Player Matchup

Yu Huang
Yu Huang
NotoriousNgari
Yu Huang
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 56L
1,360 Elo+
Party 1
Hou Yi
Hou Yi
SupahSaiyan2
Hou Yi
Level 102
God Stats
2W - 1L
1,644 SR
Queue Stats
43W - 72L
1,345 Elo+
Party 1
Geb
Geb
TreeLikeMe
Geb
Level 157
God Stats
1W - 2L
1,448 SR
Queue Stats
14W - 23L
1,388 Elo+
Party 1
Team Averages
Level 129
1,531 SR
1,364 Elo+

VS

Team Averages
Level 85
1,539 SR
1,750 Elo+
Gilgamesh
Gilgamesh
EA-TookMyAccount
Gilgamesh
Level 2
God Stats
3W - 0L
1,500 SR
Queue Stats
30W - 4L
1,781 Elo+
Party 2
Ganesha
Ganesha
FreshDankMemes
Ganesha
Level 105
God Stats
4W - 0L
1,782 SR
Queue Stats
56W - 21L
1,794 Elo+
Party 2
Camazotz
Camazotz
RollThatCritical
Camazotz
Level 149
God Stats
1W - 2L
1,335 SR
Queue Stats
339W - 202L
1,675 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
9
0 / 4 / 1
6,189
619
4,284
7,237
1,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
11
2 / 0 / 0
7,054
705
5,087
4,575
1,332
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 3 / 2
6,938
694
4,160
12,606
6,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
11
2 / 0 / 5
7,411
741
9,102
8,042
3,575
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 0 / 7
8,106
811
6,962
7,924
6,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
5 / 2 / 1
7,876
788
3,194
8,652
4,542
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
2
Kills
7
7
Deaths
2
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
2
0
5
4.5
W
0
0
7
3.5
L
Yu Huang
0
4
1
0.13
W
5
2
1
2.75
L
Hou Yi
2
0
0
2
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,531
Damage
19,258
24,418
Taken
24,618
9,274
Mitigated
14,317
5,759
Healing
8,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
9,102
2,375
0
274
8,042
3,575
420
2,641
5,311
0
19,081
W
6,962
168
459
3,393
7,924
6,200
0
3,141
4,639
24,849
0
L
Yu Huang
4,284
313
0
490
7,237
1,861
0
1,239
5,998
16,817
0
W
3,194
635
0
4,421
8,652
4,542
442
3,736
4,776
0
27,139
L
Hou Yi
5,087
985
0
281
4,575
1,332
43
2,114
2,461
0
16,010
L
4,160
193
213
4,775
12,606
6,081
0
3,631
8,975
12,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,181
Gold Earned
23,393
82
Minions Killed
105
0
Camps Cleared
10
561,380
Distance Traveled
624,514
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,411
741
28
3
1
220,864
3
W
Ganesha
8,106
811
0
0
0
202,333
5
L
Yu Huang
6,189
619
38
4
0
167,703
1
W
Camazotz
7,876
788
77
8
9
201,317
3
L
Hou Yi
7,054
705
26
3
0
202,321
3
L
Geb
6,938
694
18
2
0
191,356
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role