Player Matchup

Thoth
Thoth
F6THEGAMEALREADY
Thoth
Level 25
God Stats
7W - 5L
1,504 SR
Queue Stats
91W - 82L
1,431 Elo+
Party 1
Ymir
Ymir
INDIG0M0NKEY
Ymir
Level 68
God Stats
11W - 8L
1,550 SR
Queue Stats
25W - 30L
1,384 Elo+
Party 1
Bellona
Bellona
Kredova
Bellona
Level 69
God Stats
4W - 10L
1,073 SR
Queue Stats
184W - 189L
1,409 Elo+
Party 1
Cernunnos
Cernunnos
OdaStrider
Cernunnos
Level 69
God Stats
7W - 6L
1,660 SR
Queue Stats
89W - 83L
1,422 Elo+
Party 1
Da Ji
Da Ji
Punchinbears
Da Ji
Level 64
God Stats
21W - 15L
1,616 SR
Queue Stats
74W - 88L
1,450 Elo+
Party 1
Team Averages
Level 59
1,480 SR
1,419 Elo+

VS

Team Averages
Level 57
1,595 SR
1,374 Elo+
Yu Huang
Yu Huang
AutoAbuser
Yu Huang
Level 28
God Stats
0W - 2L
1,323 SR
Queue Stats
23W - 45L
1,381 Elo+
Party 3
Odin
Odin
DweebleDwaft
Odin
Level 43
God Stats
3W - 3L
1,846 SR
Queue Stats
145W - 156L
1,454 Elo+
Party 2
Zhong Kui
Zhong Kui
SIXTYtheWizard
Zhong Kui
Level 78
God Stats
12W - 7L
1,621 SR
Queue Stats
71W - 85L
1,435 Elo+
Party 3
Cerberus
Cerberus
SweetBella
Cerberus
Level 40
God Stats
4W - 6L
1,277 SR
Queue Stats
59W - 62L
1,301 Elo+
Party 2
Bakasura
Bakasura
qcbulldog
Bakasura
Level 94
God Stats
1W - 4L
1,908 SR
Queue Stats
17W - 16L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 4
8,743
546
11,540
7,098
2,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 2 / 10
7,453
466
2,828
10,177
9,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
Kredova
Bellona
14
4 / 2 / 4
8,494
531
5,852
13,188
7,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
OdaStrider
Cernunnos
15
2 / 0 / 2
8,848
553
6,153
8,602
3,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
5 / 2 / 3
8,488
531
5,927
8,924
3,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
AutoAbuser
Yu Huang
14
1 / 2 / 2
8,421
526
7,129
8,998
2,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
0 / 1 / 1
6,921
433
2,737
6,437
4,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zhong Kui
SIXTYtheWizard
Zhong Kui
13
1 / 5 / 2
7,937
496
10,363
10,649
7,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cerberus
SweetBella
Cerberus
9
0 / 3 / 2
5,991
374
1,923
11,776
4,533
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
qcbulldog
Bakasura
15
4 / 4 / 0
8,702
544
7,181
12,743
4,832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
15
Kills
6
6
Deaths
15
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
AutoAbuser
Yu Huang
1
2
2
1
L
0
1
1
0.5
W
4
0
4
6
W
0
2
10
2.5
W
Bellona
Kredova
Bellona
4
2
4
3
W
Cernunnos
OdaStrider
Cernunnos
2
0
2
3
W
5
2
3
3.25
L
Zhong Kui
SIXTYtheWizard
Zhong Kui
1
5
2
0.4
L
Cerberus
SweetBella
Cerberus
0
3
2
0.33
L
Bakasura
qcbulldog
Bakasura
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,300
Damage
29,333
47,989
Taken
50,603
26,252
Mitigated
23,330
15,958
Healing
9,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
AutoAbuser
Yu Huang
7,129
1,319
0
2,378
8,998
2,477
159
837
8,121
57,707
0
L
2,737
420
0
644
6,437
4,353
433
3,312
2,919
368
36,408
W
11,540
223
0
897
7,098
2,627
606
1,407
5,395
67,345
488
W
2,828
452
0
2,324
10,177
9,322
0
4,134
5,671
15,812
0
W
Bellona
Kredova
Bellona
5,852
1,478
0
3,629
13,188
7,841
1,001
5,431
6,883
0
41,205
W
Cernunnos
OdaStrider
Cernunnos
6,153
2,753
0
5,393
8,602
3,056
1,134
4,596
4,006
0
72,312
W
5,927
855
0
3,715
8,924
3,406
0
3,043
5,594
0
45,481
L
Zhong Kui
SIXTYtheWizard
Zhong Kui
10,363
2,018
0
2,758
10,649
7,135
280
1,845
8,688
37,307
7,105
L
Cerberus
SweetBella
Cerberus
1,923
265
0
410
11,776
4,533
373
4,217
7,393
14,124
0
L
Bakasura
qcbulldog
Bakasura
7,181
5,247
0
3,021
12,743
4,832
305
3,517
9,114
0
50,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,026
Gold Earned
37,972
455
Minions Killed
408
0
Camps Cleared
0
1,609,259
Distance Traveled
1,494,036
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
8,421
526
126
8
0
283,983
2
L
Odin
6,921
433
77
5
0
324,630
4
W
Thoth
8,743
546
120
8
0
346,124
7
W
Ymir
7,453
466
24
2
0
306,999
4
W
Bellona
8,494
531
85
5
0
334,864
1
W
Cernunnos
8,848
553
136
9
0
278,943
6
W
Da Ji
8,488
531
90
6
0
342,329
2
L
Zhong Kui
7,937
496
79
5
0
243,338
7
L
Cerberus
5,991
374
21
1
0
290,445
0
L
Bakasura
8,702
544
105
7
0
351,640
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role