Player Matchup

Zeus
Zeus
 
Zeus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
 
Ullr
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
Kaiipo
The Morrigan
Level 126
God Stats
2W - 2L
1,304 SR
Queue Stats
543W - 287L
1,753 Elo+
Party 1
Gilgamesh
Gilgamesh
Rejektion
Gilgamesh
Level 105
God Stats
9W - 3L
1,725 SR
Queue Stats
139W - 87L
1,716 Elo+
Party 1
Anhur
Anhur
eltnamsiD
Anhur
Level 86
God Stats
4W - 1L
1,700 SR
Queue Stats
100W - 55L
1,743 Elo+
Party 1
Team Averages
Level 120
1,546 SR
1,642 Elo+

VS

Team Averages
Level 127
1,525 SR
1,622 Elo+
Ra
Ra
JennsBootySweat
Ra
Level 68
God Stats
1W - 2L
1,645 SR
Queue Stats
56W - 53L
1,631 Elo+
Solo
Chaac
Chaac
Martin89
Chaac
Level 141
God Stats
5W - 7L
1,189 SR
Queue Stats
182W - 182L
1,586 Elo+
Solo
Atlas
Atlas
Wuupsitime
Atlas
Level 157
God Stats
0W - 2L
1,267 SR
Queue Stats
174W - 158L
1,550 Elo+
Solo
Horus
Horus
l3ashhh
Horus
Level 127
God Stats
5W - 6L
1,840 SR
Queue Stats
129W - 135L
1,586 Elo+
Solo
Rama
Rama
landonistipsy
Rama
Level 144
God Stats
14W - 6L
1,686 SR
Queue Stats
34W - 24L
1,759 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
7
2 / 2 / 4
4,610
768
3,294
6,137
1,199
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ullr
 
Ullr
8
3 / 0 / 3
4,563
761
4,757
4,394
1,147
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Morrigan
Kaiipo
The Morrigan
7
1 / 0 / 3
4,113
686
2,086
3,280
842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Gilgamesh
Rejektion
Gilgamesh
9
2 / 1 / 0
4,801
800
3,717
5,425
3,106
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anhur
eltnamsiD
Anhur
8
2 / 0 / 0
4,640
773
3,545
3,218
747
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 3 / 0
3,717
620
3,847
3,959
1,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
Martin89
Chaac
7
1 / 3 / 0
4,398
733
2,915
6,661
2,883
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atlas
5
1 / 2 / 0
3,659
610
1,892
6,317
2,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Horus
l3ashhh
Horus
6
0 / 1 / 1
3,823
637
2,135
5,201
2,530
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

5
0 / 2 / 1
3,701
617
1,348
3,327
471
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
10
Kills
3
3
Deaths
11
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
2
2
4
2
W
Ullr
 
Ullr
3
0
3
4.5
L
1
3
0
0.33
W
The Morrigan
Kaiipo
The Morrigan
1
0
3
2.5
L
Chaac
Martin89
Chaac
1
3
0
0.33
W
Gilgamesh
Rejektion
Gilgamesh
2
1
0
2
L
Atlas
1
2
0
0.5
W
Anhur
eltnamsiD
Anhur
2
0
0
2
L
Horus
l3ashhh
Horus
0
1
1
0.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,399
Damage
12,137
22,454
Taken
25,465
7,041
Mitigated
9,100
8,858
Healing
9,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
3,294
692
651
1,927
6,137
1,199
0
2,471
3,666
14,731
0
W
Ullr
 
Ullr
4,757
2,408
0
1,117
4,394
1,147
0
1,696
2,698
0
22,590
L
3,847
1,027
565
1,074
3,959
1,180
0
1,234
2,725
22,357
0
W
The Morrigan
Kaiipo
The Morrigan
2,086
632
0
1,689
3,280
842
0
1,071
2,209
15,950
1,416
L
Chaac
Martin89
Chaac
2,915
721
0
2,389
6,661
2,883
0
395
6,266
0
18,628
W
Gilgamesh
Rejektion
Gilgamesh
3,717
1,179
0
1,890
5,425
3,106
0
0
5,425
0
25,664
L
Atlas
1,892
815
0
1,503
6,317
2,036
0
1,456
4,861
7,943
0
W
Anhur
eltnamsiD
Anhur
3,545
2,234
0
1,584
3,218
747
0
501
2,717
0
22,402
L
Horus
l3ashhh
Horus
2,135
1,339
449
1,694
5,201
2,530
0
1,162
4,039
0
14,205
L
1,348
1,022
0
1,350
3,327
471
0
693
2,634
0
12,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,727
Gold Earned
19,298
217
Minions Killed
154
0
Camps Cleared
0
675,770
Distance Traveled
607,530
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
4,610
768
24
4
0
125,810
0
W
Ullr
4,563
761
42
7
0
137,891
3
L
Ra
3,717
620
32
5
0
122,458
1
W
The Morrigan
4,113
686
41
7
0
156,782
2
L
Chaac
4,398
733
42
7
0
132,790
1
W
Gilgamesh
4,801
800
67
11
0
139,559
0
L
Atlas
3,659
610
15
3
0
111,711
0
W
Anhur
4,640
773
43
7
0
115,728
0
L
Horus
3,823
637
37
6
0
146,493
2
L
Rama
3,701
617
28
5
0
94,078
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role