Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
DaKingSlaya
Hera
Level 66
God Stats
30W - 19L
1,562 SR
Queue Stats
205W - 253L
1,404 Elo+
Party 1
Bellona
Bellona
Dolophonos
Bellona
Level 88
God Stats
39W - 53L
1,456 SR
Queue Stats
396W - 490L
1,405 Elo+
Party 1
Cliodhna
Cliodhna
OGamer85
Cliodhna
Level 107
God Stats
80W - 52L
1,586 SR
Queue Stats
338W - 366L
1,412 Elo+
Party 1
Poseidon
Poseidon
barronjorn
Poseidon
Level 7
God Stats
78W - 75L
1,238 SR
Queue Stats
285W - 329L
1,172 Elo+
Party 1
Team Averages
Level 82
1,469 SR
1,379 Elo+

VS

Team Averages
Level 26
1,392 SR
1,187 Elo+
Neith
Neith
 
Neith
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Highkneesocks
Ymir
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 9L
1,170 Elo+
Party 2
Arachne
Arachne
Radian98
Arachne
Level 42
God Stats
1W - 2L
1,500 SR
Queue Stats
95W - 102L
1,050 Elo+
Party 2
King Arthur
King Arthur
UprootedCheese4
King Arthur
Level 27
God Stats
6W - 6L
1,383 SR
Queue Stats
88W - 116L
1,098 Elo+
Party 2
Set
Set
biggey
Set
Level 26
God Stats
2W - 6L
1,077 SR
Queue Stats
64W - 88L
1,117 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
0 / 3 / 3
8,592
452
4,002
15,033
14,952
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

17
2 / 2 / 6
10,482
552
9,552
7,177
2,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
Dolophonos
Bellona
17
11 / 2 / 2
11,387
599
14,518
15,957
20,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cliodhna
OGamer85
Cliodhna
19
8 / 0 / 2
12,000
632
8,797
10,454
4,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
barronjorn
Poseidon
15
2 / 4 / 1
9,532
502
4,883
5,298
1,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
4 / 5 / 3
8,626
454
13,119
12,703
4,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 0 / 5
8,309
437
1,608
4,965
1,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
Radian98
Arachne
14
3 / 6 / 2
8,602
453
7,807
15,919
6,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
UprootedCheese4
King Arthur
13
0 / 8 / 2
8,563
451
4,884
13,196
10,182
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Set
biggey
Set
13
2 / 4 / 3
8,354
440
4,712
13,274
5,951
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
26
23
Kills
11
11
Deaths
23
14
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
3
3
0.5
L
Neith
 
Neith
4
5
3
1.1
W
2
2
6
2.5
W
Bellona
Dolophonos
Bellona
11
2
2
6
L
2
0
5
4.5
W
Cliodhna
OGamer85
Cliodhna
8
0
2
9
L
Arachne
Radian98
Arachne
3
6
2
0.67
L
King Arthur
UprootedCheese4
King Arthur
0
8
2
0.13
W
Poseidon
barronjorn
Poseidon
2
4
1
0.63
L
Set
biggey
Set
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,752
Damage
32,130
53,919
Taken
60,057
42,949
Mitigated
29,420
14,690
Healing
10,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,002
0
1,146
2,546
15,033
14,952
1,333
552
14,423
19,919
0
L
Neith
 
Neith
13,119
6,364
0
2,317
12,703
4,710
0
6,751
5,820
0
66,365
W
9,552
1,251
0
1,241
7,177
2,365
1,233
0
7,177
71,011
0
W
Bellona
Dolophonos
Bellona
14,518
4,166
0
4,541
15,957
20,320
2,919
699
15,187
0
59,685
L
1,608
357
0
0
4,965
1,922
518
2,879
1,864
17,899
0
W
Cliodhna
OGamer85
Cliodhna
8,797
776
0
4,906
10,454
4,105
2,745
0
10,104
0
91,646
L
Arachne
Radian98
Arachne
7,807
4,558
0
3,953
15,919
6,655
0
2,263
13,656
0
48,234
L
King Arthur
UprootedCheese4
King Arthur
4,884
1,415
0
0
13,196
10,182
698
846
12,350
0
41,504
W
Poseidon
barronjorn
Poseidon
4,883
170
0
310
5,298
1,207
677
222
5,070
47,818
0
L
Set
biggey
Set
4,712
2,998
0
4,100
13,274
5,951
204
5,232
7,930
0
36,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,993
Gold Earned
42,454
542
Minions Killed
381
0
Camps Cleared
0
1,835,213
Distance Traveled
1,838,906
24
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,592
452
32
2
0
394,433
3
L
Neith
8,626
454
102
5
0
317,887
3
W
Hera
10,482
552
124
7
0
350,016
9
W
Bellona
11,387
599
123
6
0
355,907
1
L
Ymir
8,309
437
44
2
0
369,638
1
W
Cliodhna
12,000
632
152
8
0
439,945
9
L
Arachne
8,602
453
75
4
0
411,713
1
L
King Arthur
8,563
451
99
5
0
375,916
3
W
Poseidon
9,532
502
111
6
0
294,912
2
L
Set
8,354
440
61
3
0
363,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role