Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
DD-NaKz07_
Mulan
Level 68
God Stats
2W - 7L
1,192 SR
Queue Stats
19W - 27L
1,414 Elo+
Party 1
Ra
Ra
Marcae1
Ra
Level 126
God Stats
5W - 6L
1,414 SR
Queue Stats
187W - 171L
1,426 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
clerixx
Ah Muzen Cab
Level 119
God Stats
5W - 5L
1,725 SR
Queue Stats
96W - 91L
1,533 Elo+
Solo
Chronos
Chronos
xRSlickerz
Chronos
Level 69
God Stats
1W - 4L
1,500 SR
Queue Stats
122W - 143L
1,466 Elo+
Party 1
Team Averages
Level 97
1,466 SR
1,468 Elo+

VS

Team Averages
Level 117
1,576 SR
1,457 Elo+
Hercules
Hercules
RECKLESSKIDZ18
Hercules
Level 67
God Stats
3W - 4L
1,402 SR
Queue Stats
36W - 54L
1,372 Elo+
Party 2
Gilgamesh
Gilgamesh
RECKLESSxGHOST1
Gilgamesh
Level 80
God Stats
7W - 2L
1,682 SR
Queue Stats
86W - 104L
1,415 Elo+
Party 2
Ne Zha
Ne Zha
XElPapirrukiX
Ne Zha
Level 126
God Stats
10W - 5L
1,601 SR
Queue Stats
333W - 283L
1,547 Elo+
Party 3
Yu Huang
Yu Huang
Zn0batV2
Yu Huang
Level 154
God Stats
5W - 4L
1,623 SR
Queue Stats
264W - 234L
1,517 Elo+
Party 3
Ares
Ares
dingowarrior666
Ares
Level 160
God Stats
66W - 61L
1,571 SR
Queue Stats
725W - 817L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
1 / 3 / 6
9,185
483
7,611
16,640
13,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mulan
14
3 / 7 / 3
9,173
483
9,091
20,482
6,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 3 / 5
8,510
448
5,904
18,204
12,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
clerixx
Ah Muzen Cab
18
7 / 2 / 0
11,031
581
8,796
10,620
2,855
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chronos
xRSlickerz
Chronos
9
0 / 5 / 0
6,553
345
3,145
7,981
1,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
17
1 / 0 / 2
10,134
533
4,127
12,192
10,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
RECKLESSxGHOST1
Gilgamesh
15
6 / 3 / 3
9,755
513
13,762
15,825
8,732
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
2 / 5 / 8
9,664
509
13,462
14,363
5,631
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yu Huang
Zn0batV2
Yu Huang
18
9 / 2 / 3
11,495
605
20,356
10,872
4,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
2 / 2 / 3
9,268
488
5,774
11,800
13,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
39
12
Kills
20
20
Deaths
12
14
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
3
6
1.33
L
Mulan
3
7
3
0.64
L
1
3
5
1.17
W
Hercules
1
0
2
2
W
Gilgamesh
RECKLESSxGHOST1
Gilgamesh
6
3
3
2.5
W
2
5
8
1.2
W
Yu Huang
Zn0batV2
Yu Huang
9
2
3
5.25
L
Ah Muzen Cab
clerixx
Ah Muzen Cab
7
2
0
3.5
W
2
2
3
1.75
L
Chronos
xRSlickerz
Chronos
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,547
Damage
57,481
73,927
Taken
65,052
38,051
Mitigated
42,687
24,100
Healing
17,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
7,611
768
506
3,330
16,640
13,770
0
6,297
10,137
31,313
0
L
Mulan
9,091
1,359
0
4,663
20,482
6,689
0
4,437
16,045
0
55,098
L
5,904
496
562
9,502
18,204
12,835
420
7,150
11,054
41,929
0
W
Hercules
4,127
1,811
98
5,270
12,192
10,414
4,952
1,131
11,061
0
74,387
W
Gilgamesh
RECKLESSxGHOST1
Gilgamesh
13,762
5,531
0
2,315
15,825
8,732
0
5,830
9,491
0
46,908
W
13,462
3,318
0
1,876
14,363
5,631
0
2,262
11,932
0
62,527
W
Yu Huang
Zn0batV2
Yu Huang
20,356
872
0
4,729
10,872
4,739
1,654
3,932
6,902
81,183
0
L
Ah Muzen Cab
clerixx
Ah Muzen Cab
8,796
3,144
0
3,655
10,620
2,855
0
3,850
6,681
0
73,265
W
5,774
145
0
3,477
11,800
13,171
670
2,714
9,006
24,600
0
L
Chronos
xRSlickerz
Chronos
3,145
789
173
1,709
7,981
1,902
0
4,396
3,552
22,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,452
Gold Earned
50,316
428
Minions Killed
477
0
Camps Cleared
0
1,688,719
Distance Traveled
1,828,724
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,185
483
78
4
0
367,134
2
L
Mulan
9,173
483
93
5
0
363,229
0
L
Ra
8,510
448
86
5
0
354,796
4
W
Hercules
10,134
533
147
8
0
370,706
2
W
Gilgamesh
9,755
513
71
4
0
389,669
5
W
Ne Zha
9,664
509
94
5
0
358,647
0
W
Yu Huang
11,495
605
120
6
0
356,727
5
L
Ah Muzen Cab
11,031
581
131
7
0
372,619
4
W
Ares
9,268
488
45
2
0
352,975
0
L
Chronos
6,553
345
40
2
0
230,941
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role