Player Matchup

Cthulhu
Cthulhu
SubZeroSurf
Cthulhu
Level 112
God Stats
12W - 13L
1,614 SR
Queue Stats
621W - 608L
1,570 Elo+
Party 1
Izanami
Izanami
pedritom100
Izanami
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 32L
1,345 Elo+
Solo
Chang'e
Chang'e
surferdued
Chang'e
Level 29
God Stats
5W - 6L
1,737 SR
Queue Stats
453W - 416L
1,583 Elo+
Party 1
Team Averages
Level 74
1,617 SR
1,499 Elo+

VS

Team Averages
Level 51
1,401 SR
1,296 Elo+
Izanami
Izanami
BillyMfMaize
Izanami
Level 65
God Stats
17W - 15L
1,604 SR
Queue Stats
60W - 109L
1,353 Elo+
Party 2
Chaac
Chaac
DatBishBoi
Chaac
Level 56
God Stats
6W - 10L
1,436 SR
Queue Stats
174W - 266L
1,378 Elo+
Party 2
Hera
Hera
NbaAllmight
Hera
Level 33
God Stats
5W - 18L
1,162 SR
Queue Stats
5W - 20L
1,156 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
SubZeroSurf
Cthulhu
19
9 / 6 / 10
13,597
755
18,161
18,643
26,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
pedritom100
Izanami
17
9 / 5 / 7
13,007
723
11,183
13,081
4,795
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
surferdued
Chang'e
15
2 / 5 / 8
11,410
634
8,484
15,862
5,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BillyMfMaize
Izanami
19
10 / 6 / 5
14,844
825
17,512
15,058
6,053
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
17
2 / 7 / 8
11,921
662
8,599
19,895
14,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
4 / 7 / 8
11,933
663
12,285
11,494
4,541
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
37
20
Kills
16
16
Deaths
20
25
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Izanami
BillyMfMaize
Izanami
10
6
5
2.08
W
Chaac
2
7
8
0.86
W
4
7
8
1.14
L
Cthulhu
SubZeroSurf
Cthulhu
9
6
10
2.33
L
Izanami
pedritom100
Izanami
9
5
7
2.5
L
Chang'e
surferdued
Chang'e
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,828
Damage
38,396
47,586
Taken
46,447
36,476
Mitigated
24,706
9,586
Healing
10,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BillyMfMaize
Izanami
17,512
14,098
121
2,473
15,058
6,053
1,729
9,491
5,567
0
56,710
W
Chaac
8,599
1,630
563
6,413
19,895
14,112
700
9,989
9,906
0
39,997
W
12,285
2,996
0
703
11,494
4,541
368
8,071
3,423
31,486
0
L
Cthulhu
SubZeroSurf
Cthulhu
18,161
633
439
500
18,643
26,264
42
4,294
13,993
57,049
0
L
Izanami
pedritom100
Izanami
11,183
6,072
0
1,835
13,081
4,795
1,415
3,166
9,683
0
40,873
L
Chang'e
surferdued
Chang'e
8,484
45
2,831
3,981
15,862
5,417
276
4,987
10,733
31,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,014
Gold Earned
38,698
172
Minions Killed
179
9
Camps Cleared
5
817,787
Distance Traveled
839,936
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,844
825
84
5
1
266,317
2
W
Chaac
11,921
662
60
3
2
307,310
5
W
Hera
11,933
663
35
2
2
266,309
0
L
Cthulhu
13,597
755
73
4
0
315,120
0
L
Izanami
13,007
723
67
4
6
264,159
0
L
Chang'e
11,410
634
32
2
3
238,508
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role