Player Matchup

Neith
Neith
GaryThaCarry
Neith
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 15L
1,497 Elo+
Party 4
Erlang Shen
Erlang Shen
ImTheArsenal
Erlang Shen
Level 85
God Stats
1W - 3L
1,781 SR
Queue Stats
33W - 34L
1,515 Elo+
Party 2
Awilix
Awilix
JSm00th
Awilix
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 61L
1,482 Elo+
Party 4
Thanatos
Thanatos
LordThanatos803
Thanatos
Level 138
God Stats
3W - 2L
1,500 SR
Queue Stats
106W - 122L
1,528 Elo+
Party 2
Odin
Odin
Tiny4072
Odin
Level 100
God Stats
1W - 4L
1,333 SR
Queue Stats
110W - 129L
1,528 Elo+
Party 2
Team Averages
Level 124
1,523 SR
1,510 Elo+

VS

Team Averages
Level 130
1,414 SR
1,484 Elo+
Artio
Artio
 
Artio
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tiamat
Tiamat
 
Tiamat
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Khepri
Khepri
FatherEscanor
Khepri
Level 148
God Stats
1W - 1L
1,300 SR
Queue Stats
106W - 119L
1,459 Elo+
Party 1
Cernunnos
Cernunnos
Izamommy420
Cernunnos
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 73L
1,443 Elo+
Solo
Poseidon
Poseidon
grown_simba98
Poseidon
Level 107
God Stats
1W - 1L
1,268 SR
Queue Stats
49W - 44L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 6 / 6
10,575
705
17,828
13,180
5,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Erlang Shen
ImTheArsenal
Erlang Shen
18
4 / 10 / 5
11,425
762
10,591
24,603
18,767
Heavy Mace

Heavy Mace

+30
Physical Power

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Awilix
JSm00th
Awilix
16
3 / 10 / 7
10,709
714
8,781
18,363
12,224
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
16
3 / 14 / 7
10,098
673
9,686
19,267
7,329
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Odin
17
5 / 12 / 11
11,365
758
12,724
22,026
25,798
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
19
5 / 2 / 35
11,608
774
11,231
23,928
28,649
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tiamat
 
Tiamat
17
5 / 4 / 32
11,510
767
15,110
12,913
12,720
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
5 / 4 / 40
11,773
785
9,210
20,474
30,092
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
Izamommy420
Cernunnos
20
16 / 2 / 27
13,942
929
27,307
14,506
8,573
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
grown_simba98
Poseidon
20
21 / 6 / 14
13,623
908
24,667
12,667
6,201
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
200
18
Kills
52
52
Deaths
18
36
Assists
148
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
5
2
35
11.25
W
Tiamat
 
Tiamat
5
4
32
5.25
W
5
4
40
6.25
L
3
6
6
1
L
Erlang Shen
ImTheArsenal
Erlang Shen
4
10
5
0.65
W
Cernunnos
Izamommy420
Cernunnos
16
2
27
14.75
L
Awilix
JSm00th
Awilix
3
10
7
0.65
L
Thanatos
3
14
7
0.46
L
Odin
5
12
11
0.88
W
Poseidon
grown_simba98
Poseidon
21
6
14
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,610
Damage
87,525
97,439
Taken
84,488
69,822
Mitigated
86,235
14,782
Healing
28,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
11,231
1,107
2,931
10,518
23,928
28,649
203
0
23,928
14,696
0
W
Tiamat
 
Tiamat
15,110
2,397
2,507
3,593
12,913
12,720
1,130
42
12,871
25,980
0
W
9,210
1,729
997
1,348
20,474
30,092
648
20
20,454
15,858
0
L
17,828
6,918
0
1,785
13,180
5,704
0
8,850
4,098
0
36,945
L
Erlang Shen
ImTheArsenal
Erlang Shen
10,591
4,200
926
4,110
24,603
18,767
0
16,379
7,880
325
21,928
W
Cernunnos
Izamommy420
Cernunnos
27,307
13,261
1,218
3,216
14,506
8,573
2,440
203
14,303
0
58,307
L
Awilix
JSm00th
Awilix
8,781
4,362
475
603
18,363
12,224
0
8,959
9,284
0
18,635
L
Thanatos
9,686
3,568
581
4,891
19,267
7,329
0
11,777
7,143
0
20,434
L
Odin
12,724
3,627
704
707
22,026
25,798
0
12,911
8,816
0
21,005
W
Poseidon
grown_simba98
Poseidon
24,667
5,414
854
1,437
12,667
6,201
765
0
12,667
42,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,172
Gold Earned
62,456
137
Minions Killed
128
0
Camps Cleared
0
1,015,565
Distance Traveled
1,283,430
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
11,608
774
7
0
0
231,774
4
W
Tiamat
11,510
767
20
1
0
278,501
3
W
Khepri
11,773
785
9
1
0
275,577
2
L
Neith
10,575
705
57
4
0
226,327
0
L
Erlang Shen
11,425
762
27
2
0
217,477
5
W
Cernunnos
13,942
929
47
3
0
252,722
1
L
Awilix
10,709
714
21
1
0
192,770
0
L
Thanatos
10,098
673
18
1
0
189,490
0
L
Odin
11,365
758
14
1
0
189,501
1
W
Poseidon
13,623
908
45
3
0
244,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role