Player Matchup

Ares
Ares
Clanktimus
Ares
Level 129
God Stats
1W - 1L
1,743 SR
Queue Stats
73W - 76L
1,572 Elo+
Party 2
Nemesis
Nemesis
CuJO__28
Nemesis
Level 144
God Stats
2W - 2L
1,451 SR
Queue Stats
72W - 72L
1,474 Elo+
Solo
Fenrir
Fenrir
IdiotRepellent
Fenrir
Level 156
God Stats
9W - 3L
1,790 SR
Queue Stats
161W - 143L
1,598 Elo+
Party 2
Discordia
Discordia
Leaf Goblin
Discordia
Level 119
God Stats
3W - 5L
1,237 SR
Queue Stats
252W - 260L
1,565 Elo+
Solo
Hachiman
Hachiman
TXJamesSmithTX
Hachiman
Level 147
God Stats
2W - 4L
1,509 SR
Queue Stats
227W - 212L
1,573 Elo+
Party 2
Team Averages
Level 139
1,546 SR
1,556 Elo+

VS

Team Averages
Level 134
1,539 SR
1,617 Elo+
Guan Yu
Guan Yu
Ares The Smurf
Guan Yu
Level 141
God Stats
6W - 3L
1,393 SR
Queue Stats
136W - 115L
1,638 Elo+
Party 1
Chronos
Chronos
HankyPankyJrr
Chronos
Level 140
God Stats
2W - 0L
1,750 SR
Queue Stats
83W - 64L
1,615 Elo+
Party 1
Ganesha
Ganesha
PuneTownUSA
Ganesha
Level 92
God Stats
7W - 6L
1,545 SR
Queue Stats
32W - 28L
1,625 Elo+
Party 1
Bellona
Bellona
TyrannicalToxin
Bellona
Level 138
God Stats
30W - 15L
1,662 SR
Queue Stats
236W - 209L
1,544 Elo+
Solo
Ullr
Ullr
strife_17
Ullr
Level 159
God Stats
3W - 0L
1,344 SR
Queue Stats
88W - 85L
1,661 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 6 / 2
11,948
519
14,820
26,620
18,153
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Nemesis
CuJO__28
Nemesis
17
2 / 6 / 5
10,064
438
9,606
20,323
7,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
5 / 4 / 3
9,959
433
10,444
21,161
16,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
Leaf Goblin
Discordia
17
1 / 4 / 4
10,553
459
19,499
11,976
2,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
17
0 / 6 / 6
10,633
462
8,764
17,766
5,229
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 4
14,485
630
13,340
20,519
20,433
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chronos
20
8 / 3 / 9
13,124
571
24,247
21,441
8,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
PuneTownUSA
Ganesha
16
0 / 5 / 11
11,026
479
4,705
22,351
25,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
10 / 3 / 5
13,705
596
22,662
20,812
19,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ullr
20
2 / 0 / 8
13,007
566
8,931
15,874
7,521
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
63
13
Kills
26
26
Deaths
14
20
Assists
37
Player
Kills
Deaths
Assists
KDA
W
6
3
4
2.67
L
5
6
2
1
L
Nemesis
CuJO__28
Nemesis
2
6
5
0.75
W
Chronos
8
3
9
4.17
L
5
4
3
1.63
L
Discordia
Leaf Goblin
Discordia
1
4
4
0.75
W
Ganesha
PuneTownUSA
Ganesha
0
5
11
1.1
L
Hachiman
0
6
6
0.5
W
10
3
5
4.17
W
Ullr
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,133
Damage
73,885
97,846
Taken
100,997
50,158
Mitigated
82,066
21,849
Healing
25,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,340
2,023
920
4,970
20,519
20,433
0
8,957
11,562
0
96,109
L
14,820
543
0
6,327
26,620
18,153
0
4,282
22,338
56,890
0
L
Nemesis
CuJO__28
Nemesis
9,606
3,530
0
2,497
20,323
7,567
0
6,010
14,313
0
81,636
W
Chronos
24,247
4,498
0
5,966
21,441
8,485
2,326
6,629
14,812
108,848
0
L
10,444
2,031
0
5,476
21,161
16,277
0
6,851
14,310
0
42,615
L
Discordia
Leaf Goblin
Discordia
19,499
586
0
2,340
11,976
2,932
0
6,622
5,354
90,272
0
W
Ganesha
PuneTownUSA
Ganesha
4,705
352
285
3,927
22,351
25,676
209
7,549
14,802
26,535
0
L
Hachiman
8,764
5,312
0
5,209
17,766
5,229
0
5,187
12,579
0
75,946
W
22,662
13,508
0
6,312
20,812
19,951
1,406
6,538
14,274
0
91,863
W
Ullr
8,931
3,528
0
2,902
15,874
7,521
1,392
8,309
7,565
0
104,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,157
Gold Earned
65,347
570
Minions Killed
657
0
Camps Cleared
0
2,106,146
Distance Traveled
2,307,953
27
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
14,485
630
180
8
0
468,054
5
L
Ares
11,948
519
97
4
0
380,887
3
L
Nemesis
10,064
438
106
5
0
482,358
4
W
Chronos
13,124
571
129
6
0
467,256
2
L
Fenrir
9,959
433
60
3
0
456,421
4
L
Discordia
10,553
459
163
7
0
422,064
10
W
Ganesha
11,026
479
12
1
0
419,361
9
L
Hachiman
10,633
462
144
6
0
364,416
6
W
Bellona
13,705
596
132
6
0
462,397
2
W
Ullr
13,007
566
204
9
0
490,885
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role