Player Matchup

Cerberus
Cerberus
Clanktimus
Cerberus
Level 129
God Stats
2W - 0L
1,568 SR
Queue Stats
7W - 1L
1,935 Elo+
Party 1
Scylla
Scylla
IdiotRepellent
Scylla
Level 156
God Stats
7W - 6L
1,577 SR
Queue Stats
15W - 21L
1,717 Elo+
Party 1
Skadi
Skadi
TXJamesSmithTX
Skadi
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 41L
1,464 Elo+
Party 1
Team Averages
Level 144
1,548 SR
1,705 Elo+

VS

Team Averages
Level 113
1,523 SR
1,568 Elo+
Yu Huang
Yu Huang
TommyShlong
Yu Huang
Level 113
God Stats
5W - 11L
1,477 SR
Queue Stats
230W - 248L
1,538 Elo+
Solo
Shiva
Shiva
ZhennHC
Shiva
Level 103
God Stats
0W - 3L
1,375 SR
Queue Stats
84W - 87L
1,584 Elo+
Solo
Ymir
Ymir
im grumpy yay
Ymir
Level 123
God Stats
2W - 2L
1,715 SR
Queue Stats
328W - 389L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Clanktimus
Cerberus
16
1 / 2 / 15
10,990
733
9,682
14,610
16,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
8 / 2 / 8
11,526
768
16,396
9,576
3,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
7 / 4 / 8
10,933
729
9,486
11,197
4,440
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
TommyShlong
Yu Huang
15
1 / 6 / 6
10,084
672
8,237
9,698
2,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Shiva
ZhennHC
Shiva
16
6 / 4 / 2
10,645
710
13,034
15,104
13,562
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
1 / 6 / 6
9,478
632
6,976
17,895
13,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
22
16
Kills
8
8
Deaths
16
31
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Clanktimus
Cerberus
1
2
15
4.25
W
8
2
8
6
W
7
4
8
2.75
L
Yu Huang
TommyShlong
Yu Huang
1
6
6
0.67
L
Shiva
ZhennHC
Shiva
6
4
2
1.75
L
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,564
Damage
28,247
35,383
Taken
42,697
23,978
Mitigated
29,535
10,182
Healing
3,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Clanktimus
Cerberus
9,682
1,126
0
5,310
14,610
16,345
108
6,824
7,432
22,120
0
W
16,396
2,460
0
3,015
9,576
3,193
803
2,867
6,513
52,594
0
W
9,486
3,765
0
1,857
11,197
4,440
1,726
5,366
5,671
0
30,481
L
Yu Huang
TommyShlong
Yu Huang
8,237
162
0
424
9,698
2,002
356
7,279
2,419
34,647
0
L
Shiva
ZhennHC
Shiva
13,034
1,020
207
985
15,104
13,562
0
9,763
5,341
170
42,174
L
6,976
1,135
0
1,891
17,895
13,971
0
9,700
8,195
21,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,449
Gold Earned
30,207
180
Minions Killed
158
6
Camps Cleared
7
764,255
Distance Traveled
728,255
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,990
733
33
2
0
260,037
2
W
Scylla
11,526
768
103
7
4
264,287
2
W
Skadi
10,933
729
44
3
2
239,931
0
L
Yu Huang
10,084
672
56
4
5
230,825
1
L
Shiva
10,645
710
68
5
2
276,831
1
L
Ymir
9,478
632
34
2
0
220,599
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role