Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
DoxOne
Medusa
Level 28
God Stats
15W - 14L
1,570 SR
Queue Stats
637W - 659L
1,435 Elo+
Solo
Izanami
Izanami
Foxes2
Izanami
Level 91
God Stats
2W - 2L
1,662 SR
Queue Stats
89W - 91L
1,397 Elo+
Party 1
Yemoja
Yemoja
IbizZza_76
Yemoja
Level 34
God Stats
1W - 2L
1,500 SR
Queue Stats
100W - 115L
1,262 Elo+
Solo
Hou Yi
Hou Yi
Браавос
Hou Yi
Level 102
God Stats
4W - 1L
1,728 SR
Queue Stats
140W - 130L
1,456 Elo+
Party 1
Team Averages
Level 73
1,592 SR
1,410 Elo+

VS

Team Averages
Level 107
1,544 SR
1,426 Elo+
Yemoja
Yemoja
Alzius
Yemoja
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
116W - 119L
1,429 Elo+
Solo
Zhong Kui
Zhong Kui
FozaFana
Zhong Kui
Level 109
God Stats
1W - 2L
1,719 SR
Queue Stats
142W - 131L
1,468 Elo+
Solo
Artio
Artio
JointSheitano
Artio
Level 146
God Stats
3W - 5L
1,500 SR
Queue Stats
254W - 271L
1,458 Elo+
Solo
Hachiman
Hachiman
Kyan-Monkey
Hachiman
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
157W - 165L
1,356 Elo+
Solo
Cliodhna
Cliodhna
vdbjojo
Cliodhna
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 102L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
20
7 / 2 / 24
12,900
759
23,947
20,268
20,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
DoxOne
Medusa
16
4 / 4 / 8
10,983
646
19,765
18,240
7,910
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
Foxes2
Izanami
20
13 / 2 / 17
13,639
802
23,107
14,009
6,055
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
IbizZza_76
Yemoja
19
1 / 1 / 24
12,303
724
6,878
15,059
11,942
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
8 / 2 / 16
12,092
711
17,067
18,108
7,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Alzius
Yemoja
16
1 / 6 / 9
9,873
581
11,183
19,773
26,049
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
FozaFana
Zhong Kui
19
4 / 7 / 4
11,058
650
26,574
22,822
15,709
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 5 / 8
9,356
550
9,712
23,276
29,463
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hachiman
Kyan-Monkey
Hachiman
17
3 / 8 / 3
10,238
602
11,218
17,181
7,548
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
vdbjojo
Cliodhna
16
1 / 7 / 6
9,478
558
14,364
16,084
6,847
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
40
33
Kills
10
11
Deaths
33
89
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
7
2
24
9.5
L
Yemoja
Alzius
Yemoja
1
6
9
0.92
W
Medusa
DoxOne
Medusa
4
4
8
2
W
Izanami
Foxes2
Izanami
13
2
17
10.75
L
Zhong Kui
FozaFana
Zhong Kui
4
7
4
0.86
W
Yemoja
IbizZza_76
Yemoja
1
1
24
13
L
1
5
8
1
L
Hachiman
Kyan-Monkey
Hachiman
3
8
3
0.56
L
Cliodhna
vdbjojo
Cliodhna
1
7
6
0.57
W
8
2
16
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,764
Damage
73,051
85,684
Taken
99,136
54,141
Mitigated
85,616
40,137
Healing
37,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
23,947
708
6,165
4,492
20,268
20,527
192
4,733
15,535
43,248
0
L
Yemoja
Alzius
Yemoja
11,183
1,672
7,998
3,714
19,773
26,049
46
6,031
13,328
18,627
0
W
Medusa
DoxOne
Medusa
19,765
10,857
1,271
1,982
18,240
7,910
288
10,411
7,829
0
34,916
W
Izanami
Foxes2
Izanami
23,107
14,210
4,355
1,580
14,009
6,055
2,284
10,026
3,983
0
42,132
L
Zhong Kui
FozaFana
Zhong Kui
26,574
1,190
1,064
6,618
22,822
15,709
399
5,190
17,194
56,970
0
W
Yemoja
IbizZza_76
Yemoja
6,878
747
12,416
4,514
15,059
11,942
130
10,282
4,777
15,764
0
L
9,712
450
4,932
6,436
23,276
29,463
75
6,547
16,145
16,817
0
L
Hachiman
Kyan-Monkey
Hachiman
11,218
7,814
659
2,014
17,181
7,548
0
5,776
11,062
0
22,555
L
Cliodhna
vdbjojo
Cliodhna
14,364
624
1,323
2,390
16,084
6,847
0
5,366
10,582
0
28,752
W
17,067
8,095
1,289
2,073
18,108
7,707
2,527
12,017
6,091
0
31,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,917
Gold Earned
50,003
184
Minions Killed
166
0
Camps Cleared
0
1,537,594
Distance Traveled
1,377,838
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,900
759
43
3
0
334,066
7
L
Yemoja
9,873
581
4
0
0
240,591
0
W
Medusa
10,983
646
41
2
0
329,744
2
W
Izanami
13,639
802
46
3
0
295,620
0
L
Zhong Kui
11,058
650
83
5
0
262,684
1
W
Yemoja
12,303
724
19
1
0
293,528
3
L
Artio
9,356
550
11
1
0
303,546
0
L
Hachiman
10,238
602
36
2
0
241,832
0
L
Cliodhna
9,478
558
32
2
0
329,185
4
W
Hou Yi
12,092
711
35
2
0
284,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role