Player Matchup

Merlin
Merlin
 
Merlin
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
CosmicArmour
King Arthur
Level 111
God Stats
1W - 2L
1,240 SR
Queue Stats
2W - 3L
1,410 Elo+
Party 1
Persephone
Persephone
Phayezorix
Persephone
Level 28
God Stats
0W - 1L
1,568 SR
Queue Stats
1W - 4L
1,308 Elo+
Party 1
Neith
Neith
ScoopForceGatRat
Neith
Level 69
God Stats
2W - 2L
1,291 SR
Queue Stats
2W - 3L
1,410 Elo+
Party 1
Thanatos
Thanatos
riktheslaya
Thanatos
Level 26
God Stats
13W - 20L
1,431 SR
Queue Stats
37W - 50L
1,357 Elo+
Solo
Team Averages
Level 72
1,406 SR
1,397 Elo+

VS

Team Averages
Level 70
1,476 SR
1,444 Elo+
Cu Chulainn
Cu Chulainn
Chexti
Cu Chulainn
Level 84
God Stats
7W - 7L
1,534 SR
Queue Stats
79W - 83L
1,423 Elo+
Party 2
Zhong Kui
Zhong Kui
Hcom3
Zhong Kui
Level 25
God Stats
18W - 24L
1,478 SR
Queue Stats
127W - 110L
1,423 Elo+
Party 2
Fenrir
Fenrir
WindigoPlays
Fenrir
Level 100
God Stats
2W - 2L
1,500 SR
Queue Stats
122W - 103L
1,429 Elo+
Party 2
Atlas
Atlas
Wolf-Dragon769
Atlas
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,570 Elo+
Solo
Kukulkan
Kukulkan
rodmanslips
Kukulkan
Level 38
God Stats
58W - 60L
1,368 SR
Queue Stats
88W - 102L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
0 / 6 / 2
6,272
627
5,784
8,183
2,725
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
CosmicArmour
King Arthur
12
2 / 6 / 3
6,772
677
5,082
14,292
8,890
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Persephone
Phayezorix
Persephone
11
0 / 7 / 5
6,715
672
6,096
8,848
2,844
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 4 / 1
6,791
679
5,581
8,951
3,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
riktheslaya
Thanatos
13
3 / 5 / 1
7,216
722
4,272
8,388
3,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Chexti
Cu Chulainn
16
9 / 0 / 13
9,103
910
9,836
9,419
9,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Zhong Kui
Hcom3
Zhong Kui
15
8 / 1 / 9
8,450
845
11,128
5,238
3,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
15
9 / 2 / 14
8,905
891
9,466
7,743
3,312
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
1 / 3 / 18
7,931
793
5,424
10,954
8,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
rodmanslips
Kukulkan
13
1 / 1 / 12
7,370
737
8,714
4,372
1,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
94
7
Kills
28
28
Deaths
7
12
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
6
2
0.17
W
Cu Chulainn
Chexti
Cu Chulainn
9
0
13
15.5
L
King Arthur
CosmicArmour
King Arthur
2
6
3
0.58
W
Zhong Kui
Hcom3
Zhong Kui
8
1
9
12.5
L
Persephone
Phayezorix
Persephone
0
7
5
0.36
L
2
4
1
0.63
W
Fenrir
9
2
14
8
W
1
3
18
3.33
L
Thanatos
riktheslaya
Thanatos
3
5
1
0.7
W
Kukulkan
rodmanslips
Kukulkan
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,815
Damage
44,568
48,662
Taken
37,726
20,830
Mitigated
26,778
9,521
Healing
5,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
5,784
678
0
588
8,183
2,725
0
4,180
4,003
18,138
0
W
Cu Chulainn
Chexti
Cu Chulainn
9,836
3,623
0
1,945
9,419
9,775
145
2,510
6,909
0
31,410
L
King Arthur
CosmicArmour
King Arthur
5,082
712
0
2,092
14,292
8,890
0
8,301
5,991
0
11,160
W
Zhong Kui
Hcom3
Zhong Kui
11,128
770
0
1,422
5,238
3,344
949
1,563
3,675
22,334
0
L
Persephone
Phayezorix
Persephone
6,096
150
491
1,115
8,848
2,844
0
4,533
4,308
11,033
0
L
5,581
2,467
0
1,584
8,951
3,013
91
4,412
4,539
0
14,175
W
Fenrir
9,466
2,677
0
789
7,743
3,312
948
1,761
5,982
0
20,302
W
5,424
1,822
0
802
10,954
8,740
180
4,283
6,671
11,571
0
L
Thanatos
riktheslaya
Thanatos
4,272
459
0
3,651
8,388
3,358
0
3,837
4,551
0
10,005
W
Kukulkan
rodmanslips
Kukulkan
8,714
513
0
827
4,372
1,607
1,094
1,763
2,609
28,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,766
Gold Earned
41,759
95
Minions Killed
163
0
Camps Cleared
0
916,727
Distance Traveled
1,036,814
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,272
627
28
3
0
174,063
4
W
Cu Chulainn
9,103
910
59
6
0
240,462
3
L
King Arthur
6,772
677
15
2
0
172,753
0
W
Zhong Kui
8,450
845
29
3
0
201,122
0
L
Persephone
6,715
672
14
1
0
184,672
0
L
Neith
6,791
679
26
3
0
168,617
0
W
Fenrir
8,905
891
25
3
0
219,575
1
W
Atlas
7,931
793
16
2
0
191,766
3
L
Thanatos
7,216
722
12
1
0
216,622
1
W
Kukulkan
7,370
737
34
3
0
183,889
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role