Player Matchup

Discordia
Discordia
EV4D
Discordia
Level 160
God Stats
170W - 164L
1,525 SR
Queue Stats
315W - 412L
1,390 Elo+
Solo
Fenrir
Fenrir
Gavino333
Fenrir
Level 62
God Stats
3W - 1L
1,594 SR
Queue Stats
89W - 100L
1,540 Elo+
Party 1
Ullr
Ullr
TheKurb98
Ullr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 29L
1,455 Elo+
Party 1
Team Averages
Level 83
1,540 SR
1,462 Elo+

VS

Team Averages
Level 40
1,441 SR
1,461 Elo+
Nike
Nike
HornedLawrence
Nike
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Medusa
Medusa
YaBoiYarok
Medusa
Level 66
God Stats
1W - 2L
1,322 SR
Queue Stats
6W - 13L
1,384 Elo+
Party 2
Sobek
Sobek
Zythrus
Sobek
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
EV4D
Discordia
13
7 / 0 / 13
8,915
892
8,072
4,285
1,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Gavino333
Fenrir
14
11 / 1 / 11
10,261
1,026
14,563
10,805
14,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ullr
13
7 / 1 / 14
8,758
876
8,082
6,817
2,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 0
6,002
600
4,367
11,835
10,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Medusa
YaBoiYarok
Medusa
11
1 / 9 / 1
7,181
718
6,635
14,398
6,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sobek
Zythrus
Sobek
8
0 / 8 / 1
5,993
599
2,066
11,168
5,893
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
3
25
Kills
1
2
Deaths
25
38
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Discordia
EV4D
Discordia
7
0
13
13.5
W
Fenrir
Gavino333
Fenrir
11
1
11
16.5
L
0
8
0
0
W
Ullr
7
1
14
14
L
Medusa
YaBoiYarok
Medusa
1
9
1
0.17
L
Sobek
Zythrus
Sobek
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,717
Damage
13,068
21,907
Taken
37,401
17,630
Mitigated
22,521
7,845
Healing
1,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
EV4D
Discordia
8,072
1,394
223
1,880
4,285
1,238
757
764
3,399
33,652
0
W
Fenrir
Gavino333
Fenrir
14,563
4,716
0
4,172
10,805
14,091
516
752
9,720
0
28,492
L
4,367
1,042
0
628
11,835
10,182
0
2,725
8,898
0
20,686
W
Ullr
8,082
2,702
0
1,570
6,817
2,301
1,229
801
5,878
0
19,766
L
Medusa
YaBoiYarok
Medusa
6,635
2,736
0
152
14,398
6,446
0
2,759
11,445
0
24,388
L
Sobek
Zythrus
Sobek
2,066
534
0
550
11,168
5,893
0
2,468
8,526
5,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,934
Gold Earned
19,176
117
Minions Killed
61
8
Camps Cleared
2
594,720
Distance Traveled
422,210
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,915
892
58
6
4
192,945
1
W
Fenrir
10,261
1,026
25
3
2
203,696
0
L
Nike
6,002
600
27
3
0
142,093
2
W
Ullr
8,758
876
34
3
2
198,079
2
L
Medusa
7,181
718
27
3
2
149,734
3
L
Sobek
5,993
599
7
1
0
130,383
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role