Player Matchup

Loki
Loki
 
Loki
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Cinnamon_Toast00
Cabrakan
Level 86
God Stats
5W - 1L
1,681 SR
Queue Stats
70W - 78L
1,451 Elo+
Solo
Merlin
Merlin
LitmusReVoLt
Merlin
Level 122
God Stats
4W - 4L
1,462 SR
Queue Stats
499W - 553L
1,452 Elo+
Solo
Aphrodite
Aphrodite
PheobeBouf
Aphrodite
Level 42
God Stats
22W - 24L
1,521 SR
Queue Stats
165W - 202L
1,443 Elo+
Solo
Izanami
Izanami
lAshenOnel
Izanami
Level 118
God Stats
4W - 3L
1,324 SR
Queue Stats
590W - 648L
1,550 Elo+
Solo
Team Averages
Level 106
1,498 SR
1,479 Elo+

VS

Team Averages
Level 91
1,533 SR
1,436 Elo+
Anubis
Anubis
Draganta951
Anubis
Level 34
God Stats
2W - 1L
1,517 SR
Queue Stats
8W - 15L
1,318 Elo+
Solo
Nu Wa
Nu Wa
EveOkawarimbo
Nu Wa
Level 121
God Stats
445W - 450L
1,511 SR
Queue Stats
473W - 490L
1,475 Elo+
Solo
Hachiman
Hachiman
Shaved_Mango
Hachiman
Level 103
God Stats
3W - 4L
1,484 SR
Queue Stats
360W - 365L
1,489 Elo+
Solo
Guan Yu
Guan Yu
SkippaDaDrippa
Guan Yu
Level 90
God Stats
17W - 12L
1,617 SR
Queue Stats
450W - 455L
1,464 Elo+
Solo
Loki
Loki
d_ro18
Loki
Level 109
God Stats
7W - 10L
1,535 SR
Queue Stats
56W - 80L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
18
8 / 1 / 10
12,266
1,227
5,973
7,539
7,744
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

17
2 / 4 / 19
11,224
1,122
11,386
13,732
13,497
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Merlin
17
2 / 1 / 15
11,663
1,166
11,653
6,349
2,305
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Aphrodite
PheobeBouf
Aphrodite
17
1 / 1 / 16
10,533
1,053
5,056
5,665
3,227
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
lAshenOnel
Izanami
18
11 / 2 / 10
12,507
1,251
21,493
11,738
4,172
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Team 1 Tickets

252

VS

Team 2 Tickets

121

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
1 / 8 / 5
10,411
1,041
7,655
14,547
6,353
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
2 / 4 / 5
10,781
1,078
10,726
10,732
3,892
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
Shaved_Mango
Hachiman
17
5 / 4 / 4
11,738
1,174
12,587
14,165
5,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
0 / 2 / 6
9,568
957
3,900
7,587
10,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Loki
d_ro18
Loki
16
1 / 6 / 4
10,069
1,007
5,786
12,042
4,489
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
33
24
Kills
9
9
Deaths
24
70
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
8
1
10
13
W
2
4
19
2.88
L
Anubis
1
8
5
0.44
L
2
4
5
1.13
W
Merlin
2
1
15
9.5
W
Aphrodite
PheobeBouf
Aphrodite
1
1
16
9
L
Hachiman
Shaved_Mango
Hachiman
5
4
4
1.75
L
0
2
6
1.5
L
Loki
d_ro18
Loki
1
6
4
0.5
W
Izanami
lAshenOnel
Izanami
11
2
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,561
Damage
40,654
45,023
Taken
59,073
30,945
Mitigated
30,531
16,422
Healing
3,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
5,973
1,198
153
2,070
7,539
7,744
0
3,297
4,204
0
16,293
W
11,386
1,347
383
473
13,732
13,497
0
5,570
7,996
23,145
0
L
Anubis
7,655
464
0
3
14,547
6,353
0
5,549
8,998
22,923
0
L
10,726
2,007
0
87
10,732
3,892
0
4,411
6,321
33,996
0
W
Merlin
11,653
341
449
1,318
6,349
2,305
0
1,537
4,703
61,096
0
W
Aphrodite
PheobeBouf
Aphrodite
5,056
379
7,045
3,143
5,665
3,227
0
2,676
2,921
17,037
0
L
Hachiman
Shaved_Mango
Hachiman
12,587
4,716
0
2,168
14,165
5,520
0
6,825
7,340
0
42,804
L
3,900
117
222
955
7,587
10,277
0
4,355
3,232
0
6,881
L
Loki
d_ro18
Loki
5,786
853
0
10
12,042
4,489
0
6,955
5,087
0
19,103
W
Izanami
lAshenOnel
Izanami
21,493
18,503
0
1,388
11,738
4,172
0
5,301
6,437
0
57,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,193
Gold Earned
52,567
271
Minions Killed
189
7
Camps Cleared
6
938,676
Distance Traveled
798,349
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,266
1,227
13
1
1
181,165
0
W
Cabrakan
11,224
1,122
29
3
1
192,265
1
L
Anubis
10,411
1,041
53
5
1
140,381
0
L
Nu Wa
10,781
1,078
56
6
1
198,593
1
W
Merlin
11,663
1,166
136
14
0
190,973
0
W
Aphrodite
10,533
1,053
24
2
2
208,924
0
L
Hachiman
11,738
1,174
54
5
3
191,530
1
L
Guan Yu
9,568
957
10
1
0
106,169
0
L
Loki
10,069
1,007
16
2
1
161,676
0
W
Izanami
12,507
1,251
69
7
3
165,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role