Player Matchup

Medusa
Medusa
 
Medusa
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
SWAGTATOES
King Arthur
Level 126
God Stats
1W - 1L
1,765 SR
Queue Stats
9W - 13L
1,471 Elo+
Solo
Fenrir
Fenrir
Syn_SIayerz
Fenrir
Level 107
God Stats
2W - 3L
1,500 SR
Queue Stats
161W - 159L
1,576 Elo+
Solo
Sol
Sol
Tuija
Sol
Level 145
God Stats
5W - 0L
1,948 SR
Queue Stats
154W - 145L
1,582 Elo+
Solo
Cthulhu
Cthulhu
tyoo8047
Cthulhu
Level 106
God Stats
36W - 43L
1,533 SR
Queue Stats
405W - 393L
1,591 Elo+
Solo
Team Averages
Level 128
1,649 SR
1,544 Elo+

VS

Team Averages
Level 107
1,602 SR
1,610 Elo+
Ymir
Ymir
AfroReggie123
Ymir
Level 129
God Stats
3W - 3L
1,765 SR
Queue Stats
125W - 117L
1,606 Elo+
Solo
Cliodhna
Cliodhna
NaokoFHer
Cliodhna
Level 122
God Stats
7W - 17L
1,573 SR
Queue Stats
257W - 234L
1,571 Elo+
Solo
Thanatos
Thanatos
SH4M3FUL
Thanatos
Level 71
God Stats
30W - 15L
1,748 SR
Queue Stats
340W - 309L
1,561 Elo+
Solo
Skadi
Skadi
Sh4RPSh00T3R002
Skadi
Level 69
God Stats
29W - 19L
1,639 SR
Queue Stats
390W - 361L
1,654 Elo+
Solo
Janus
Janus
azulojos
Janus
Level 143
God Stats
1W - 1L
1,288 SR
Queue Stats
7W - 8L
1,659 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
9
4 / 0 / 0
5,532
692
3,315
2,512
692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
SWAGTATOES
King Arthur
7
1 / 0 / 2
4,253
532
1,227
5,241
2,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
9
1 / 1 / 1
4,957
620
2,027
4,821
1,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
Tuija
Sol
8
1 / 2 / 1
4,826
603
3,731
3,924
747
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
tyoo8047
Cthulhu
8
0 / 0 / 1
4,484
561
2,742
5,758
3,092
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 1
3,812
477
429
2,995
967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cliodhna
NaokoFHer
Cliodhna
8
0 / 1 / 1
4,944
618
3,908
5,418
1,702
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
SH4M3FUL
Thanatos
7
2 / 1 / 0
4,721
590
2,460
5,182
1,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 1 / 0
4,887
611
2,536
3,050
678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Janus
azulojos
Janus
8
0 / 3 / 0
4,363
545
1,875
3,062
527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
5
7
Kills
3
3
Deaths
7
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
0
0
4
L
0
1
1
0.5
L
Cliodhna
NaokoFHer
Cliodhna
0
1
1
0.5
L
Thanatos
SH4M3FUL
Thanatos
2
1
0
2
W
King Arthur
SWAGTATOES
King Arthur
1
0
2
2
L
1
1
0
1
W
Fenrir
1
1
1
1.5
W
Sol
Tuija
Sol
1
2
1
0.75
L
Janus
azulojos
Janus
0
3
0
0
W
Cthulhu
tyoo8047
Cthulhu
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,042
Damage
11,208
22,256
Taken
19,707
8,110
Mitigated
5,164
10,228
Healing
7,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
3,315
1,008
0
1,138
2,512
692
0
536
1,976
0
27,257
L
429
245
0
690
2,995
967
0
1,958
992
3,088
0
L
Cliodhna
NaokoFHer
Cliodhna
3,908
274
0
1,640
5,418
1,702
0
2,423
2,966
0
27,411
L
Thanatos
SH4M3FUL
Thanatos
2,460
750
0
4,217
5,182
1,290
0
319
4,809
0
18,706
W
King Arthur
SWAGTATOES
King Arthur
1,227
397
0
1,772
5,241
2,027
0
1,260
3,981
0
8,375
L
2,536
1,427
0
1,057
3,050
678
0
1,773
1,256
0
29,105
W
Fenrir
2,027
344
0
2,840
4,821
1,552
0
179
4,642
0
23,493
W
Sol
Tuija
Sol
3,731
2,755
0
1,583
3,924
747
345
65
3,859
30,633
0
L
Janus
azulojos
Janus
1,875
175
0
250
3,062
527
0
0
3,062
22,628
0
W
Cthulhu
tyoo8047
Cthulhu
2,742
382
99
2,796
5,758
3,092
0
264
5,494
20,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,052
Gold Earned
22,727
247
Minions Killed
228
0
Camps Cleared
0
801,304
Distance Traveled
710,009
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,532
692
62
8
0
157,694
3
L
Ymir
3,812
477
10
1
0
91,446
1
L
Cliodhna
4,944
618
65
8
0
161,609
1
L
Thanatos
4,721
590
45
6
0
168,521
1
W
King Arthur
4,253
532
12
2
0
177,840
0
L
Skadi
4,887
611
66
8
0
140,948
1
W
Fenrir
4,957
620
62
8
0
169,248
4
W
Sol
4,826
603
60
8
0
123,117
1
L
Janus
4,363
545
42
5
0
147,485
4
W
Cthulhu
4,484
561
51
6
0
173,405
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role