Player Matchup

Jormungandr
Jormungandr
Alvinator3000
Jormungandr
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 81L
1,608 Elo+
Party 3
Hel
Hel
AxisSav
Hel
Level 129
God Stats
1W - 3L
1,304 SR
Queue Stats
520W - 468L
1,610 Elo+
Party 1
Gilgamesh
Gilgamesh
OnMUMS
Gilgamesh
Level 61
God Stats
3W - 3L
1,370 SR
Queue Stats
173W - 168L
1,475 Elo+
Party 3
Osiris
Osiris
gubnanonymo
Osiris
Level 15
God Stats
4W - 0L
1,500 SR
Queue Stats
97W - 81L
1,808 Elo+
Party 1
Izanami
Izanami
iNTBish
Izanami
Level 59
God Stats
8W - 3L
1,649 SR
Queue Stats
231W - 225L
1,506 Elo+
Party 3
Team Averages
Level 81
1,465 SR
1,601 Elo+

VS

Team Averages
Level 61
1,640 SR
1,564 Elo+
Discordia
Discordia
CaptainClanker
Discordia
Level 58
God Stats
3W - 5L
1,458 SR
Queue Stats
110W - 94L
1,560 Elo+
Party 2
Cthulhu
Cthulhu
Garland42
Cthulhu
Level 81
God Stats
4W - 2L
1,886 SR
Queue Stats
113W - 98L
1,558 Elo+
Party 2
Danzaburou
Danzaburou
YouAreThrowing
Danzaburou
Level 99
God Stats
5W - 4L
1,629 SR
Queue Stats
84W - 68L
1,596 Elo+
Party 2
Thanatos
Thanatos
ZachTalarico
Thanatos
Level 22
God Stats
19W - 11L
1,670 SR
Queue Stats
38W - 33L
1,555 Elo+
Party 2
Athena
Athena
ljmont13
Athena
Level 45
God Stats
4W - 6L
1,556 SR
Queue Stats
44W - 46L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Alvinator3000
Jormungandr
11
6 / 3 / 7
7,336
611
7,718
7,990
5,297
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hel
14
8 / 0 / 3
8,574
715
5,059
5,157
1,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
OnMUMS
Gilgamesh
11
1 / 3 / 1
6,451
538
2,464
7,742
4,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Osiris
13
7 / 1 / 6
7,989
666
6,276
5,571
4,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
iNTBish
Izanami
11
3 / 4 / 5
6,864
572
5,115
8,323
1,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CaptainClanker
Discordia
10
0 / 6 / 0
5,552
463
1,732
5,829
1,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Garland42
Cthulhu
11
3 / 3 / 0
6,509
542
5,026
6,942
6,059
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
YouAreThrowing
Danzaburou
11
6 / 6 / 1
7,048
587
6,993
10,095
2,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
ZachTalarico
Thanatos
10
1 / 6 / 3
6,016
501
2,408
9,421
2,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
ljmont13
Athena
6
1 / 5 / 2
4,888
407
1,910
6,411
3,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
17
25
Kills
11
11
Deaths
26
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Alvinator3000
Jormungandr
6
3
7
3.17
W
Hel
8
0
3
9.5
L
Discordia
CaptainClanker
Discordia
0
6
0
0
L
Cthulhu
Garland42
Cthulhu
3
3
0
1
W
Gilgamesh
OnMUMS
Gilgamesh
1
3
1
0.5
L
Danzaburou
YouAreThrowing
Danzaburou
6
6
1
1.08
L
Thanatos
ZachTalarico
Thanatos
1
6
3
0.42
W
Osiris
7
1
6
10
W
Izanami
iNTBish
Izanami
3
4
5
1.38
L
Athena
ljmont13
Athena
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,632
Damage
18,069
34,783
Taken
38,698
17,692
Mitigated
16,426
12,420
Healing
9,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Alvinator3000
Jormungandr
7,718
2,042
93
1,550
7,990
5,297
30
804
7,186
20,298
6,589
W
Hel
5,059
612
1,147
3,413
5,157
1,604
0
1,600
3,557
51,253
0
L
Discordia
CaptainClanker
Discordia
1,732
116
0
20
5,829
1,675
141
3,250
2,436
33,396
0
L
Cthulhu
Garland42
Cthulhu
5,026
1,015
0
1,648
6,942
6,059
0
399
6,197
35,419
0
W
Gilgamesh
OnMUMS
Gilgamesh
2,464
875
0
2,227
7,742
4,684
576
4,322
3,420
0
29,624
L
Danzaburou
YouAreThrowing
Danzaburou
6,993
3,845
0
2,047
10,095
2,722
734
3,833
6,222
0
40,298
L
Thanatos
ZachTalarico
Thanatos
2,408
346
0
5,629
9,421
2,846
0
2,223
7,162
0
23,078
W
Osiris
6,276
2,358
0
1,329
5,571
4,207
0
1,635
3,936
0
38,864
W
Izanami
iNTBish
Izanami
5,115
2,600
240
2,421
8,323
1,900
706
307
8,016
0
38,239
L
Athena
ljmont13
Athena
1,910
825
0
531
6,411
3,124
0
2,031
4,336
4,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,214
Gold Earned
30,013
391
Minions Killed
263
0
Camps Cleared
0
1,193,335
Distance Traveled
1,032,315
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,336
611
39
3
0
235,929
4
W
Hel
8,574
715
119
10
0
252,447
5
L
Discordia
5,552
463
67
6
0
209,038
1
L
Cthulhu
6,509
542
74
6
0
223,697
4
W
Gilgamesh
6,451
538
69
6
0
207,390
2
L
Danzaburou
7,048
587
59
5
0
222,522
3
L
Thanatos
6,016
501
57
5
0
238,032
0
W
Osiris
7,989
666
77
6
0
287,039
2
W
Izanami
6,864
572
87
7
0
210,530
3
L
Athena
4,888
407
6
1
0
139,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role