Player Matchup

Thoth
Thoth
 
Thoth
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Cernunnos
Cernunnos
EliBossGaming
Cernunnos
Level 55
God Stats
6W - 9L
1,697 SR
Queue Stats
210W - 197L
1,442 Elo+
Party 1
King Arthur
King Arthur
EseWoods
King Arthur
Level 27
God Stats
0W - 2L
1,476 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4
Thanatos
Thanatos
ImpetusTruth
Thanatos
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 26L
1,485 Elo+
Party 1
Fafnir
Fafnir
SillyFawn434434
Fafnir
Level 159
God Stats
1W - 2L
1,537 SR
Queue Stats
270W - 270L
1,520 Elo+
Solo
Team Averages
Level 102
1,542 SR
1,489 Elo+

VS

Team Averages
Level 129
1,509 SR
1,455 Elo+
Poseidon
Poseidon
 
Poseidon
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jing Wei
Jing Wei
BOLDINBLOOD
Jing Wei
Level 160
God Stats
6W - 1L
1,458 SR
Queue Stats
113W - 82L
1,601 Elo+
Solo
Susano
Susano
LargeAreolas
Susano
Level 86
God Stats
3W - 2L
1,679 SR
Queue Stats
7W - 15L
1,299 Elo+
Party 2
Chaac
Chaac
Shadow12041
Chaac
Level 134
God Stats
5W - 9L
1,495 SR
Queue Stats
74W - 79L
1,477 Elo+
Party 3
Bacchus
Bacchus
YoshiiRaps
Bacchus
Level 136
God Stats
2W - 1L
1,415 SR
Queue Stats
36W - 43L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
15
3 / 3 / 1
8,561
778
10,649
8,975
3,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
EliBossGaming
Cernunnos
15
0 / 6 / 3
8,229
748
6,028
12,372
5,044
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
EseWoods
King Arthur
12
0 / 2 / 0
6,632
603
2,089
8,358
7,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Thanatos
ImpetusTruth
Thanatos
12
3 / 5 / 0
7,280
662
5,987
10,698
4,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
0 / 2 / 2
7,514
683
3,290
8,808
10,421
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
16
4 / 1 / 4
8,966
815
6,960
4,864
1,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
BOLDINBLOOD
Jing Wei
15
2 / 1 / 3
8,356
760
7,961
8,382
2,633
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Susano
15
7 / 1 / 2
8,693
790
8,186
6,798
2,172
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
3 / 1 / 7
8,994
818
11,773
10,166
10,813
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
YoshiiRaps
Bacchus
14
2 / 2 / 6
8,476
771
6,090
12,116
12,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
40
6
Kills
18
18
Deaths
6
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
3
3
1
1.17
W
Poseidon
 
Poseidon
4
1
4
6
W
Jing Wei
BOLDINBLOOD
Jing Wei
2
1
3
3.5
L
Cernunnos
EliBossGaming
Cernunnos
0
6
3
0.25
L
King Arthur
EseWoods
King Arthur
0
2
0
0
L
Thanatos
ImpetusTruth
Thanatos
3
5
0
0.6
W
Susano
7
1
2
8
W
3
1
7
6.5
L
0
2
2
0.5
W
Bacchus
YoshiiRaps
Bacchus
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,043
Damage
40,970
49,211
Taken
42,326
30,230
Mitigated
29,967
12,212
Healing
10,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
10,649
230
0
1,954
8,975
3,255
0
2,931
6,044
29,652
0
W
Poseidon
 
Poseidon
6,960
1,105
0
894
4,864
1,527
475
2,662
2,202
31,245
0
W
Jing Wei
BOLDINBLOOD
Jing Wei
7,961
6,289
0
1,973
8,382
2,633
437
2,382
6,000
0
33,743
L
Cernunnos
EliBossGaming
Cernunnos
6,028
3,479
0
3,796
12,372
5,044
1,428
2,532
9,840
0
32,801
L
King Arthur
EseWoods
King Arthur
2,089
491
0
801
8,358
7,225
0
2,187
6,171
0
4,199
L
Thanatos
ImpetusTruth
Thanatos
5,987
1,189
0
3,920
10,698
4,285
0
3,102
7,596
0
12,459
W
Susano
8,186
2,539
0
567
6,798
2,172
0
2,307
4,467
0
20,694
W
11,773
2,685
0
2,587
10,166
10,813
0
2,195
7,852
0
38,907
L
3,290
1,623
0
1,741
8,808
10,421
0
2,298
6,510
17,779
0
W
Bacchus
YoshiiRaps
Bacchus
6,090
989
0
4,218
12,116
12,822
280
4,393
7,573
11,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,216
Gold Earned
43,485
167
Minions Killed
227
0
Camps Cleared
0
1,023,339
Distance Traveled
1,147,656
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,561
778
54
5
0
218,208
3
W
Poseidon
8,966
815
68
6
0
235,753
0
W
Jing Wei
8,356
760
55
5
0
229,858
1
L
Cernunnos
8,229
748
70
6
0
192,982
1
L
King Arthur
6,632
603
8
1
0
188,829
0
L
Thanatos
7,280
662
9
1
0
231,524
4
W
Susano
8,693
790
26
2
0
248,949
0
W
Chaac
8,994
818
68
6
0
228,021
3
L
Fafnir
7,514
683
26
2
0
191,796
0
W
Bacchus
8,476
771
10
1
0
205,075
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role