Player Matchup

Mercury
Mercury
BrawlerNYC
Mercury
Level 29
God Stats
3W - 0L
1,955 SR
Queue Stats
35W - 11L
2,074 Elo+
Party 1
Yu Huang
Yu Huang
HolyGhostGio
Yu Huang
Level 160
God Stats
5W - 4L
1,571 SR
Queue Stats
727W - 532L
1,640 Elo+
Party 1
Chiron
Chiron
SAVAGEAKUMAKAMI
Chiron
Level 155
God Stats
4W - 0L
1,425 SR
Queue Stats
295W - 290L
1,545 Elo+
Party 3
Achilles
Achilles
SoruSarutobi
Achilles
Level 22
God Stats
2W - 3L
1,316 SR
Queue Stats
72W - 62L
1,515 Elo+
Party 3
Artio
Artio
WaveySenju
Artio
Level 126
God Stats
10W - 9L
1,671 SR
Queue Stats
397W - 397L
1,514 Elo+
Party 3
Team Averages
Level 98
1,588 SR
1,658 Elo+

VS

Team Averages
Level 81
1,533 SR
1,555 Elo+
Sylvanus
Sylvanus
JZliftoff14
Sylvanus
Level 122
God Stats
1W - 4L
1,500 SR
Queue Stats
132W - 128L
1,726 Elo+
Party 2
Nike
Nike
Panicboss99
Nike
Level 36
God Stats
2W - 2L
1,500 SR
Queue Stats
28W - 27L
1,194 Elo+
Party 2
Thoth
Thoth
SplitPaprika224
Thoth
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 19L
1,671 Elo+
Party 2
Ne Zha
Ne Zha
Stinjamin
Ne Zha
Level 160
God Stats
4W - 8L
1,668 SR
Queue Stats
133W - 132L
1,694 Elo+
Party 2
Izanami
Izanami
Thorris2
Izanami
Level 42
God Stats
2W - 4L
1,498 SR
Queue Stats
9W - 8L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BrawlerNYC
Mercury
11
7 / 2 / 1
6,471
719
5,527
7,275
1,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
HolyGhostGio
Yu Huang
10
1 / 1 / 2
5,380
598
2,499
4,982
1,438
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
3 / 0 / 2
5,043
560
3,759
3,528
893
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
SoruSarutobi
Achilles
8
1 / 1 / 5
5,322
591
2,494
5,864
2,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artio
10
1 / 1 / 0
5,737
637
4,380
7,985
5,202
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
JZliftoff14
Sylvanus
7
1 / 1 / 1
4,647
516
1,903
3,711
1,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

9
0 / 2 / 1
5,373
597
3,650
7,404
5,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

10
2 / 1 / 2
5,997
666
3,909
3,679
904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
Stinjamin
Ne Zha
9
2 / 3 / 2
5,529
614
4,462
7,286
2,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
Thorris2
Izanami
4
0 / 6 / 0
3,760
418
2,111
5,552
1,075
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
13
Kills
5
5
Deaths
13
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Mercury
BrawlerNYC
Mercury
7
2
1
3.75
W
Yu Huang
HolyGhostGio
Yu Huang
1
1
2
2
L
Sylvanus
JZliftoff14
Sylvanus
1
1
1
1.5
L
0
2
1
0.25
W
3
0
2
4
W
Achilles
SoruSarutobi
Achilles
1
1
5
3.5
L
2
1
2
3
L
Ne Zha
Stinjamin
Ne Zha
2
3
2
1
L
Izanami
Thorris2
Izanami
0
6
0
0
W
Artio
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,659
Damage
16,035
29,634
Taken
27,632
12,409
Mitigated
11,609
11,720
Healing
7,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
BrawlerNYC
Mercury
5,527
2,733
0
1,321
7,275
1,949
0
1,261
6,014
0
33,637
W
Yu Huang
HolyGhostGio
Yu Huang
2,499
404
0
1,320
4,982
1,438
0
1,268
3,714
28,373
0
L
Sylvanus
JZliftoff14
Sylvanus
1,903
748
495
831
3,711
1,426
0
0
3,711
10,520
0
L
3,650
1,150
0
2,242
7,404
5,908
0
4,119
3,285
0
29,064
W
3,759
731
419
1,316
3,528
893
512
939
2,589
0
24,633
W
Achilles
SoruSarutobi
Achilles
2,494
858
99
1,878
5,864
2,927
0
2,344
3,520
0
11,697
L
3,909
190
0
500
3,679
904
0
981
2,698
29,714
0
L
Ne Zha
Stinjamin
Ne Zha
4,462
1,393
0
2,371
7,286
2,296
0
1,779
5,507
0
26,855
L
Izanami
Thorris2
Izanami
2,111
1,881
0
638
5,552
1,075
0
0
5,552
0
10,930
W
Artio
4,380
689
0
5,367
7,985
5,202
0
0
7,370
32,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,953
Gold Earned
25,306
267
Minions Killed
218
0
Camps Cleared
0
891,779
Distance Traveled
814,119
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,471
719
72
8
0
202,250
0
W
Yu Huang
5,380
598
46
5
0
171,999
4
L
Sylvanus
4,647
516
24
3
0
136,909
2
L
Nike
5,373
597
66
7
0
166,202
1
W
Chiron
5,043
560
43
5
0
155,850
0
W
Achilles
5,322
591
25
3
0
194,094
1
L
Thoth
5,997
666
55
6
0
199,549
3
L
Ne Zha
5,529
614
54
6
0
198,586
2
L
Izanami
3,760
418
19
2
0
112,873
2
W
Artio
5,737
637
81
9
0
167,586
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role