Player Matchup

Bellona
Bellona
An Oldy
Bellona
Level 104
God Stats
8W - 4L
1,657 SR
Queue Stats
31W - 24L
1,640 Elo+
Party 3
Hou Yi
Hou Yi
GodlikeKelly98
Hou Yi
Level 86
God Stats
27W - 21L
1,558 SR
Queue Stats
81W - 104L
1,442 Elo+
Party 1
Chiron
Chiron
Xoochie_Scout040
Chiron
Level 63
God Stats
12W - 17L
1,690 SR
Queue Stats
189W - 203L
1,473 Elo+
Party 1
Atlas
Atlas
drealpatsmack
Atlas
Level 104
God Stats
9W - 4L
1,538 SR
Queue Stats
99W - 108L
1,521 Elo+
Solo
Baron Samedi
Baron Samedi
lilya4everr
Baron Samedi
Level 99
God Stats
7W - 5L
1,485 SR
Queue Stats
25W - 21L
1,640 Elo+
Party 3
Team Averages
Level 91
1,586 SR
1,543 Elo+

VS

Team Averages
Level 95
1,479 SR
1,418 Elo+
Shiva
Shiva
Infinity_VeTrox
Shiva
Level 87
God Stats
5W - 7L
1,448 SR
Queue Stats
378W - 376L
1,426 Elo+
Solo
Zeus
Zeus
ManBroDudeHomie
Zeus
Level 142
God Stats
182W - 192L
1,494 SR
Queue Stats
532W - 551L
1,475 Elo+
Party 2
Odin
Odin
Negodarte
Odin
Level 74
God Stats
1W - 3L
1,500 SR
Queue Stats
33W - 44L
1,286 Elo+
Solo
Poseidon
Poseidon
ksimsr3x11
Poseidon
Level 28
God Stats
17W - 36L
1,451 SR
Queue Stats
128W - 163L
1,464 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
nandy1382
Ah Muzen Cab
Level 146
God Stats
5W - 1L
1,500 SR
Queue Stats
196W - 208L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
An Oldy
Bellona
19
4 / 1 / 11
13,444
1,120
7,327
16,174
18,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

18
2 / 0 / 14
12,080
1,007
11,219
11,300
4,366
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
5 / 2 / 9
13,056
1,088
13,205
8,965
3,393
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
2 / 5 / 14
13,616
1,135
11,864
20,578
28,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
lilya4everr
Baron Samedi
18
7 / 2 / 7
13,463
1,122
11,737
9,538
5,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Team 1 Tickets

218

VS

Team 2 Tickets

126

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 3
12,325
1,027
15,840
16,099
7,372
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

18
3 / 4 / 6
12,868
1,072
23,529
9,149
2,773
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Odin
17
3 / 8 / 3
11,969
997
10,672
21,443
12,856
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
ksimsr3x11
Poseidon
17
0 / 1 / 3
11,299
942
6,508
5,774
1,865
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
nandy1382
Ah Muzen Cab
17
0 / 2 / 4
11,289
941
5,860
8,656
2,762
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
29
20
Kills
10
10
Deaths
20
55
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bellona
An Oldy
Bellona
4
1
11
9.5
W
2
0
14
9
L
4
5
3
1.1
L
3
4
6
1.5
L
Odin
3
8
3
0.56
W
5
2
9
4.75
W
2
5
14
1.8
L
Poseidon
ksimsr3x11
Poseidon
0
1
3
1.5
W
Baron Samedi
lilya4everr
Baron Samedi
7
2
7
5.25
L
Ah Muzen Cab
nandy1382
Ah Muzen Cab
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,352
Damage
62,409
66,555
Taken
61,121
60,091
Mitigated
27,628
9,064
Healing
5,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
An Oldy
Bellona
7,327
1,974
0
2,978
16,174
18,146
0
8,918
7,256
0
28,971
W
11,219
6,577
0
0
11,300
4,366
0
4,525
6,775
0
22,558
L
15,840
4,370
387
734
16,099
7,372
0
5,419
10,680
0
28,484
L
23,529
2,949
150
1,816
9,149
2,773
0
3,485
5,664
45,911
0
L
Odin
10,672
1,313
0
0
21,443
12,856
0
10,015
11,428
3,903
11,271
W
13,205
4,361
511
1,893
8,965
3,393
0
2,653
6,312
0
25,296
W
11,864
4,426
0
1,743
20,578
28,557
0
11,750
8,828
29,862
0
L
Poseidon
ksimsr3x11
Poseidon
6,508
507
0
333
5,774
1,865
0
2,658
3,116
27,759
0
W
Baron Samedi
lilya4everr
Baron Samedi
11,737
403
1,036
903
9,538
5,629
0
3,613
5,925
53,327
0
L
Ah Muzen Cab
nandy1382
Ah Muzen Cab
5,860
1,605
388
1,700
8,656
2,762
0
2,024
6,632
0
30,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,659
Gold Earned
59,750
271
Minions Killed
208
13
Camps Cleared
5
1,178,709
Distance Traveled
1,124,409
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,444
1,120
43
4
8
261,149
2
W
Hou Yi
12,080
1,007
23
2
2
238,605
0
L
Shiva
12,325
1,027
21
2
3
269,849
0
L
Zeus
12,868
1,072
61
5
0
207,869
1
L
Odin
11,969
997
13
1
1
238,700
0
W
Chiron
13,056
1,088
48
4
1
236,907
1
W
Atlas
13,616
1,135
25
2
1
208,422
0
L
Poseidon
11,299
942
57
5
1
204,547
0
W
Baron Samedi
13,463
1,122
132
11
1
233,626
1
L
Ah Muzen Cab
11,289
941
56
5
0
203,444
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role