Izanami
7,524
5,276
0
2,805
8,742
3,587
1,253
0
8,742
0
74,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,488
Gold Earned
38,413
524
Minions Killed
368
0
Camps Cleared
0
1,727,828
Distance Traveled
1,229,341
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
4,908
273
0
0
0
5,509
0
L
Ra
8,526
474
118
7
0
326,609
6
W
Morgan Le Fay
9,938
552
130
7
0
336,998
4
W
Ares
9,914
551
105
6
0
285,662
2
L
King Arthur
8,430
468
100
6
0
267,333
0
W
Shiva
8,064
448
45
3
0
388,414
8
W
Achilles
10,121
562
113
6
0
387,390
4
L
Sobek
6,738
374
35
2
0
303,186
2
L
Skadi
9,811
545
115
6
0
326,704
6
W
Izanami
10,451
581
131
7
0
329,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role