Player Matchup

Cabrakan
Cabrakan
EnerGoat
Cabrakan
Level 102
God Stats
2W - 1L
1,501 SR
Queue Stats
115W - 65L
1,697 Elo+
Party 2
Vamana
Vamana
EskelerBl20
Vamana
Level 25
God Stats
3W - 4L
1,419 SR
Queue Stats
100W - 38L
1,774 Elo+
Party 2
Chiron
Chiron
StokedGraph50
Chiron
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 58L
1,701 Elo+
Party 2
Anhur
Anhur
TheJedBow
Anhur
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 44L
1,673 Elo+
Party 2
Hera
Hera
diazarrazate97
Hera
Level 121
God Stats
3W - 4L
1,363 SR
Queue Stats
301W - 222L
1,606 Elo+
Party 2
Team Averages
Level 85
1,457 SR
1,690 Elo+

VS

Team Averages
Level 25
1,450 SR
1,390 Elo+
Da Ji
Da Ji
AwakenBeats
Da Ji
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Fenrir
Fenrir
Behemoht
Fenrir
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,313 Elo+
Party 1
Geb
Geb
MilkSteakFafnir
Geb
Level 29
God Stats
0W - 1L
1,292 SR
Queue Stats
0W - 4L
1,313 Elo+
Party 1
Kali
Kali
Pluhhffy
Kali
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Nemesis
Nemesis
xRaeve
Nemesis
Level 26
God Stats
1W - 1L
1,459 SR
Queue Stats
23W - 26L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
EnerGoat
Cabrakan
16
3 / 3 / 21
10,533
878
6,423
13,585
20,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vamana
17
9 / 3 / 10
10,209
851
11,960
13,911
13,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
6 / 2 / 15
9,849
821
12,601
9,855
5,349
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
TheJedBow
Anhur
14
4 / 6 / 11
9,620
802
7,783
9,986
4,438
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
5 / 2 / 21
10,465
872
16,893
8,119
4,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 7 / 5
9,343
779
8,425
19,864
8,918
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fenrir
Behemoht
Fenrir
17
7 / 5 / 7
9,479
790
15,506
12,120
6,513
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

15
0 / 6 / 12
8,599
717
7,516
17,813
20,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Kali
14
2 / 6 / 5
8,230
686
2,500
11,285
5,212
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nemesis
xRaeve
Nemesis
14
1 / 4 / 7
7,897
658
5,187
9,184
5,195
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
52
27
Kills
16
16
Deaths
28
78
Assists
36
Player
Kills
Deaths
Assists
KDA
L
6
7
5
1.21
L
Fenrir
Behemoht
Fenrir
7
5
7
2.1
W
Cabrakan
EnerGoat
Cabrakan
3
3
21
4.5
W
Vamana
9
3
10
4.67
L
0
6
12
1
L
Kali
2
6
5
0.75
W
6
2
15
6.75
W
Anhur
TheJedBow
Anhur
4
6
11
1.58
W
5
2
21
7.75
L
Nemesis
xRaeve
Nemesis
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,660
Damage
39,134
55,456
Taken
70,266
48,533
Mitigated
46,824
13,235
Healing
16,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,425
1,753
449
5,407
19,864
8,918
0
6,001
13,863
0
15,950
L
Fenrir
Behemoht
Fenrir
15,506
1,950
481
2,358
12,120
6,513
1,319
3,796
8,324
0
22,053
W
Cabrakan
EnerGoat
Cabrakan
6,423
1,170
757
1,331
13,585
20,954
897
1,447
12,138
12,683
0
W
Vamana
11,960
5,822
63
3,099
13,911
13,482
1,945
2,558
10,157
0
22,938
L
7,516
422
510
1,330
17,813
20,986
266
6,573
11,240
15,296
0
L
Kali
2,500
655
0
2,495
11,285
5,212
270
4,232
7,053
0
7,240
W
12,601
4,930
2,358
3,055
9,855
5,349
1,197
1,562
8,293
0
25,941
W
Anhur
TheJedBow
Anhur
7,783
4,098
0
538
9,986
4,438
86
1,740
8,246
0
18,991
W
16,893
5,141
1,222
812
8,119
4,310
1,336
209
7,910
34,430
0
L
Nemesis
xRaeve
Nemesis
5,187
1,324
1,121
2,060
9,184
5,195
0
2,714
6,470
0
16,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,676
Gold Earned
43,548
100
Minions Killed
59
0
Camps Cleared
0
1,085,374
Distance Traveled
991,267
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,343
779
10
1
0
157,252
0
L
Fenrir
9,479
790
10
1
0
240,996
1
W
Cabrakan
10,533
878
6
1
0
204,244
1
W
Vamana
10,209
851
16
1
0
242,284
0
L
Geb
8,599
717
9
1
0
203,857
5
L
Kali
8,230
686
8
1
0
188,638
0
W
Chiron
9,849
821
25
2
0
208,915
0
W
Anhur
9,620
802
25
2
0
187,113
0
W
Hera
10,465
872
28
2
0
242,818
2
L
Nemesis
7,897
658
22
2
0
200,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role