Player Matchup

Achilles
Achilles
Gold IV
Fr3ddylxl
Achilles
Gold IV
Level 64
God Stats
9W - 7L
1,280 SR
Queue Stats
254W - 239L
1,548 MMR
Solo
Chiron
Chiron
Gold III
PANIICC
Chiron
Gold III
Level 47
God Stats
26W - 20L
1,581 SR
Queue Stats
64W - 59L
1,535 MMR
Party 1
Xing Tian
Xing Tian
Bronze III
Rocket1981MT
Xing Tian
Bronze III
Level 72
God Stats
3W - 0L
1,500 SR
Queue Stats
56W - 52L
1,500 MMR
Solo
Merlin
Merlin
Platinum V
Thee_Royal1
Merlin
Platinum V
Level 160
God Stats
1W - 3L
1,507 SR
Queue Stats
265W - 265L
1,611 MMR
Solo
Mercury
Mercury
Gold III
sencInucIes
Mercury
Gold III
Level 66
God Stats
6W - 0L
1,500 SR
Queue Stats
119W - 108L
1,581 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 82
1,473 SR
1,555 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 134
1,531 SR
1,514 MMR
Poseidon
Poseidon
Gold I
 
Poseidon
Gold I
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Silver II
 
Hun Batz
Silver II
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Gold IV
 
Cupid
Gold IV
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Silver I
SacredWolf1135
Ares
Silver I
Level 122
God Stats
2W - 3L
1,500 SR
Queue Stats
177W - 170L
1,590 MMR
Solo
Cthulhu
Cthulhu
Gold IV
Zins
Cthulhu
Gold IV
Level 156
God Stats
52W - 34L
1,657 SR
Queue Stats
62W - 52L
1,481 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Fr3ddylxl
Achilles
17
1 / 2 / 3
10,100
561
8,560
19,381
19,852
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chiron
PANIICC
Chiron
15
2 / 4 / 4
8,944
497
10,467
11,714
3,534
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xing Tian
Rocket1981MT
Xing Tian
14
2 / 0 / 7
9,097
505
3,756
11,593
9,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
16
1 / 3 / 2
9,398
522
2,477
8,235
3,108
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
sencInucIes
Mercury
19
8 / 5 / 2
11,291
627
11,831
15,417
5,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AtlasGebArachne

VS

Bans
KaliShivaCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
18
8 / 1 / 1
11,150
619
12,529
5,883
2,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
 
Hun Batz
16
3 / 2 / 7
9,608
534
10,634
12,847
5,366
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cupid
 
Cupid
14
0 / 4 / 3
8,111
451
7,690
13,756
5,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 4 / 5
8,418
468
4,777
11,478
11,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
Zins
Cthulhu
13
1 / 3 / 0
8,348
464
6,350
8,605
6,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
30
14
Kills
14
14
Deaths
14
18
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
8
1
1
8.5
L
Hun Batz
 
Hun Batz
3
2
7
3.25
L
Cupid
 
Cupid
0
4
3
0.38
W
Achilles
Fr3ddylxl
Achilles
1
2
3
1.25
W
Chiron
PANIICC
Chiron
2
4
4
1
W
Xing Tian
Rocket1981MT
Xing Tian
2
0
7
5.5
L
2
4
5
1.13
W
Merlin
1
3
2
0.67
L
Cthulhu
Zins
Cthulhu
1
3
0
0.33
W
Mercury
sencInucIes
Mercury
8
5
2
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,091
Damage
41,980
66,340
Taken
52,569
41,407
Mitigated
31,901
15,738
Healing
11,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
12,529
1,577
69
2,392
5,883
2,974
0
826
5,057
79,507
0
L
Hun Batz
 
Hun Batz
10,634
3,029
0
1,666
12,847
5,366
0
1,606
11,241
0
67,352
L
Cupid
 
Cupid
7,690
3,869
0
3,800
13,756
5,502
0
865
12,891
0
59,106
W
Achilles
Fr3ddylxl
Achilles
8,560
2,185
0
7,233
19,381
19,852
826
6,256
12,563
0
68,490
W
Chiron
PANIICC
Chiron
10,467
4,220
217
3,383
11,714
3,534
0
2,609
9,105
0
65,715
W
Xing Tian
Rocket1981MT
Xing Tian
3,756
330
0
1,214
11,593
9,433
0
4,691
6,902
22,363
0
L
4,777
605
0
1,211
11,478
11,539
265
1,648
9,572
24,497
0
W
Merlin
2,477
97
433
2,884
8,235
3,108
49
3,540
4,667
67,260
642
L
Cthulhu
Zins
Cthulhu
6,350
430
0
2,306
8,605
6,520
0
1,030
7,575
46,346
0
W
Mercury
sencInucIes
Mercury
11,831
7,335
0
374
15,417
5,480
0
5,908
9,447
0
85,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,830
Gold Earned
45,635
565
Minions Killed
500
0
Camps Cleared
0
1,833,183
Distance Traveled
1,651,881
21
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
11,150
619
161
9
0
380,824
14
L
Hun Batz
9,608
534
103
6
0
385,995
0
L
Cupid
8,111
451
99
6
0
291,083
6
W
Achilles
10,100
561
144
8
0
347,333
1
W
Chiron
8,944
497
122
7
0
338,351
5
W
Xing Tian
9,097
505
35
2
0
355,337
3
L
Ares
8,418
468
26
1
0
354,784
7
W
Merlin
9,398
522
133
7
0
338,555
7
L
Cthulhu
8,348
464
111
6
0
239,195
2
W
Mercury
11,291
627
131
7
0
453,607
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role