Player Matchup

Baron Samedi
Baron Samedi
Onjah10
Baron Samedi
Level 129
God Stats
0W - 1L
1,520 SR
Queue Stats
0W - 3L
1,221 Elo+
Party 1
Ullr
Ullr
iimPollito
Ullr
Level 111
God Stats
0W - 1L
1,475 SR
Queue Stats
5W - 7L
1,514 Elo+
Party 1
Horus
Horus
magicbuns
Horus
Level 107
God Stats
0W - 1L
1,700 SR
Queue Stats
7W - 10L
1,439 Elo+
Party 1
Team Averages
Level 116
1,565 SR
1,391 Elo+

VS

Team Averages
Level 156
1,758 SR
1,731 Elo+
Hercules
Hercules
StoofHappens
Hercules
Level 150
God Stats
32W - 29L
1,670 SR
Queue Stats
163W - 120L
1,611 Elo+
Solo
Yu Huang
Yu Huang
papamelt
Yu Huang
Level 160
God Stats
26W - 6L
1,829 SR
Queue Stats
871W - 175L
1,958 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
xPenDragon5
Ah Muzen Cab
Level 158
God Stats
22W - 9L
1,775 SR
Queue Stats
495W - 374L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Onjah10
Baron Samedi
9
3 / 8 / 2
7,110
711
7,260
9,424
3,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 3 / 3
7,435
744
5,106
7,835
2,498
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
magicbuns
Horus
9
0 / 4 / 4
6,146
615
4,083
11,199
8,651
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
StoofHappens
Hercules
12
3 / 2 / 10
7,616
762
3,017
9,906
8,443
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yu Huang
papamelt
Yu Huang
13
8 / 1 / 5
8,399
840
12,220
6,032
1,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
xPenDragon5
Ah Muzen Cab
13
4 / 2 / 9
7,915
792
9,473
7,219
2,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
39
5
Kills
15
15
Deaths
5
9
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Onjah10
Baron Samedi
3
8
2
0.5
W
Hercules
StoofHappens
Hercules
3
2
10
4
L
2
3
3
1.17
L
Horus
magicbuns
Horus
0
4
4
0.5
W
Yu Huang
papamelt
Yu Huang
8
1
5
10.5
W
Ah Muzen Cab
xPenDragon5
Ah Muzen Cab
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,449
Damage
24,710
28,458
Taken
23,157
14,668
Mitigated
13,307
6,585
Healing
10,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Onjah10
Baron Samedi
7,260
433
482
1,520
9,424
3,519
0
3,910
5,227
13,040
0
W
Hercules
StoofHappens
Hercules
3,017
551
573
4,440
9,906
8,443
64
3,278
6,231
0
10,243
L
5,106
1,910
0
892
7,835
2,498
0
3,443
4,252
0
26,511
L
Horus
magicbuns
Horus
4,083
1,889
603
3,088
11,199
8,651
0
4,476
6,397
0
10,394
W
Yu Huang
papamelt
Yu Huang
12,220
1,040
0
2,004
6,032
1,988
372
2,124
3,650
24,411
0
W
Ah Muzen Cab
xPenDragon5
Ah Muzen Cab
9,473
4,531
0
3,171
7,219
2,876
905
1,562
5,504
0
40,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,691
Gold Earned
23,930
102
Minions Killed
115
3
Camps Cleared
6
483,921
Distance Traveled
548,269
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,110
711
21
2
1
138,330
1
W
Hercules
7,616
762
13
1
1
177,667
3
L
Ullr
7,435
744
62
6
2
167,400
3
L
Horus
6,146
615
19
2
0
178,191
2
W
Yu Huang
8,399
840
26
3
2
185,705
3
W
Ah Muzen Cab
7,915
792
76
8
3
184,897
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role