Player Matchup

Yu Huang
Yu Huang
Akorah
Yu Huang
Level 89
God Stats
1W - 1L
1,723 SR
Queue Stats
13W - 12L
1,540 Elo+
Solo
King Arthur
King Arthur
OoOWUYUN
King Arthur
Level 123
God Stats
41W - 51L
1,554 SR
Queue Stats
643W - 696L
1,505 Elo+
Party 1
Ne Zha
Ne Zha
Ricsi017
Ne Zha
Level 120
God Stats
0W - 1L
1,264 SR
Queue Stats
59W - 65L
1,493 Elo+
Solo
Poseidon
Poseidon
Stag1357
Poseidon
Level 109
God Stats
4W - 19L
1,143 SR
Queue Stats
529W - 572L
1,492 Elo+
Solo
Geb
Geb
北熙1111
Geb
Level 88
God Stats
27W - 22L
1,346 SR
Queue Stats
835W - 870L
1,470 Elo+
Party 1
Team Averages
Level 106
1,406 SR
1,500 Elo+

VS

Team Averages
Level 104
1,551 SR
1,443 Elo+
Ah Puch
Ah Puch
Drukken
Ah Puch
Level 125
God Stats
12W - 4L
1,643 SR
Queue Stats
235W - 247L
1,432 Elo+
Solo
Danzaburou
Danzaburou
Painball
Danzaburou
Level 63
God Stats
21W - 23L
1,352 SR
Queue Stats
158W - 149L
1,434 Elo+
Solo
Ares
Ares
camdede
Ares
Level 107
God Stats
2W - 0L
1,742 SR
Queue Stats
115W - 110L
1,547 Elo+
Solo
Scylla
Scylla
hcanbek
Scylla
Level 97
God Stats
36W - 33L
1,475 SR
Queue Stats
165W - 167L
1,479 Elo+
Solo
Artemis
Artemis
амsсо
Artemis
Level 127
God Stats
2W - 1L
1,544 SR
Queue Stats
5W - 10L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Akorah
Yu Huang
16
0 / 4 / 0
9,871
987
7,872
13,335
3,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
OoOWUYUN
King Arthur
14
0 / 10 / 0
9,446
945
4,777
17,495
8,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
Ricsi017
Ne Zha
15
0 / 3 / 0
9,438
944
5,619
8,445
3,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Poseidon
Stag1357
Poseidon
14
0 / 5 / 0
9,070
907
4,957
7,537
2,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
0 / 4 / 0
9,628
963
6,086
13,121
11,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Team 1 Tickets

131

VS

Team 2 Tickets

288

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Drukken
Ah Puch
17
6 / 0 / 13
11,238
1,124
11,615
2,812
1,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Painball
Danzaburou
17
0 / 0 / 14
10,694
1,069
7,358
5,798
2,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
camdede
Ares
17
2 / 0 / 15
11,185
1,119
7,708
10,690
12,493
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Scylla
hcanbek
Scylla
18
11 / 0 / 10
12,062
1,206
14,450
6,562
2,425
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
амsсо
Artemis
17
7 / 0 / 16
11,791
1,179
12,306
6,190
2,773
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
94
0
Kills
26
26
Deaths
0
0
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
Akorah
Yu Huang
0
4
0
0
W
Ah Puch
Drukken
Ah Puch
6
0
13
12.5
L
King Arthur
OoOWUYUN
King Arthur
0
10
0
0
W
Danzaburou
Painball
Danzaburou
0
0
14
7
L
Ne Zha
Ricsi017
Ne Zha
0
3
0
0
L
Poseidon
Stag1357
Poseidon
0
5
0
0
W
Ares
camdede
Ares
2
0
15
9.5
W
Scylla
hcanbek
Scylla
11
0
10
16
W
Artemis
амsсо
Artemis
7
0
16
15
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,311
Damage
53,437
59,933
Taken
32,052
29,317
Mitigated
21,644
3,059
Healing
5,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
Akorah
Yu Huang
7,872
177
0
1,002
13,335
3,680
0
8,345
4,990
32,601
0
W
Ah Puch
Drukken
Ah Puch
11,615
164
293
300
2,812
1,437
0
1,690
1,122
44,233
0
L
King Arthur
OoOWUYUN
King Arthur
4,777
744
0
324
17,495
8,970
0
12,119
5,376
0
11,533
W
Danzaburou
Painball
Danzaburou
7,358
1,780
441
1,993
5,798
2,516
0
3,922
1,876
0
26,187
L
Ne Zha
Ricsi017
Ne Zha
5,619
589
0
565
8,445
3,109
0
3,184
5,261
0
29,418
L
Poseidon
Stag1357
Poseidon
4,957
180
83
349
7,537
2,420
0
3,649
3,888
29,824
0
W
Ares
camdede
Ares
7,708
503
0
1,195
10,690
12,493
0
6,054
4,636
9,127
0
W
Scylla
hcanbek
Scylla
14,450
1,912
0
835
6,562
2,425
0
3,636
2,926
28,872
0
W
Artemis
амsсо
Artemis
12,306
5,195
0
912
6,190
2,773
0
3,613
2,577
0
28,660
L
6,086
92
0
736
13,121
11,138
0
6,476
6,645
13,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,453
Gold Earned
56,970
201
Minions Killed
195
6
Camps Cleared
9
870,669
Distance Traveled
1,024,474
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
9,871
987
73
7
1
194,556
1
W
Ah Puch
11,238
1,124
84
8
1
206,842
0
L
King Arthur
9,446
945
12
1
3
182,036
1
W
Danzaburou
10,694
1,069
34
3
4
208,927
2
L
Ne Zha
9,438
944
50
5
1
208,091
0
L
Poseidon
9,070
907
54
5
0
111,792
0
W
Ares
11,185
1,119
3
0
0
204,194
0
W
Scylla
12,062
1,206
38
4
4
214,594
2
W
Artemis
11,791
1,179
36
4
0
189,917
5
L
Geb
9,628
963
12
1
1
174,194
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role