Player Matchup

Yu Huang
Yu Huang
EditedDown
Yu Huang
Level 38
God Stats
16W - 20L
1,410 SR
Queue Stats
240W - 219L
1,461 Elo+
Party 2
Fenrir
Fenrir
FracturedNexus
Fenrir
Level 26
God Stats
0W - 1L
1,322 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Tyr
Tyr
Shiridari
Tyr
Level 87
God Stats
1W - 4L
1,500 SR
Queue Stats
361W - 340L
1,524 Elo+
Party 2
Sylvanus
Sylvanus
Sonnetz
Sylvanus
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Izanami
Izanami
StAloy5ius
Izanami
Level 41
God Stats
0W - 1L
1,821 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 55
1,511 SR
1,497 Elo+

VS

Team Averages
Level 45
1,580 SR
1,519 Elo+
Ymir
Ymir
 
Ymir
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
CaptainShaft69
Thoth
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 77L
1,554 Elo+
Party 1
Apollo
Apollo
LazarusAvenger
Apollo
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
44W - 25L
1,612 Elo+
Party 4
Chaac
Chaac
TBCGODSURESHOT
Chaac
Level 69
God Stats
3W - 0L
1,718 SR
Queue Stats
55W - 43L
1,458 Elo+
Party 4
Nox
Nox
TwizzlerFan
Nox
Level 13
God Stats
5W - 4L
1,682 SR
Queue Stats
44W - 39L
1,471 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
EditedDown
Yu Huang
13
2 / 6 / 0
7,668
451
6,177
12,495
3,705
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 10 / 1
5,623
331
1,782
17,038
7,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 4 / 1
7,390
435
9,776
17,789
9,260
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
Sonnetz
Sylvanus
8
0 / 9 / 1
6,126
360
4,394
14,428
10,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
StAloy5ius
Izanami
6
0 / 7 / 0
5,595
329
2,219
6,860
1,321
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
19
12 / 1 / 8
11,355
668
14,816
13,328
8,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 1 / 7
9,986
587
4,997
7,480
2,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 1 / 12
9,382
552
13,078
10,528
4,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
9 / 1 / 4
11,235
661
16,582
14,207
9,147
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

14
7 / 0 / 12
9,528
560
4,787
6,064
5,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
79
4
Kills
36
36
Deaths
4
3
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
12
1
8
16
W
3
1
7
6.5
L
Yu Huang
EditedDown
Yu Huang
2
6
0
0.33
L
0
10
1
0.05
W
5
1
12
11
L
2
4
1
0.63
L
Sylvanus
Sonnetz
Sylvanus
0
9
1
0.06
L
Izanami
StAloy5ius
Izanami
0
7
0
0
W
9
1
4
11
W
7
0
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,348
Damage
54,260
68,610
Taken
51,607
32,726
Mitigated
29,600
8,934
Healing
17,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
14,816
2,437
0
4,850
13,328
8,072
106
2,812
10,516
85,044
0
W
4,997
597
0
1,250
7,480
2,734
80
2,101
5,379
69,505
0
L
Yu Huang
EditedDown
Yu Huang
6,177
89
0
2,022
12,495
3,705
0
5,725
6,770
44,781
0
L
1,782
787
206
1,791
17,038
7,741
0
5,738
11,300
0
11,605
W
13,078
7,907
0
4,392
10,528
4,111
1,518
3,217
7,311
0
67,430
L
9,776
918
0
1,721
17,789
9,260
0
6,566
11,223
2,555
36,471
L
Sylvanus
Sonnetz
Sylvanus
4,394
1,953
999
1,890
14,428
10,699
0
4,749
9,679
10,327
0
L
Izanami
StAloy5ius
Izanami
2,219
1,594
0
305
6,860
1,321
0
1,822
5,038
0
20,737
W
16,582
4,825
0
5,517
14,207
9,147
3,552
1,159
13,048
0
79,926
W
4,787
1,419
374
1,376
6,064
5,536
1,175
2,095
3,969
17,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,402
Gold Earned
51,486
215
Minions Killed
590
0
Camps Cleared
0
1,385,715
Distance Traveled
1,629,453
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,355
668
134
8
0
369,403
1
W
Thoth
9,986
587
129
8
0
333,150
4
L
Yu Huang
7,668
451
78
5
0
301,554
3
L
Fenrir
5,623
331
21
1
0
229,635
0
W
Apollo
9,382
552
130
8
0
297,792
2
L
Tyr
7,390
435
71
4
0
323,317
6
L
Sylvanus
6,126
360
4
0
0
292,696
6
L
Izanami
5,595
329
41
2
0
238,513
2
W
Chaac
11,235
661
168
10
0
320,247
3
W
Nox
9,528
560
29
2
0
308,861
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role