Player Matchup

Horus
Horus
 
Horus
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
Javi037
Chronos
Level 155
God Stats
5W - 3L
1,923 SR
Queue Stats
783W - 578L
1,627 Elo+
Party 1
Izanami
Izanami
MorgueMaster21
Izanami
Level 43
God Stats
56W - 25L
1,590 SR
Queue Stats
230W - 168L
1,654 Elo+
Solo
Team Averages
Level 99
1,671 SR
1,594 Elo+

VS

Team Averages
Level 91
1,579 SR
1,657 Elo+
The Morrigan
The Morrigan
BletschR
The Morrigan
Level 101
God Stats
8W - 10L
1,486 SR
Queue Stats
604W - 488L
1,650 Elo+
Solo
Ullr
Ullr
krisjpgreene
Ullr
Level 34
God Stats
1W - 1L
1,751 SR
Queue Stats
2W - 3L
1,707 Elo+
Solo
Sun Wukong
Sun Wukong
xEaterSoul
Sun Wukong
Level 137
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 52L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
5 / 2 / 14
8,467
847
7,443
10,508
7,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chronos
Javi037
Chronos
13
7 / 0 / 13
8,661
866
6,990
7,143
2,471
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
8 / 3 / 10
8,972
897
11,275
6,297
2,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BletschR
The Morrigan
11
1 / 7 / 3
6,790
679
4,925
6,738
1,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
1 / 7 / 3
6,418
642
2,076
9,653
2,928
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sun Wukong
xEaterSoul
Sun Wukong
11
2 / 6 / 3
7,502
750
5,395
13,053
12,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
13
20
Kills
4
5
Deaths
20
37
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
5
2
14
6
L
The Morrigan
BletschR
The Morrigan
1
7
3
0.36
W
Chronos
Javi037
Chronos
7
0
13
13.5
W
8
3
10
4.33
L
1
7
3
0.36
L
Sun Wukong
xEaterSoul
Sun Wukong
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,708
Damage
12,396
23,948
Taken
29,444
12,736
Mitigated
17,335
7,340
Healing
2,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
7,443
1,924
1,709
2,832
10,508
7,533
243
2,503
7,763
0
17,145
L
The Morrigan
BletschR
The Morrigan
4,925
1,228
0
100
6,738
1,917
0
1,334
5,227
26,182
0
W
Chronos
Javi037
Chronos
6,990
1,510
0
2,323
7,143
2,471
1,036
1,568
5,339
32,104
0
W
11,275
6,590
0
476
6,297
2,732
1,209
1,178
5,036
0
40,955
L
2,076
598
0
114
9,653
2,928
0
3,160
6,269
0
6,983
L
Sun Wukong
xEaterSoul
Sun Wukong
5,395
587
387
2,301
13,053
12,490
0
2,379
10,421
0
16,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,100
Gold Earned
20,710
138
Minions Killed
75
6
Camps Cleared
2
565,661
Distance Traveled
455,922
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,467
847
24
2
2
202,091
1
L
The Morrigan
6,790
679
44
4
1
141,376
3
W
Chronos
8,661
866
45
5
1
198,898
3
W
Izanami
8,972
897
69
7
3
164,672
0
L
Ullr
6,418
642
12
1
0
131,988
1
L
Sun Wukong
7,502
750
19
2
1
182,558
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role