Player Matchup

Bakasura
Bakasura
Gold V
 
Bakasura
Gold V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold V
 
Morgan Le Fay
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Bronze V
Aiidenn
Chaac
Bronze V
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,399 MMR
Solo
Medusa
Medusa
Gold III
SarcasticEmu
Medusa
Gold III
Level 148
God Stats
9W - 6L
1,500 SR
Queue Stats
120W - 121L
1,431 MMR
Solo
Khepri
Khepri
Gold V
Synherjar
Khepri
Gold V
Level 88
God Stats
91W - 82L
1,394 SR
Queue Stats
923W - 966L
1,341 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 127
1,479 SR
1,434 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 123
1,638 SR
1,401 MMR
Apollo
Apollo
Gold I
 
Apollo
Gold I
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Bronze V
Desnowayy
Janus
Bronze V
Level 127
God Stats
2W - 1L
1,580 SR
Queue Stats
3W - 5L
1,370 MMR
Solo
Mercury
Mercury
Gold II
Kirbout
Mercury
Gold II
Level 146
God Stats
6W - 4L
1,944 SR
Queue Stats
189W - 189L
1,471 MMR
Solo
Terra
Terra
Gold V
Low3ndGr00ve55
Terra
Gold V
Level 124
God Stats
6W - 5L
1,664 SR
Queue Stats
295W - 311L
1,331 MMR
Solo
Bellona
Bellona
Gold III
timewizard707
Bellona
Gold III
Level 118
God Stats
4W - 5L
1,500 SR
Queue Stats
205W - 193L
1,330 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
13
2 / 4 / 2
7,570
505
3,951
12,890
5,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
 
Morgan Le Fay
9
1 / 6 / 2
6,384
426
3,277
7,434
2,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
Aiidenn
Chaac
12
1 / 5 / 0
7,293
486
5,192
13,243
7,267
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
13
3 / 3 / 0
8,114
541
7,865
9,382
2,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
Synherjar
Khepri
10
0 / 5 / 5
6,720
448
2,765
12,342
10,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
LokiSetAgniNemesis

VS

Bans
AtlasArachneBastetPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
16
3 / 1 / 4
9,878
659
8,141
10,468
3,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
Desnowayy
Janus
14
4 / 5 / 4
9,086
606
9,720
9,379
3,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
Kirbout
Mercury
16
10 / 1 / 4
10,078
672
8,135
11,068
4,802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
1 / 0 / 7
8,614
574
4,103
9,784
9,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
15
5 / 1 / 4
9,741
649
10,743
10,757
11,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
46
7
Kills
23
23
Deaths
8
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
2
4
2
0.75
L
Morgan Le Fay
 
Morgan Le Fay
1
6
2
0.33
W
Apollo
 
Apollo
3
1
4
5
L
Chaac
Aiidenn
Chaac
1
5
0
0.2
W
Janus
Desnowayy
Janus
4
5
4
1.2
W
Mercury
Kirbout
Mercury
10
1
4
12
W
1
0
7
4.5
L
Medusa
3
3
0
1
L
Khepri
Synherjar
Khepri
0
5
5
0.5
W
Bellona
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,050
Damage
40,842
55,291
Taken
51,456
28,158
Mitigated
32,585
9,553
Healing
14,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
3,951
3,364
0
1,879
12,890
5,356
0
2,646
10,122
0
39,742
L
Morgan Le Fay
 
Morgan Le Fay
3,277
397
0
952
7,434
2,639
0
2,752
4,510
32,911
0
W
Apollo
 
Apollo
8,141
5,256
0
5,337
10,468
3,775
3,150
902
9,491
0
83,909
L
Chaac
Aiidenn
Chaac
5,192
760
0
2,770
13,243
7,267
396
1,694
11,435
0
39,551
W
Janus
Desnowayy
Janus
9,720
1,135
0
500
9,379
3,365
108
2,354
7,025
57,939
0
W
Mercury
Kirbout
Mercury
8,135
4,325
0
507
11,068
4,802
0
1,090
9,978
0
70,814
W
4,103
625
1,068
2,661
9,784
9,599
38
561
9,223
30,542
6,608
L
Medusa
7,865
4,139
0
1,938
9,382
2,337
0
2,802
6,506
0
50,877
L
Khepri
Synherjar
Khepri
2,765
510
0
2,014
12,342
10,559
0
2,780
9,453
11,629
0
W
Bellona
10,743
2,844
0
4,469
10,757
11,044
0
1,135
9,622
0
58,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,081
Gold Earned
47,397
376
Minions Killed
548
0
Camps Cleared
0
1,392,216
Distance Traveled
1,629,173
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,570
505
101
7
0
335,165
5
L
Morgan Le Fay
6,384
426
65
4
0
193,962
2
W
Apollo
9,878
659
149
10
0
283,018
3
L
Chaac
7,293
486
86
6
0
287,717
5
W
Janus
9,086
606
111
7
0
291,338
5
W
Mercury
10,078
672
97
6
0
386,074
1
W
Terra
8,614
574
51
3
0
360,365
5
L
Medusa
8,114
541
108
7
0
267,978
4
L
Khepri
6,720
448
16
1
0
307,394
4
W
Bellona
9,741
649
140
9
0
308,378
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role