Player Matchup

Bastet
Bastet
BigFatDookie
Bastet
Level 87
God Stats
29W - 16L
1,704 SR
Queue Stats
187W - 102L
1,668 Elo+
Party 1
Baron Samedi
Baron Samedi
DjSavage
Baron Samedi
Level 142
God Stats
14W - 6L
1,924 SR
Queue Stats
238W - 123L
1,709 Elo+
Party 1
Vulcan
Vulcan
JohnnyAppleThot
Vulcan
Level 19
God Stats
7W - 2L
1,918 SR
Queue Stats
81W - 22L
1,748 Elo+
Party 1
Anhur
Anhur
SigmaRaider
Anhur
Level 125
God Stats
18W - 7L
1,769 SR
Queue Stats
156W - 90L
1,696 Elo+
Party 1
Athena
Athena
SlyTendancies
Athena
Level 126
God Stats
14W - 6L
1,734 SR
Queue Stats
196W - 99L
1,706 Elo+
Party 1
Team Averages
Level 100
1,810 SR
1,705 Elo+

VS

Team Averages
Level 112
1,454 SR
1,502 Elo+
Persephone
Persephone
Arcane_Rider
Persephone
Level 107
God Stats
15W - 23L
1,459 SR
Queue Stats
115W - 155L
1,489 Elo+
Party 2
Athena
Athena
HuckleRayFinn
Athena
Level 108
God Stats
0W - 3L
1,328 SR
Queue Stats
61W - 89L
1,506 Elo+
Party 2
Cliodhna
Cliodhna
LeoShot
Cliodhna
Level 128
God Stats
3W - 10L
1,363 SR
Queue Stats
171W - 179L
1,507 Elo+
Solo
Shiva
Shiva
RetsuUnohana
Shiva
Level 156
God Stats
17W - 16L
1,875 SR
Queue Stats
90W - 87L
1,674 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TheLegndryDewTwo
Ah Muzen Cab
Level 62
God Stats
0W - 3L
1,246 SR
Queue Stats
15W - 36L
1,334 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
16
8 / 2 / 5
8,750
875
11,177
9,627
3,745
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
DjSavage
Baron Samedi
15
5 / 0 / 5
8,492
849
11,326
9,608
4,815
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 0 / 3
7,339
734
4,159
1,167
368
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
5 / 0 / 4
8,925
893
9,332
9,222
4,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 0 / 11
8,002
800
4,733
14,885
13,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Arcane_Rider
Persephone
14
1 / 5 / 0
7,581
758
7,261
8,405
1,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
0 / 4 / 1
6,964
696
3,928
11,422
6,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cliodhna
LeoShot
Cliodhna
13
1 / 5 / 1
7,125
713
8,968
10,872
2,917
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

12
0 / 2 / 1
6,492
649
6,982
9,384
8,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ah Muzen Cab
TheLegndryDewTwo
Ah Muzen Cab
13
0 / 3 / 0
6,657
666
7,772
6,829
4,269
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
5
19
Kills
2
2
Deaths
19
28
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Persephone
Arcane_Rider
Persephone
1
5
0
0.2
W
Bastet
8
2
5
5.25
W
Baron Samedi
DjSavage
Baron Samedi
5
0
5
7.5
L
0
4
1
0.13
W
1
0
3
2.5
L
Cliodhna
LeoShot
Cliodhna
1
5
1
0.3
L
0
2
1
0.25
W
5
0
4
7
W
0
0
11
5.5
L
Ah Muzen Cab
TheLegndryDewTwo
Ah Muzen Cab
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,727
Damage
34,911
44,509
Taken
46,912
27,165
Mitigated
24,667
15,630
Healing
6,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Arcane_Rider
Persephone
7,261
512
66
777
8,405
1,801
0
320
8,080
30,663
0
W
Bastet
11,177
3,086
0
2,086
9,627
3,745
30
1,903
7,594
0
22,640
W
Baron Samedi
DjSavage
Baron Samedi
11,326
1,347
3,270
5,897
9,608
4,815
733
2,518
6,962
36,866
0
L
3,928
1,174
351
1,177
11,422
6,699
0
7,500
3,922
9,939
0
W
4,159
1,251
0
0
1,167
368
434
162
1,005
15,675
0
L
Cliodhna
LeoShot
Cliodhna
8,968
927
60
1,228
10,872
2,917
0
1,792
9,080
0
22,167
L
6,982
754
288
1,597
9,384
8,981
0
5,097
4,287
0
14,869
W
9,332
5,223
0
2,665
9,222
4,354
2,036
2,735
6,487
0
37,904
W
4,733
1,460
0
1,712
14,885
13,883
149
3,871
10,623
6,735
0
L
Ah Muzen Cab
TheLegndryDewTwo
Ah Muzen Cab
7,772
1,476
0
1,313
6,829
4,269
0
5,509
1,320
0
27,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,508
Gold Earned
34,819
218
Minions Killed
186
0
Camps Cleared
0
1,108,857
Distance Traveled
1,017,429
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
7,581
758
69
7
0
198,988
1
W
Bastet
8,750
875
30
3
0
220,303
4
W
Baron Samedi
8,492
849
66
7
0
194,276
0
L
Athena
6,964
696
24
2
0
221,472
2
W
Vulcan
7,339
734
29
3
0
224,322
0
L
Cliodhna
7,125
713
28
3
0
196,743
2
L
Shiva
6,492
649
18
2
0
214,246
0
W
Anhur
8,925
893
88
9
0
215,092
0
W
Athena
8,002
800
5
1
0
254,864
0
L
Ah Muzen Cab
6,657
666
47
5
0
185,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role