Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Elfro the Wise
Neith
Level 107
God Stats
6W - 9L
1,455 SR
Queue Stats
178W - 200L
1,456 Elo+
Solo
Ares
Ares
KeePWishinG3
Ares
Level 159
God Stats
7W - 0L
1,472 SR
Queue Stats
224W - 187L
1,483 Elo+
Solo
Guan Yu
Guan Yu
R E A P E R4786
Guan Yu
Level 109
God Stats
1W - 2L
1,278 SR
Queue Stats
90W - 74L
1,458 Elo+
Solo
Bakasura
Bakasura
XxACExX2000
Bakasura
Level 54
God Stats
13W - 10L
1,561 SR
Queue Stats
67W - 57L
1,491 Elo+
Solo
Team Averages
Level 106
1,453 SR
1,478 Elo+

VS

Team Averages
Level 108
1,296 SR
1,412 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
BussySlayer23
Yu Huang
Level 63
God Stats
1W - 3L
1,163 SR
Queue Stats
127W - 140L
1,360 Elo+
Party 2
King Arthur
King Arthur
ItWasMeCatty
King Arthur
Level 104
God Stats
2W - 5L
1,386 SR
Queue Stats
122W - 108L
1,441 Elo+
Party 2
Fenrir
Fenrir
JillValentine74
Fenrir
Level 107
God Stats
0W - 2L
1,285 SR
Queue Stats
107W - 113L
1,390 Elo+
Party 2
Neith
Neith
NiteMaRez13
Neith
Level 127
God Stats
4W - 13L
1,147 SR
Queue Stats
122W - 138L
1,367 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
12
4 / 0 / 9
6,903
575
9,351
5,430
1,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
1 / 4 / 2
6,204
517
5,186
7,542
2,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

10
2 / 0 / 6
6,448
537
2,850
8,503
5,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 3 / 1
6,863
572
9,614
12,852
7,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bakasura
XxACExX2000
Bakasura
13
8 / 1 / 4
7,833
653
6,627
9,813
3,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
9
1 / 1 / 1
5,767
481
6,077
9,842
4,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yu Huang
BussySlayer23
Yu Huang
9
1 / 7 / 0
5,919
493
3,818
7,510
2,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
ItWasMeCatty
King Arthur
13
3 / 1 / 0
7,186
599
8,726
15,208
10,714
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

9
0 / 4 / 0
5,523
460
1,443
8,449
2,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
3 / 2 / 1
6,907
576
6,394
7,436
1,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
15
Kills
8
8
Deaths
15
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
4
0
9
8.5
L
Jormungandr
 
Jormungandr
1
1
1
1.5
L
Yu Huang
BussySlayer23
Yu Huang
1
7
0
0.14
W
1
4
2
0.5
L
King Arthur
ItWasMeCatty
King Arthur
3
1
0
3
L
0
4
0
0
W
2
0
6
5
L
3
2
1
1.75
W
0
3
1
0.17
W
Bakasura
XxACExX2000
Bakasura
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,628
Damage
26,458
44,140
Taken
48,445
21,579
Mitigated
22,085
12,778
Healing
14,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
9,351
0
0
1,667
5,430
1,901
574
2,614
2,673
37,685
0
L
Jormungandr
 
Jormungandr
6,077
1,858
73
2,059
9,842
4,566
344
4,752
4,724
27,351
0
L
Yu Huang
BussySlayer23
Yu Huang
3,818
60
0
400
7,510
2,066
408
3,988
2,837
28,573
0
W
5,186
2,157
0
1,889
7,542
2,370
285
1,645
5,895
0
37,921
L
King Arthur
ItWasMeCatty
King Arthur
8,726
1,513
0
5,593
15,208
10,714
0
0
14,476
0
47,177
L
1,443
366
0
2,973
8,449
2,748
0
2,272
5,525
0
26,269
W
2,850
66
286
1,683
8,503
5,847
248
3,404
5,003
17,635
0
L
6,394
2,466
0
3,398
7,436
1,991
706
1,189
6,023
0
40,521
W
9,614
2,181
85
4,388
12,852
7,971
0
0
12,852
0
45,437
W
Bakasura
XxACExX2000
Bakasura
6,627
4,252
0
2,780
9,813
3,490
0
1,919
7,822
0
35,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,251
Gold Earned
31,302
335
Minions Killed
329
0
Camps Cleared
0
1,253,358
Distance Traveled
1,162,140
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
6,903
575
61
5
0
257,928
4
L
Jormungandr
5,767
481
45
4
0
233,741
4
L
Yu Huang
5,919
493
61
5
0
216,612
3
W
Neith
6,204
517
80
7
0
206,044
2
L
King Arthur
7,186
599
83
7
0
244,797
2
L
Fenrir
5,523
460
59
5
0
238,099
1
W
Ares
6,448
537
18
2
0
250,209
1
L
Neith
6,907
576
81
7
0
228,891
5
W
Guan Yu
6,863
572
92
8
0
231,128
0
W
Bakasura
7,833
653
84
7
0
308,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role