Player Matchup

Nemesis
Nemesis
Krezerz
Nemesis
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
100W - 95L
1,543 Elo+
Solo
Olorun
Olorun
Nuwr
Olorun
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
134W - 103L
1,593 Elo+
Party 3
Raijin
Raijin
PungentVirginia
Raijin
Level 128
God Stats
1W - 2L
1,340 SR
Queue Stats
44W - 53L
1,453 Elo+
Party 1
Nike
Nike
gi joeb 12
Nike
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
112W - 89L
1,602 Elo+
Party 3
Serqet
Serqet
xbearserker
Serqet
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 37L
1,466 Elo+
Party 1
Team Averages
Level 126
1,468 SR
1,531 Elo+

VS

Team Averages
Level 136
1,438 SR
1,510 Elo+
Merlin
Merlin
DoD x Lunchboxx
Merlin
Level 154
God Stats
10W - 8L
1,411 SR
Queue Stats
390W - 407L
1,507 Elo+
Solo
Shiva
Shiva
HndWrmdSasag
Shiva
Level 128
God Stats
5W - 1L
1,710 SR
Queue Stats
451W - 508L
1,460 Elo+
Solo
Bacchus
Bacchus
KillerREIBAG
Bacchus
Level 145
God Stats
1W - 0L
1,315 SR
Queue Stats
45W - 41L
1,492 Elo+
Solo
Anhur
Anhur
Let It OFF
Anhur
Level 127
God Stats
3W - 10L
1,140 SR
Queue Stats
656W - 689L
1,550 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TheDHerbo
Ah Muzen Cab
Level 126
God Stats
22W - 13L
1,612 SR
Queue Stats
677W - 691L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Krezerz
Nemesis
19
6 / 4 / 9
11,753
653
13,649
17,964
8,804
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
Nuwr
Olorun
18
2 / 6 / 9
11,036
613
10,687
15,525
6,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
10 / 6 / 3
13,953
775
22,631
16,080
5,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
2 / 6 / 14
11,539
641
23,007
29,483
19,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Serqet
16
1 / 12 / 7
10,115
562
7,423
16,268
16,458
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 2 / 16
13,363
742
22,715
12,570
5,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
4 / 5 / 19
13,298
739
9,095
24,048
25,201
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bacchus
KillerREIBAG
Bacchus
20
5 / 8 / 17
13,185
733
15,097
20,211
26,343
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Anhur
19
3 / 3 / 18
11,904
661
12,636
15,553
7,459
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Muzen Cab
TheDHerbo
Ah Muzen Cab
20
12 / 3 / 11
13,629
757
23,403
19,675
9,387
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
113
21
Kills
32
34
Deaths
21
42
Assists
81
Player
Kills
Deaths
Assists
KDA
W
8
2
16
8
W
4
5
19
2.7
W
Bacchus
KillerREIBAG
Bacchus
5
8
17
1.69
L
Nemesis
Krezerz
Nemesis
6
4
9
2.63
W
Anhur
3
3
18
4
L
Olorun
Nuwr
Olorun
2
6
9
1.08
L
10
6
3
1.92
W
Ah Muzen Cab
TheDHerbo
Ah Muzen Cab
12
3
11
5.83
L
2
6
14
1.5
L
Serqet
1
12
7
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,397
Damage
82,946
95,320
Taken
92,057
57,235
Mitigated
74,002
29,122
Healing
26,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,715
634
1,119
2,716
12,570
5,612
570
5,974
6,211
51,567
0
W
9,095
1,214
6,491
6,581
24,048
25,201
138
9,390
13,582
510
17,521
W
Bacchus
KillerREIBAG
Bacchus
15,097
760
625
345
20,211
26,343
115
6,426
12,479
23,978
0
L
Nemesis
Krezerz
Nemesis
13,649
3,841
2,680
3,598
17,964
8,804
44
7,927
10,037
0
23,188
W
Anhur
12,636
6,207
469
1,810
15,553
7,459
3,075
5,798
9,492
0
29,359
L
Olorun
Nuwr
Olorun
10,687
5,031
3,016
4,674
15,525
6,557
0
5,726
9,799
27,857
1,615
L
22,631
1,854
1,169
2,526
16,080
5,648
151
7,489
8,591
55,651
0
W
Ah Muzen Cab
TheDHerbo
Ah Muzen Cab
23,403
5,316
1,679
4,346
19,675
9,387
2,051
8,513
10,671
0
54,090
L
23,007
1,372
1,144
8,023
29,483
19,768
0
11,356
18,127
8,699
34,334
L
Serqet
7,423
1,246
1,380
912
16,268
16,458
183
5,314
10,954
0
8,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,396
Gold Earned
65,379
202
Minions Killed
185
0
Camps Cleared
0
1,429,617
Distance Traveled
1,646,727
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,363
742
61
3
0
358,235
2
W
Shiva
13,298
739
13
1
0
315,203
0
W
Bacchus
13,185
733
17
1
0
328,890
1
L
Nemesis
11,753
653
33
2
0
329,949
5
W
Anhur
11,904
661
33
2
0
311,725
1
L
Olorun
11,036
613
46
3
0
275,201
0
L
Raijin
13,953
775
86
5
0
267,144
0
W
Ah Muzen Cab
13,629
757
61
3
0
332,674
1
L
Nike
11,539
641
27
2
0
295,824
0
L
Serqet
10,115
562
10
1
0
261,499
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role