Player Matchup

Gilgamesh
Gilgamesh
AP3X ARIES
Gilgamesh
Level 103
God Stats
2W - 0L
1,441 SR
Queue Stats
5W - 8L
1,190 Elo+
Party 1
Baron Samedi
Baron Samedi
Reward Master
Baron Samedi
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,289 Elo+
Party 1
Horus
Horus
gh0stgh0stgh0st
Horus
Level 127
God Stats
2W - 0L
1,663 SR
Queue Stats
59W - 54L
1,428 Elo+
Party 1
Team Averages
Level 112
1,535 SR
1,302 Elo+

VS

Team Averages
Level 91
1,397 SR
1,379 Elo+
Guan Yu
Guan Yu
InvisibleThreat
Guan Yu
Level 86
God Stats
4W - 4L
1,492 SR
Queue Stats
187W - 245L
1,340 Elo+
Solo
Yu Huang
Yu Huang
Thy Prism
Yu Huang
Level 118
God Stats
5W - 14L
1,349 SR
Queue Stats
85W - 132L
1,430 Elo+
Party 2
Neith
Neith
Thy Reina
Neith
Level 69
God Stats
4W - 15L
1,350 SR
Queue Stats
57W - 101L
1,366 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AP3X ARIES
Gilgamesh
16
6 / 1 / 12
11,979
749
10,511
17,786
9,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
Reward Master
Baron Samedi
17
9 / 2 / 11
12,399
775
19,117
16,978
6,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
7 / 0 / 14
11,661
729
17,553
18,293
17,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 0
9,367
585
10,742
22,974
15,455
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Yu Huang
Thy Prism
Yu Huang
15
2 / 6 / 1
10,444
653
16,543
13,654
4,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Thy Reina
Neith
13
0 / 9 / 2
9,179
574
9,215
16,913
4,044
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
6
22
Kills
3
3
Deaths
22
37
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AP3X ARIES
Gilgamesh
6
1
12
12
L
1
7
0
0.14
W
Baron Samedi
Reward Master
Baron Samedi
9
2
11
7.25
L
Yu Huang
Thy Prism
Yu Huang
2
6
1
0.42
L
Neith
Thy Reina
Neith
0
9
2
0.11
W
7
0
14
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,181
Damage
36,500
53,057
Taken
53,541
33,097
Mitigated
23,621
27,550
Healing
7,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AP3X ARIES
Gilgamesh
10,511
1,235
649
5,522
17,786
9,701
654
4,971
12,815
0
38,098
L
10,742
1,061
1,067
3,713
22,974
15,455
0
7,684
14,578
0
29,707
W
Baron Samedi
Reward Master
Baron Samedi
19,117
599
3,653
8,356
16,978
6,230
960
5,538
11,440
49,093
0
L
Yu Huang
Thy Prism
Yu Huang
16,543
1,645
0
750
13,654
4,122
0
6,310
6,916
39,684
0
L
Neith
Thy Reina
Neith
9,215
2,285
0
2,110
16,913
4,044
0
5,599
10,630
0
43,722
W
17,553
6,287
1,769
7,601
18,293
17,166
1,024
6,225
12,068
0
33,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,039
Gold Earned
28,990
137
Minions Killed
133
7
Camps Cleared
5
875,871
Distance Traveled
786,253
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,979
749
40
3
2
295,402
0
L
Guan Yu
9,367
585
32
2
2
279,863
0
W
Baron Samedi
12,399
775
63
4
3
273,687
0
L
Yu Huang
10,444
653
48
3
1
265,613
1
L
Neith
9,179
574
53
3
2
240,777
5
W
Horus
11,661
729
34
2
2
306,782
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role