Player Matchup

Yu Huang
Yu Huang
MrAnsen
Yu Huang
Level 151
God Stats
2W - 4L
1,556 SR
Queue Stats
67W - 88L
1,474 Elo+
Solo
Chang'e
Chang'e
Nyzrogh
Chang'e
Level 128
God Stats
1W - 1L
1,863 SR
Queue Stats
89W - 72L
1,604 Elo+
Solo
Kumbhakarna
Kumbhakarna
ZeroBelief2830
Kumbhakarna
Level 38
God Stats
7W - 9L
1,515 SR
Queue Stats
190W - 179L
1,597 Elo+
Solo
Tsukuyomi
Tsukuyomi
brittandjb1
Tsukuyomi
Level 53
God Stats
30W - 33L
1,593 SR
Queue Stats
227W - 194L
1,450 Elo+
Solo
Chaac
Chaac
brvndvn93
Chaac
Level 106
God Stats
11W - 15L
1,479 SR
Queue Stats
235W - 252L
1,446 Elo+
Solo
Team Averages
Level 95
1,601 SR
1,514 Elo+

VS

Team Averages
Level 87
1,550 SR
1,461 Elo+
Fenrir
Fenrir
 
Fenrir
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Aertic345
Zhong Kui
Level 125
God Stats
4W - 0L
1,864 SR
Queue Stats
242W - 242L
1,524 Elo+
Solo
Hercules
Hercules
Faithfulthysin
Hercules
Level 17
God Stats
31W - 37L
1,454 SR
Queue Stats
254W - 263L
1,444 Elo+
Solo
Ymir
Ymir
Noisum
Ymir
Level 119
God Stats
4W - 8L
1,430 SR
Queue Stats
19W - 24L
1,439 Elo+
Solo
Cu Chulainn
Cu Chulainn
XxLORDSURTURxX
Cu Chulainn
Level 106
God Stats
3W - 2L
1,500 SR
Queue Stats
48W - 75L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
MrAnsen
Yu Huang
16
1 / 1 / 3
8,915
637
12,068
6,148
2,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
Nyzrogh
Chang'e
16
2 / 5 / 0
9,308
665
9,911
15,084
5,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Kumbhakarna
ZeroBelief2830
Kumbhakarna
16
1 / 3 / 2
9,609
686
6,529
20,046
20,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tsukuyomi
brittandjb1
Tsukuyomi
15
1 / 10 / 2
8,806
629
9,534
16,796
5,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
brvndvn93
Chaac
14
0 / 6 / 0
8,188
585
9,271
15,835
9,229
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
18
8 / 2 / 12
11,268
805
10,965
12,046
7,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Zhong Kui
Aertic345
Zhong Kui
19
8 / 1 / 7
11,399
814
20,575
14,358
11,860
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
17
6 / 0 / 10
10,622
759
15,712
17,729
23,469
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ymir
Noisum
Ymir
17
2 / 0 / 15
10,872
777
8,593
17,790
19,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cu Chulainn
XxLORDSURTURxX
Cu Chulainn
17
1 / 2 / 5
10,186
728
6,481
10,363
7,715
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
74
5
Kills
25
25
Deaths
5
7
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
8
2
12
7
W
Zhong Kui
Aertic345
Zhong Kui
8
1
7
11.5
W
Hercules
6
0
10
11
L
Yu Huang
MrAnsen
Yu Huang
1
1
3
2.5
W
Ymir
Noisum
Ymir
2
0
15
9.5
L
Chang'e
Nyzrogh
Chang'e
2
5
0
0.4
W
Cu Chulainn
XxLORDSURTURxX
Cu Chulainn
1
2
5
1.75
L
Kumbhakarna
ZeroBelief2830
Kumbhakarna
1
3
2
0.67
L
Tsukuyomi
brittandjb1
Tsukuyomi
1
10
2
0.2
L
Chaac
brvndvn93
Chaac
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,313
Damage
62,326
73,909
Taken
72,286
43,278
Mitigated
69,964
16,828
Healing
23,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
10,965
2,121
86
2,474
12,046
7,032
2,656
5,001
7,045
0
29,530
W
Zhong Kui
Aertic345
Zhong Kui
20,575
2,153
0
7,824
14,358
11,860
3,687
5,985
8,373
54,215
0
W
Hercules
15,712
3,175
0
6,854
17,729
23,469
545
7,040
10,689
0
29,363
L
Yu Huang
MrAnsen
Yu Huang
12,068
1,297
0
2,623
6,148
2,523
0
1,683
4,465
34,414
0
W
Ymir
Noisum
Ymir
8,593
1,367
0
5,076
17,790
19,888
174
8,646
9,144
27,048
0
L
Chang'e
Nyzrogh
Chang'e
9,911
828
2,519
5,617
15,084
5,451
0
7,800
7,196
37,134
0
W
Cu Chulainn
XxLORDSURTURxX
Cu Chulainn
6,481
445
52
1,137
10,363
7,715
602
1,836
8,527
5,983
34,052
L
Kumbhakarna
ZeroBelief2830
Kumbhakarna
6,529
198
0
1,818
20,046
20,571
0
8,506
11,339
23,977
0
L
Tsukuyomi
brittandjb1
Tsukuyomi
9,534
2,181
0
577
16,796
5,504
0
5,199
11,351
0
20,267
L
Chaac
brvndvn93
Chaac
9,271
3,477
80
3,594
15,835
9,229
0
6,664
9,047
0
23,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,826
Gold Earned
54,347
175
Minions Killed
250
0
Camps Cleared
0
1,280,914
Distance Traveled
1,439,776
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,268
805
38
3
0
309,282
2
W
Zhong Kui
11,399
814
83
6
0
264,574
1
W
Hercules
10,622
759
24
2
0
309,773
0
L
Yu Huang
8,915
637
31
2
0
273,950
0
W
Ymir
10,872
777
45
3
0
288,948
4
L
Chang'e
9,308
665
48
3
0
256,450
5
W
Cu Chulainn
10,186
728
60
4
0
267,199
0
L
Kumbhakarna
9,609
686
48
3
0
287,579
0
L
Tsukuyomi
8,806
629
20
1
0
254,228
2
L
Chaac
8,188
585
28
2
0
208,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role