Player Matchup

Tyr
Tyr
AaronsBigNose
Tyr
Level 128
God Stats
6W - 3L
1,866 SR
Queue Stats
232W - 201L
1,692 Elo+
Party 2
Cupid
Cupid
AaronsBigNosePet
Cupid
Level 120
God Stats
4W - 1L
1,671 SR
Queue Stats
145W - 106L
1,727 Elo+
Party 2
Agni
Agni
BakuganIsLyfe
Agni
Level 106
God Stats
5W - 1L
1,741 SR
Queue Stats
84W - 58L
1,743 Elo+
Party 2
Ymir
Ymir
MyDogisRoadkill
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,676 Elo+
Party 2
Loki
Loki
PluraaL
Loki
Level 123
God Stats
3W - 0L
1,726 SR
Queue Stats
184W - 137L
1,727 Elo+
Party 2
Team Averages
Level 96
1,701 SR
1,713 Elo+

VS

Team Averages
Level 101
1,656 SR
1,716 Elo+
Susano
Susano
 
Susano
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
CoryBaxter24
Bacchus
Level 120
God Stats
23W - 15L
1,621 SR
Queue Stats
209W - 101L
1,711 Elo+
Party 1
Danzaburou
Danzaburou
GoblinsInMyPants
Danzaburou
Level 68
God Stats
27W - 17L
1,724 SR
Queue Stats
208W - 87L
1,758 Elo+
Party 1
Ares
Ares
SpaceGobIin
Ares
Level 15
God Stats
4W - 1L
1,933 SR
Queue Stats
27W - 5L
1,879 Elo+
Party 1
Chang'e
Chang'e
YoungMunney7
Chang'e
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
289W - 142L
1,733 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 4
7,029
703
5,151
9,915
5,137
10
6 / 1 / 4
6,045
605
5,770
6,800
1,658
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
5 / 3 / 3
6,345
635
8,137
4,899
1,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
1 / 2 / 9
5,533
553
3,194
5,508
3,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Loki
PluraaL
Loki
12
6 / 1 / 9
6,858
686
6,871
7,940
4,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
7
2 / 7 / 1
4,650
465
3,582
7,444
2,017
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
CoryBaxter24
Bacchus
9
2 / 3 / 4
5,930
593
3,584
8,163
5,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
GoblinsInMyPants
Danzaburou
7
2 / 5 / 1
4,757
476
6,813
7,354
2,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 2 / 0
5,022
502
4,375
6,106
4,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Chang'e
YoungMunney7
Chang'e
9
1 / 6 / 2
5,325
533
3,046
10,299
2,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
15
23
Kills
7
7
Deaths
23
29
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
2
7
1
0.36
W
5
0
4
7
W
6
1
4
8
W
5
3
3
2.17
L
Bacchus
CoryBaxter24
Bacchus
2
3
4
1.33
L
Danzaburou
GoblinsInMyPants
Danzaburou
2
5
1
0.5
W
1
2
9
2.75
W
Loki
PluraaL
Loki
6
1
9
10.5
L
0
2
0
0
L
Chang'e
YoungMunney7
Chang'e
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,123
Damage
21,400
35,062
Taken
39,366
15,578
Mitigated
16,560
14,270
Healing
9,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
3,582
1,026
0
467
7,444
2,017
0
956
6,420
0
15,193
W
5,151
930
0
6,388
9,915
5,137
0
4,250
5,663
0
39,159
W
5,770
3,789
498
3,986
6,800
1,658
141
1,075
5,725
0
33,631
W
8,137
1,070
0
0
4,899
1,547
0
1,846
2,921
33,575
0
L
Bacchus
CoryBaxter24
Bacchus
3,584
1,053
0
1,867
8,163
5,655
0
3,043
5,014
11,278
0
L
Danzaburou
GoblinsInMyPants
Danzaburou
6,813
3,559
0
1,565
7,354
2,014
0
1,801
5,553
0
31,727
W
3,194
658
0
847
5,508
3,065
0
1,502
4,002
6,865
0
W
Loki
PluraaL
Loki
6,871
2,069
0
2,551
7,940
4,171
0
2,030
5,746
0
35,055
L
4,375
68
0
1,676
6,106
4,130
0
0
6,106
26,603
0
L
Chang'e
YoungMunney7
Chang'e
3,046
389
219
3,521
10,299
2,744
0
5,011
4,942
22,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,810
Gold Earned
25,684
319
Minions Killed
186
0
Camps Cleared
0
1,025,004
Distance Traveled
898,197
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
4,650
465
27
3
0
187,552
2
W
Tyr
7,029
703
90
9
0
226,513
4
W
Cupid
6,045
605
74
7
0
181,758
2
W
Agni
6,345
635
67
7
0
192,806
1
L
Bacchus
5,930
593
13
1
0
208,492
3
L
Danzaburou
4,757
476
46
5
0
152,740
2
W
Ymir
5,533
553
17
2
0
190,250
1
W
Loki
6,858
686
71
7
0
233,677
0
L
Ares
5,022
502
56
6
0
182,073
1
L
Chang'e
5,325
533
44
4
0
167,340
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role