Player Matchup

Anhur
Anhur
Casual Dalton
Anhur
Level 66
God Stats
1W - 1L
1,310 SR
Queue Stats
31W - 48L
1,384 Elo+
Party 1
Janus
Janus
InsanelyLucky
Janus
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 21L
1,498 Elo+
Solo
Baba Yaga
Baba Yaga
SCREAM A1M F1RE
Baba Yaga
Level 124
God Stats
11W - 8L
1,572 SR
Queue Stats
210W - 245L
1,408 Elo+
Party 1
Atlas
Atlas
The M0RRIGAN
Atlas
Level 107
God Stats
4W - 1L
1,726 SR
Queue Stats
253W - 252L
1,511 Elo+
Solo
Amaterasu
Amaterasu
luvemmi
Amaterasu
Level 122
God Stats
3W - 0L
1,715 SR
Queue Stats
68W - 81L
1,327 Elo+
Solo
Team Averages
Level 97
1,564 SR
1,426 Elo+

VS

Team Averages
Level 78
1,619 SR
1,445 Elo+
Tiamat
Tiamat
ComfiGamer
Tiamat
Level 99
God Stats
2W - 1L
1,823 SR
Queue Stats
79W - 94L
1,406 Elo+
Solo
Heimdallr
Heimdallr
NikitaNonsense
Heimdallr
Level 67
God Stats
1W - 1L
1,748 SR
Queue Stats
106W - 98L
1,516 Elo+
Solo
Agni
Agni
OtakuAlchemy
Agni
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 35L
1,479 Elo+
Solo
Gilgamesh
Gilgamesh
SUPERAROD11
Gilgamesh
Level 63
God Stats
9W - 10L
1,304 SR
Queue Stats
348W - 380L
1,360 Elo+
Solo
Cthulhu
Cthulhu
SaveSarahConnor
Cthulhu
Level 83
God Stats
1W - 2L
1,721 SR
Queue Stats
199W - 227L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 8 / 14
12,376
651
11,837
19,130
7,180
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
11 / 3 / 21
14,620
769
25,654
12,837
4,885
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baba Yaga
SCREAM A1M F1RE
Baba Yaga
20
11 / 3 / 22
15,136
797
25,741
19,784
8,403
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
5 / 6 / 25
14,144
744
11,857
26,211
33,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Amaterasu
luvemmi
Amaterasu
20
10 / 5 / 21
13,680
720
20,846
27,785
34,700
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ComfiGamer
Tiamat
20
4 / 6 / 11
12,493
658
16,304
20,281
11,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heimdallr
NikitaNonsense
Heimdallr
16
5 / 10 / 9
10,816
569
16,858
19,466
7,109
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
4 / 9 / 11
12,284
647
13,318
15,250
4,975
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gilgamesh
SUPERAROD11
Gilgamesh
18
2 / 9 / 9
11,053
582
14,691
25,438
16,597
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
10 / 7 / 6
14,304
753
29,541
25,591
28,968
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
71
41
Kills
25
25
Deaths
41
103
Assists
46
Player
Kills
Deaths
Assists
KDA
W
4
8
14
1.38
L
Tiamat
ComfiGamer
Tiamat
4
6
11
1.58
W
11
3
21
7.17
L
Heimdallr
NikitaNonsense
Heimdallr
5
10
9
0.95
L
4
9
11
1.06
W
Baba Yaga
SCREAM A1M F1RE
Baba Yaga
11
3
22
7.33
L
Gilgamesh
SUPERAROD11
Gilgamesh
2
9
9
0.72
L
10
7
6
1.86
W
5
6
25
2.92
W
Amaterasu
luvemmi
Amaterasu
10
5
21
4.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,935
Damage
90,712
105,747
Taken
106,026
88,507
Mitigated
69,242
37,128
Healing
22,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,837
4,592
901
3,865
19,130
7,180
995
11,362
7,573
0
35,388
L
Tiamat
ComfiGamer
Tiamat
16,304
833
1,484
6,124
20,281
11,593
0
13,233
6,824
39,841
0
W
25,654
2,342
1,321
1,976
12,837
4,885
2,243
7,111
5,676
48,568
0
L
Heimdallr
NikitaNonsense
Heimdallr
16,858
6,049
1,782
1,847
19,466
7,109
0
11,876
7,430
0
23,469
L
13,318
847
1,547
1,963
15,250
4,975
0
11,331
3,820
30,897
0
W
Baba Yaga
SCREAM A1M F1RE
Baba Yaga
25,741
359
2,763
8,986
19,784
8,403
1,264
9,895
9,715
53,820
0
L
Gilgamesh
SUPERAROD11
Gilgamesh
14,691
2,854
845
2,200
25,438
16,597
0
12,804
12,433
0
26,003
L
29,541
348
578
3,913
25,591
28,968
0
12,814
12,267
49,469
0
W
11,857
3,994
1,747
4,608
26,211
33,339
1,045
13,831
12,238
25,359
0
W
Amaterasu
luvemmi
Amaterasu
20,846
11,578
1,534
9,427
27,785
34,700
948
16,034
11,382
0
29,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,956
Gold Earned
60,950
189
Minions Killed
173
0
Camps Cleared
0
1,829,897
Distance Traveled
1,452,509
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,376
651
44
2
0
331,817
0
L
Tiamat
12,493
658
54
3
0
342,687
0
W
Janus
14,620
769
53
3
0
349,173
0
L
Heimdallr
10,816
569
21
1
0
288,950
1
L
Agni
12,284
647
26
1
0
220,602
0
W
Baba Yaga
15,136
797
53
3
0
395,188
1
L
Gilgamesh
11,053
582
19
1
0
283,604
0
L
Cthulhu
14,304
753
53
3
0
316,666
3
W
Atlas
14,144
744
24
1
0
358,792
0
W
Amaterasu
13,680
720
15
1
0
394,927
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role