Player Matchup

Ullr
Ullr
 
Ullr
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
AlexRFLestrange
Freya
Level 129
God Stats
5W - 4L
1,290 SR
Queue Stats
781W - 813L
1,446 Elo+
Party 1
Ymir
Ymir
IZahaaK G7
Ymir
Level 30
God Stats
157W - 131L
1,559 SR
Queue Stats
454W - 482L
1,460 Elo+
Party 1
Izanami
Izanami
LuC Rose 7u7
Izanami
Level 105
God Stats
17W - 23L
1,407 SR
Queue Stats
421W - 456L
1,434 Elo+
Party 1
Chang'e
Chang'e
xNK Sperzac
Chang'e
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
242W - 299L
1,418 Elo+
Party 1
Team Averages
Level 85
1,451 SR
1,452 Elo+

VS

Team Averages
Level 58
1,606 SR
1,493 Elo+
Apollo
Apollo
Dinomilkk
Apollo
Level 49
God Stats
28W - 24L
1,556 SR
Queue Stats
381W - 382L
1,450 Elo+
Party 3
Chaac
Chaac
Grimy123
Chaac
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,461 Elo+
Party 2
Yu Huang
Yu Huang
King0125
Yu Huang
Level 112
God Stats
12W - 6L
1,828 SR
Queue Stats
302W - 317L
1,526 Elo+
Party 3
Ullr
Ullr
SkittishDragon
Ullr
Level 60
God Stats
11W - 12L
1,524 SR
Queue Stats
175W - 141L
1,504 Elo+
Party 2
Geb
Geb
michaelxhm
Geb
Level 42
God Stats
26W - 20L
1,619 SR
Queue Stats
131W - 128L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
10
3 / 4 / 2
6,434
460
6,536
10,737
3,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
2 / 7 / 0
7,146
510
5,523
12,414
3,888
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

9
1 / 3 / 6
6,609
472
5,645
14,097
10,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate

Breastplate

+20
Physical Protection

Izanami
LuC Rose 7u7
Izanami
11
5 / 7 / 1
7,044
503
9,210
10,810
4,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
xNK Sperzac
Chang'e
8
0 / 9 / 0
5,399
386
2,919
9,484
3,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Dinomilkk
Apollo
11
2 / 5 / 3
6,888
492
6,131
9,644
2,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Grimy123
Chaac
15
9 / 1 / 5
9,438
674
13,052
13,267
7,381
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Yu Huang
King0125
Yu Huang
14
10 / 0 / 8
9,292
664
12,821
6,832
2,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
9 / 2 / 4
8,303
593
8,191
9,594
2,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 3 / 12
7,263
519
5,172
12,197
8,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
62
11
Kills
30
30
Deaths
11
9
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
3
4
2
1
L
2
7
0
0.29
W
Apollo
Dinomilkk
Apollo
2
5
3
0.7
W
Chaac
Grimy123
Chaac
9
1
5
11.5
L
1
3
6
1.33
W
Yu Huang
King0125
Yu Huang
10
0
8
14
L
Izanami
LuC Rose 7u7
Izanami
5
7
1
0.79
W
9
2
4
5.5
W
0
3
12
2
L
Chang'e
xNK Sperzac
Chang'e
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,833
Damage
45,367
57,542
Taken
51,534
24,673
Mitigated
24,699
9,964
Healing
12,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
6,536
3,385
0
2,981
10,737
3,070
65
3,000
7,737
0
33,056
L
5,523
2,477
0
2,261
12,414
3,888
0
1,487
10,927
38,733
0
W
Apollo
Dinomilkk
Apollo
6,131
3,604
0
2,490
9,644
2,867
1,796
1,788
7,856
0
39,458
W
Chaac
Grimy123
Chaac
13,052
3,030
0
4,079
13,267
7,381
1,043
5,017
8,250
0
53,364
L
5,645
1,763
163
2,260
14,097
10,237
0
5,842
8,255
18,121
0
W
Yu Huang
King0125
Yu Huang
12,821
1,474
0
1,061
6,832
2,589
1,264
2,425
4,407
58,154
0
L
Izanami
LuC Rose 7u7
Izanami
9,210
5,378
0
995
10,810
4,419
0
2,034
8,776
0
37,704
W
8,191
3,451
0
375
9,594
2,920
184
2,140
7,454
0
48,268
W
5,172
433
497
3,573
12,197
8,942
28
2,717
9,480
20,348
0
L
Chang'e
xNK Sperzac
Chang'e
2,919
177
228
1,076
9,484
3,059
280
5,630
3,854
23,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,632
Gold Earned
41,184
279
Minions Killed
366
0
Camps Cleared
0
1,168,164
Distance Traveled
1,381,410
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,434
460
62
4
0
245,953
3
L
Freya
7,146
510
85
6
0
194,514
1
W
Apollo
6,888
492
67
5
0
240,791
2
W
Chaac
9,438
674
109
8
0
271,982
6
L
Ymir
6,609
472
29
2
0
246,488
1
W
Yu Huang
9,292
664
99
7
0
284,209
1
L
Izanami
7,044
503
66
5
0
255,163
2
W
Ullr
8,303
593
63
5
0
292,617
0
W
Geb
7,263
519
28
2
0
291,811
3
L
Chang'e
5,399
386
37
3
0
226,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role