Player Matchup

Izanami
Izanami
Endreszzz
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 195L
820 Elo+
Party 1
Thoth
Thoth
RiceFarmer1012
Thoth
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 110L
963 Elo+
Party 1
Fenrir
Fenrir
wiishh
Fenrir
Level 64
God Stats
0W - 4L
1,151 SR
Queue Stats
0W - 16L
898 Elo+
Party 1
Team Averages
Level 27
1,384 SR
894 Elo+

VS

Team Averages
Level 138
1,534 SR
1,372 Elo+
Merlin
Merlin
B0omSky
Merlin
Level 127
God Stats
36W - 41L
1,594 SR
Queue Stats
186W - 212L
1,484 Elo+
Party 2
Ullr
Ullr
G0dLik3Qc
Ullr
Level 160
God Stats
34W - 63L
1,294 SR
Queue Stats
834W - 1,036L
1,398 Elo+
Party 2
Ares
Ares
bubbajtr
Ares
Level 127
God Stats
8W - 5L
1,715 SR
Queue Stats
82W - 97L
1,234 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Endreszzz
Izanami
14
1 / 4 / 1
9,544
597
9,063
12,511
4,745
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
0 / 8 / 0
8,528
533
10,663
15,699
5,294
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
wiishh
Fenrir
13
1 / 5 / 0
8,977
561
3,529
13,668
10,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
B0omSky
Merlin
15
6 / 1 / 7
11,704
732
10,686
5,367
2,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ullr
19
8 / 0 / 7
12,278
767
12,446
11,537
5,988
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
16
3 / 1 / 10
11,740
734
12,167
19,910
24,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
41
2
Kills
17
17
Deaths
2
1
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Merlin
B0omSky
Merlin
6
1
7
9.5
L
Izanami
Endreszzz
Izanami
1
4
1
0.38
W
Ullr
8
0
7
11.5
L
0
8
0
0
W
Ares
3
1
10
8
L
Fenrir
wiishh
Fenrir
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,255
Damage
35,299
41,878
Taken
36,814
20,143
Mitigated
32,899
2,593
Healing
13,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
B0omSky
Merlin
10,686
2,058
0
1,603
5,367
2,157
560
508
4,823
40,357
0
L
Izanami
Endreszzz
Izanami
9,063
5,608
0
799
12,511
4,745
878
7,595
4,916
0
51,312
W
Ullr
12,446
3,057
0
4,430
11,537
5,988
1,949
4,071
7,466
0
80,436
L
10,663
1,254
86
942
15,699
5,294
0
8,123
7,576
30,754
0
W
Ares
12,167
601
110
7,135
19,910
24,754
193
7,379
12,033
18,484
0
L
Fenrir
wiishh
Fenrir
3,529
191
0
766
13,668
10,104
0
7,439
6,229
0
14,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,049
Gold Earned
35,722
124
Minions Killed
186
2
Camps Cleared
13
754,993
Distance Traveled
853,991
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,704
732
60
4
2
196,896
1
L
Izanami
9,544
597
71
4
2
247,950
0
W
Ullr
12,278
767
118
7
10
312,798
2
L
Thoth
8,528
533
40
3
0
216,813
1
W
Ares
11,740
734
8
1
1
344,297
1
L
Fenrir
8,977
561
13
1
0
290,230
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role