Player Matchup

Vulcan
Vulcan
GC Y0SHII
Vulcan
Level 109
God Stats
0W - 2L
1,696 SR
Queue Stats
32W - 32L
1,484 Elo+
Solo
Sobek
Sobek
Hanzei
Sobek
Level 14
God Stats
0W - 1L
1,268 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Awilix
Awilix
Makyronii
Awilix
Level 144
God Stats
10W - 15L
1,531 SR
Queue Stats
47W - 41L
1,688 Elo+
Party 1
Bellona
Bellona
brokenfallen
Bellona
Level 89
God Stats
2W - 3L
1,313 SR
Queue Stats
236W - 246L
1,504 Elo+
Solo
Neith
Neith
enderslayerfox
Neith
Level 84
God Stats
4W - 6L
1,539 SR
Queue Stats
15W - 21L
1,403 Elo+
Party 1
Team Averages
Level 88
1,469 SR
1,516 Elo+

VS

Team Averages
Level 102
1,516 SR
1,489 Elo+
Neith
Neith
AP3M4N
Neith
Level 160
God Stats
15W - 9L
1,687 SR
Queue Stats
351W - 318L
1,509 Elo+
Party 2
Da Ji
Da Ji
Enigma_Ech3lon
Da Ji
Level 39
God Stats
1W - 2L
1,500 SR
Queue Stats
60W - 64L
1,395 Elo+
Solo
Fafnir
Fafnir
SirCantankerous
Fafnir
Level 160
God Stats
2W - 4L
1,500 SR
Queue Stats
537W - 489L
1,559 Elo+
Party 2
King Arthur
King Arthur
frodo_T_bagings
King Arthur
Level 94
God Stats
72W - 72L
1,522 SR
Queue Stats
136W - 145L
1,433 Elo+
Solo
Hera
Hera
handsome-foot917
Hera
Level 55
God Stats
6W - 6L
1,371 SR
Queue Stats
58W - 69L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
GC Y0SHII
Vulcan
9
1 / 3 / 1
5,373
537
2,611
5,939
2,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
Hanzei
Sobek
3
0 / 3 / 0
3,748
375
250
4,216
2,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
Makyronii
Awilix
9
1 / 2 / 1
5,278
528
2,796
6,548
1,995
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
brokenfallen
Bellona
9
0 / 2 / 0
5,381
538
1,760
7,366
5,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

7
0 / 1 / 0
4,585
459
1,931
3,651
1,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AP3M4N
Neith
11
4 / 0 / 1
6,526
653
5,108
3,912
1,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
2 / 1 / 3
5,848
585
3,524
6,368
2,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 0 / 3
5,723
572
2,023
3,551
2,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

King Arthur
frodo_T_bagings
King Arthur
11
2 / 0 / 1
6,267
627
4,209
4,242
2,746
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 1 / 1
6,235
624
3,369
3,342
908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
19
2
Kills
10
11
Deaths
2
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Neith
AP3M4N
Neith
4
0
1
4.5
W
2
1
3
3.5
L
Vulcan
GC Y0SHII
Vulcan
1
3
1
0.5
L
Sobek
Hanzei
Sobek
0
3
0
0
L
Awilix
Makyronii
Awilix
1
2
1
0.75
W
0
0
3
1.5
L
Bellona
brokenfallen
Bellona
0
2
0
0
L
0
1
0
0
W
King Arthur
frodo_T_bagings
King Arthur
2
0
1
2.5
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,348
Damage
18,233
27,720
Taken
21,415
13,381
Mitigated
9,756
4,856
Healing
5,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
AP3M4N
Neith
5,108
2,036
0
1,685
3,912
1,674
402
151
3,761
0
41,949
W
3,524
1,154
0
385
6,368
2,018
0
1,152
5,216
0
30,068
L
Vulcan
GC Y0SHII
Vulcan
2,611
858
87
1,036
5,939
2,107
0
2,522
3,417
29,805
0
L
Sobek
Hanzei
Sobek
250
193
0
680
4,216
2,385
0
540
3,676
1,270
0
L
Awilix
Makyronii
Awilix
2,796
1,057
0
487
6,548
1,995
0
1,203
5,345
0
26,720
W
2,023
530
0
1,070
3,551
2,410
70
171
3,380
15,750
1,465
L
Bellona
brokenfallen
Bellona
1,760
338
0
1,962
7,366
5,784
0
910
6,456
0
27,703
L
1,931
474
0
604
3,651
1,110
0
217
3,434
0
21,087
W
King Arthur
frodo_T_bagings
King Arthur
4,209
610
0
960
4,242
2,746
0
168
4,074
0
31,395
W
3,369
974
0
1,000
3,342
908
1,030
1,219
2,123
37,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,365
Gold Earned
30,599
224
Minions Killed
319
0
Camps Cleared
0
906,131
Distance Traveled
986,908
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,526
653
80
8
0
172,448
1
W
Da Ji
5,848
585
61
6
0
215,675
4
L
Vulcan
5,373
537
59
6
0
189,073
2
L
Sobek
3,748
375
2
0
0
137,992
0
L
Awilix
5,278
528
51
5
0
221,925
3
W
Fafnir
5,723
572
29
3
0
206,180
1
L
Bellona
5,381
538
71
7
0
210,075
0
L
Neith
4,585
459
41
4
0
147,066
3
W
King Arthur
6,267
627
81
8
0
207,568
5
W
Hera
6,235
624
68
7
0
185,037
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role