Player Matchup

Odin
Odin
CoralQuill96955
Odin
Level 129
God Stats
4W - 2L
1,629 SR
Queue Stats
286W - 190L
1,611 Elo+
Party 2
Cthulhu
Cthulhu
Kirvanna
Cthulhu
Level 18
God Stats
23W - 16L
1,770 SR
Queue Stats
365W - 256L
1,585 Elo+
Party 2
Ao Kuang
Ao Kuang
Laken_luis
Ao Kuang
Level 7
God Stats
0W - 2L
1,304 SR
Queue Stats
97W - 141L
1,383 Elo+
Solo
Chaac
Chaac
Rookoss
Chaac
Level 125
God Stats
6W - 2L
1,899 SR
Queue Stats
135W - 58L
1,733 Elo+
Party 2
Cernunnos
Cernunnos
Senuа
Cernunnos
Level 58
God Stats
0W - 2L
1,356 SR
Queue Stats
250W - 99L
1,705 Elo+
Party 2
Team Averages
Level 67
1,592 SR
1,603 Elo+

VS

Team Averages
Level 40
1,537 SR
1,591 Elo+
Sun Wukong
Sun Wukong
Albinos ReUnite
Sun Wukong
Level 104
God Stats
4W - 10L
1,340 SR
Queue Stats
142W - 149L
1,475 Elo+
Party 1
Tsukuyomi
Tsukuyomi
GROWINGxMIGET
Tsukuyomi
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
53W - 52L
1,715 Elo+
Party 3
Danzaburou
Danzaburou
ShihTzhugh
Danzaburou
Level 28
God Stats
66W - 50L
1,594 SR
Queue Stats
128W - 115L
1,493 Elo+
Party 1
Artio
Artio
Vanguardian187
Artio
Level 6
God Stats
6W - 8L
1,500 SR
Queue Stats
22W - 26L
1,673 Elo+
Party 3
Yu Huang
Yu Huang
twadermelon
Yu Huang
Level 61
God Stats
6W - 1L
1,752 SR
Queue Stats
435W - 320L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 5 / 11
12,300
724
12,433
24,907
23,846
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cthulhu
Kirvanna
Cthulhu
17
2 / 9 / 6
10,759
633
9,837
19,826
18,724
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
Laken_luis
Ao Kuang
16
1 / 12 / 6
9,965
586
6,515
23,019
9,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Rookoss
Chaac
20
9 / 2 / 7
13,586
799
21,360
27,931
25,779
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
Senuа
Cernunnos
20
3 / 2 / 11
12,664
745
21,157
21,180
7,024
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Albinos ReUnite
Sun Wukong
20
9 / 1 / 6
13,503
794
16,637
21,449
24,107
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tsukuyomi
GROWINGxMIGET
Tsukuyomi
20
9 / 6 / 8
13,156
774
27,100
21,195
11,291
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
ShihTzhugh
Danzaburou
20
4 / 6 / 6
12,917
760
15,003
15,496
7,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
3 / 2 / 11
11,927
702
11,841
23,540
24,565
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yu Huang
twadermelon
Yu Huang
20
5 / 4 / 10
12,803
753
27,408
14,324
7,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
71
19
Kills
30
30
Deaths
19
41
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Albinos ReUnite
Sun Wukong
9
1
6
12
L
4
5
11
1.9
W
Tsukuyomi
GROWINGxMIGET
Tsukuyomi
9
6
8
2.17
L
Cthulhu
Kirvanna
Cthulhu
2
9
6
0.56
L
Ao Kuang
Laken_luis
Ao Kuang
1
12
6
0.33
L
Chaac
Rookoss
Chaac
9
2
7
6.25
L
Cernunnos
Senuа
Cernunnos
3
2
11
4.25
W
Danzaburou
ShihTzhugh
Danzaburou
4
6
6
1.17
W
3
2
11
4.25
W
Yu Huang
twadermelon
Yu Huang
5
4
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,302
Damage
97,989
116,863
Taken
96,004
84,723
Mitigated
74,707
33,302
Healing
30,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Albinos ReUnite
Sun Wukong
16,637
2,772
518
8,920
21,449
24,107
1,698
2,974
18,234
0
63,220
L
12,433
1,403
0
6,465
24,907
23,846
0
8,351
16,131
0
32,918
W
Tsukuyomi
GROWINGxMIGET
Tsukuyomi
27,100
5,200
326
3,421
21,195
11,291
3,722
3,769
17,112
0
59,525
L
Cthulhu
Kirvanna
Cthulhu
9,837
242
1,063
957
19,826
18,724
48
4,144
15,129
28,307
0
L
Ao Kuang
Laken_luis
Ao Kuang
6,515
1,278
0
2,599
23,019
9,350
0
7,653
14,970
20,808
1,272
L
Chaac
Rookoss
Chaac
21,360
4,002
0
12,218
27,931
25,779
0
7,625
19,501
0
58,850
L
Cernunnos
Senuа
Cernunnos
21,157
14,083
0
10,000
21,180
7,024
139
9,594
11,231
0
67,826
W
Danzaburou
ShihTzhugh
Danzaburou
15,003
7,766
0
4,213
15,496
7,446
3,714
3,572
11,713
0
54,668
W
11,841
598
2,655
9,292
23,540
24,565
1,608
3,241
20,039
20,692
0
W
Yu Huang
twadermelon
Yu Huang
27,408
2,474
148
927
14,324
7,298
930
2,302
11,883
73,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,274
Gold Earned
64,306
291
Minions Killed
344
0
Camps Cleared
0
1,553,611
Distance Traveled
1,756,946
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,503
794
95
6
0
360,409
0
L
Odin
12,300
724
37
2
0
318,277
0
W
Tsukuyomi
13,156
774
53
3
0
400,528
2
L
Cthulhu
10,759
633
30
2
0
281,935
1
L
Ao Kuang
9,965
586
25
1
0
268,403
1
L
Chaac
13,586
799
92
5
0
348,018
0
L
Cernunnos
12,664
745
107
6
0
336,978
1
W
Danzaburou
12,917
760
77
5
0
304,438
1
W
Artio
11,927
702
20
1
0
359,822
1
W
Yu Huang
12,803
753
99
6
0
331,749
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role