Player Matchup

Awilix
Awilix
FakizleMyNizle
Awilix
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 37L
1,767 Elo+
Party 2
Cupid
Cupid
KashMony
Cupid
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,572 Elo+
Solo
Yemoja
Yemoja
SWCarrot
Yemoja
Level 156
God Stats
4W - 3L
1,802 SR
Queue Stats
25W - 26L
1,443 Elo+
Party 2
Scylla
Scylla
TreCole2Cold
Scylla
Level 119
God Stats
4W - 3L
1,717 SR
Queue Stats
91W - 83L
1,572 Elo+
Party 2
Shiva
Shiva
ºEmulous
Shiva
Level 160
God Stats
2W - 1L
1,698 SR
Queue Stats
95W - 62L
1,598 Elo+
Party 2
Team Averages
Level 124
1,644 SR
1,591 Elo+

VS

Team Averages
Level 110
1,483 SR
1,412 Elo+
Ares
Ares
 
Ares
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
AirDevil2000
Tsukuyomi
Level 90
God Stats
8W - 6L
1,548 SR
Queue Stats
26W - 53L
1,327 Elo+
Party 1
Scylla
Scylla
Psychο
Scylla
Level 125
God Stats
5W - 3L
1,637 SR
Queue Stats
939W - 738L
1,584 Elo+
Solo
Medusa
Medusa
druntyism
Medusa
Level 96
God Stats
6W - 7L
1,367 SR
Queue Stats
26W - 53L
1,327 Elo+
Party 1
Gilgamesh
Gilgamesh
ultrablueflame
Gilgamesh
Level 83
God Stats
11W - 14L
1,362 SR
Queue Stats
25W - 52L
1,325 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 2
8,198
745
6,845
10,394
2,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cupid
KashMony
Cupid
14
0 / 5 / 5
7,616
692
3,268
9,952
2,277
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Yemoja
SWCarrot
Yemoja
14
0 / 7 / 5
8,369
761
5,469
14,690
4,942
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
14
2 / 8 / 0
7,713
701
4,813
9,689
2,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
ºEmulous
Shiva
15
3 / 1 / 3
8,718
793
6,447
12,258
11,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
18
12 / 1 / 6
10,974
998
20,955
10,423
8,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tsukuyomi
AirDevil2000
Tsukuyomi
15
3 / 2 / 11
8,689
790
5,127
9,401
4,129
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
Psychο
Scylla
17
7 / 1 / 10
9,917
902
10,580
5,126
1,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
druntyism
Medusa
15
2 / 1 / 14
8,662
787
6,887
7,552
3,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
ultrablueflame
Gilgamesh
14
3 / 2 / 5
8,318
756
5,913
9,089
6,289
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
73
7
Kills
27
27
Deaths
7
15
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
12
1
6
15
W
Tsukuyomi
AirDevil2000
Tsukuyomi
3
2
11
4.25
L
2
6
2
0.5
L
Cupid
KashMony
Cupid
0
5
5
0.5
W
Scylla
Psychο
Scylla
7
1
10
12
L
Yemoja
SWCarrot
Yemoja
0
7
5
0.36
L
Scylla
2
8
0
0.25
W
Medusa
druntyism
Medusa
2
1
14
9
W
Gilgamesh
ultrablueflame
Gilgamesh
3
2
5
2.75
L
Shiva
ºEmulous
Shiva
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,842
Damage
49,462
56,983
Taken
41,591
23,578
Mitigated
23,770
8,092
Healing
9,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
20,955
884
0
3,224
10,423
8,136
836
1,941
8,301
42,967
0
W
Tsukuyomi
AirDevil2000
Tsukuyomi
5,127
1,322
76
2,353
9,401
4,129
2,084
3,088
6,192
0
18,122
L
6,845
2,428
0
1,176
10,394
2,853
0
6,131
4,199
0
21,542
L
Cupid
KashMony
Cupid
3,268
1,949
389
648
9,952
2,277
0
5,108
4,776
0
15,657
W
Scylla
Psychο
Scylla
10,580
1,304
0
375
5,126
1,860
0
1,199
3,927
38,509
0
L
Yemoja
SWCarrot
Yemoja
5,469
541
1,656
1,534
14,690
4,942
0
7,949
6,741
24,080
0
L
Scylla
4,813
323
0
420
9,689
2,454
0
5,984
3,705
22,577
0
W
Medusa
druntyism
Medusa
6,887
2,480
666
2,416
7,552
3,356
1,142
1,214
6,175
0
22,080
W
Gilgamesh
ultrablueflame
Gilgamesh
5,913
1,339
0
678
9,089
6,289
1,396
2,840
6,114
0
20,378
L
Shiva
ºEmulous
Shiva
6,447
925
271
1,998
12,258
11,052
0
6,188
6,027
0
27,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,614
Gold Earned
46,560
208
Minions Killed
191
0
Camps Cleared
0
1,131,184
Distance Traveled
1,289,967
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,974
998
37
3
0
252,387
0
W
Tsukuyomi
8,689
790
24
2
0
274,436
3
L
Awilix
8,198
745
40
4
0
231,361
0
L
Cupid
7,616
692
34
3
0
225,573
4
W
Scylla
9,917
902
71
6
0
249,287
2
L
Yemoja
8,369
761
38
3
0
195,475
1
L
Scylla
7,713
701
40
4
0
204,609
1
W
Medusa
8,662
787
43
4
0
254,411
0
W
Gilgamesh
8,318
756
16
1
0
259,446
3
L
Shiva
8,718
793
56
5
0
274,166
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role