Player Matchup

Cupid
Cupid
Adrianoboe
Cupid
Level 142
God Stats
1W - 1L
1,705 SR
Queue Stats
23W - 18L
1,638 Elo+
Party 2
He Bo
He Bo
xSteve2196
He Bo
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 8L
1,650 Elo+
Party 2
Shiva
Shiva
xSteve2196
Shiva
Level 136
God Stats
1W - 0L
1,702 SR
Queue Stats
7W - 8L
1,581 Elo+
Party 2
Team Averages
Level 119
1,636 SR
1,623 Elo+

VS

Team Averages
Level 65
1,361 SR
1,469 Elo+
Ares
Ares
ChechoCR
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Artio
Artio
Sargrim
Artio
Level 93
God Stats
0W - 3L
1,084 SR
Queue Stats
40W - 53L
1,404 Elo+
Solo
Apollo
Apollo
WampiroCR
Apollo
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 69L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
13
3 / 0 / 15
8,141
814
7,441
4,681
1,619
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

He Bo
14
6 / 0 / 13
8,582
858
11,632
5,890
1,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shiva
13
10 / 3 / 6
9,270
927
12,507
9,312
7,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
8
0 / 7 / 1
6,304
630
731
12,392
8,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Artio
Sargrim
Artio
10
2 / 4 / 0
6,817
682
2,920
12,645
10,600
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Apollo
WampiroCR
Apollo
9
0 / 8 / 2
6,538
654
5,018
11,888
3,551
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
5
19
Kills
2
3
Deaths
19
34
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cupid
3
0
15
10.5
L
Ares
0
7
1
0.07
L
Artio
Sargrim
Artio
2
4
0
0.5
L
Apollo
WampiroCR
Apollo
0
8
2
0.13
W
He Bo
6
0
13
12.5
W
Shiva
10
3
6
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,580
Damage
8,669
19,883
Taken
36,925
10,820
Mitigated
22,398
6,252
Healing
5,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
7,441
3,914
414
1,642
4,681
1,619
1,484
1,166
3,515
0
33,777
L
Ares
731
305
0
517
12,392
8,247
0
3,791
8,332
3,339
0
L
Artio
Sargrim
Artio
2,920
288
1,400
3,336
12,645
10,600
0
4,937
7,547
7,559
0
L
Apollo
WampiroCR
Apollo
5,018
3,807
0
60
11,888
3,551
0
3,970
7,720
0
23,110
W
He Bo
11,632
1,110
0
2,868
5,890
1,649
365
1,823
3,388
36,157
0
W
Shiva
12,507
1,985
0
1,328
9,312
7,552
124
1,650
6,174
2,760
23,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,993
Gold Earned
19,659
130
Minions Killed
54
9
Camps Cleared
0
573,766
Distance Traveled
475,700
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,141
814
45
5
3
174,071
1
L
Ares
6,304
630
5
1
0
148,878
0
L
Artio
6,817
682
2
0
0
173,540
3
L
Apollo
6,538
654
47
5
0
153,282
3
W
He Bo
8,582
858
54
5
5
210,048
2
W
Shiva
9,270
927
31
3
1
189,647
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role