Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
AxColedxMacabre
Artio
Level 79
God Stats
0W - 3L
1,329 SR
Queue Stats
73W - 79L
1,340 Elo+
Solo
Tsukuyomi
Tsukuyomi
Budskii Boy
Tsukuyomi
Level 135
God Stats
0W - 2L
1,379 SR
Queue Stats
30W - 23L
1,507 Elo+
Party 2
Shiva
Shiva
DrizzyDrastic23
Shiva
Level 78
God Stats
0W - 1L
1,669 SR
Queue Stats
2W - 5L
1,245 Elo+
Party 2
Artemis
Artemis
Sahtivah
Artemis
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,452 Elo+
Party 2
Team Averages
Level 99
1,475 SR
1,409 Elo+

VS

Team Averages
Level 106
1,563 SR
1,468 Elo+
Cerberus
Cerberus
 
Cerberus
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
DuBettah
Tsukuyomi
Level 116
God Stats
7W - 5L
1,823 SR
Queue Stats
220W - 247L
1,460 Elo+
Party 1
Anubis
Anubis
Falling_Crow
Anubis
Level 128
God Stats
4W - 3L
1,325 SR
Queue Stats
321W - 328L
1,411 Elo+
Solo
Shiva
Shiva
GodKing2493
Shiva
Level 124
God Stats
3W - 3L
1,584 SR
Queue Stats
106W - 106L
1,466 Elo+
Party 1
Zeus
Zeus
ImSorryJk
Zeus
Level 96
God Stats
10W - 1L
1,584 SR
Queue Stats
234W - 239L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
3 / 5 / 2
8,401
764
6,527
10,045
3,647
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 4 / 3
6,844
622
1,428
9,676
7,374
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
Budskii Boy
Tsukuyomi
18
6 / 6 / 2
10,427
948
16,007
14,214
5,738
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
0 / 7 / 4
7,843
713
4,394
14,875
15,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artemis
Sahtivah
Artemis
13
0 / 5 / 4
7,242
658
6,175
9,899
3,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
3 / 1 / 17
9,033
821
4,390
9,341
10,074
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
DuBettah
Tsukuyomi
14
4 / 4 / 12
8,610
783
12,011
12,182
5,682
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
16
6 / 2 / 15
9,574
870
8,855
8,576
4,216
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

18
11 / 1 / 15
10,528
957
12,699
8,620
6,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zeus
17
3 / 2 / 20
9,834
894
15,854
5,880
2,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
106
9
Kills
27
27
Deaths
10
15
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
3
5
2
0.8
W
Cerberus
 
Cerberus
3
1
17
11.5
L
0
4
3
0.38
L
Tsukuyomi
Budskii Boy
Tsukuyomi
6
6
2
1.17
L
0
7
4
0.29
W
Tsukuyomi
DuBettah
Tsukuyomi
4
4
12
2.5
W
Anubis
6
2
15
6.75
W
11
1
15
18.5
W
Zeus
3
2
20
6.5
L
Artemis
Sahtivah
Artemis
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,531
Damage
53,809
58,709
Taken
44,599
36,212
Mitigated
28,346
13,991
Healing
19,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
6,527
4,593
576
1,038
10,045
3,647
862
5,443
4,455
0
19,279
W
Cerberus
 
Cerberus
4,390
296
743
2,082
9,341
10,074
860
327
9,014
10,175
0
L
1,428
92
1,544
2,788
9,676
7,374
0
4,490
4,988
3,333
0
L
Tsukuyomi
Budskii Boy
Tsukuyomi
16,007
3,774
1,555
3,249
14,214
5,738
379
5,571
8,514
0
35,806
L
4,394
320
433
1,199
14,875
15,671
189
7,406
7,162
0
10,207
W
Tsukuyomi
DuBettah
Tsukuyomi
12,011
2,044
843
3,835
12,182
5,682
392
221
11,961
0
21,531
W
Anubis
8,855
674
1,186
2,972
8,576
4,216
966
426
8,150
22,138
0
W
12,699
1,579
3,420
2,702
8,620
6,094
808
322
8,298
477
17,382
W
Zeus
15,854
1,345
765
968
5,880
2,280
1,371
132
5,748
28,632
0
L
Artemis
Sahtivah
Artemis
6,175
1,796
215
1,394
9,899
3,782
454
6,418
3,445
0
10,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,757
Gold Earned
47,579
97
Minions Killed
119
0
Camps Cleared
0
871,859
Distance Traveled
1,054,969
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,401
764
40
4
0
167,526
0
W
Cerberus
9,033
821
23
2
0
226,499
0
L
Artio
6,844
622
4
0
0
159,832
1
L
Tsukuyomi
10,427
948
30
3
0
216,181
3
L
Shiva
7,843
713
10
1
0
169,652
0
W
Tsukuyomi
8,610
783
16
1
0
207,192
5
W
Anubis
9,574
870
22
2
0
193,208
3
W
Shiva
10,528
957
21
2
0
242,938
0
W
Zeus
9,834
894
37
3
0
185,132
0
L
Artemis
7,242
658
13
1
0
158,668
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role