Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Pele
Pele
Johnny7398
Pele
Level 158
God Stats
1W - 0L
1,551 SR
Queue Stats
3W - 3L
1,358 Elo+
Party 2
Danzaburou
Danzaburou
Slommyman
Danzaburou
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 3L
1,358 Elo+
Party 2
Cthulhu
Cthulhu
XavierBreh
Cthulhu
Level 4
God Stats
5W - 2L
1,498 SR
Queue Stats
7W - 6L
1,334 Elo+
Party 3
Sol
Sol
n0t L3GiT
Sol
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,477 Elo+
Party 2
Team Averages
Level 58
1,510 SR
1,405 Elo+

VS

Team Averages
Level 40
1,440 SR
1,486 Elo+
Anubis
Anubis
AvengeGrimmTtv
Anubis
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
9W - 18L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
Dew-Dovahkiin
Ao Kuang
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 18L
1,500 Elo+
Party 1
He Bo
He Bo
XD_Tscoot
He Bo
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
grimjow-jacrjac
Yu Huang
Level 123
God Stats
2W - 5L
1,201 SR
Queue Stats
41W - 48L
1,500 Elo+
Party 1
Zeus
Zeus
isibs5
Zeus
Level 56
God Stats
1W - 2L
1,500 SR
Queue Stats
62W - 61L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
18
1 / 2 / 20
10,997
1,100
6,981
15,937
13,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
20 / 3 / 9
14,338
1,434
33,840
20,974
12,607
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Slommyman
Danzaburou
17
6 / 2 / 13
12,153
1,215
16,558
13,131
4,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
XavierBreh
Cthulhu
18
2 / 1 / 18
11,513
1,151
10,383
18,120
16,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
2 / 5 / 16
10,777
1,078
8,760
10,724
9,180
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Team 1 Tickets

251

VS

Team 2 Tickets

107

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 9 / 8
10,131
1,013
8,847
13,599
5,917
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
Dew-Dovahkiin
Ao Kuang
16
8 / 6 / 4
12,665
1,267
18,495
23,072
13,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

He Bo
XD_Tscoot
He Bo
16
0 / 7 / 6
9,650
965
6,702
15,641
7,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yu Huang
17
2 / 3 / 7
11,244
1,124
13,539
11,415
4,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Zeus
isibs5
Zeus
16
2 / 6 / 10
10,966
1,097
21,411
17,067
7,822
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
48
31
Kills
13
13
Deaths
31
76
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
1
2
20
5.5
L
1
9
8
0.56
L
Ao Kuang
Dew-Dovahkiin
Ao Kuang
8
6
4
1.67
W
20
3
9
8.17
W
Danzaburou
Slommyman
Danzaburou
6
2
13
6.25
L
He Bo
XD_Tscoot
He Bo
0
7
6
0.43
W
Cthulhu
XavierBreh
Cthulhu
2
1
18
11
L
Yu Huang
2
3
7
1.83
L
Zeus
isibs5
Zeus
2
6
10
1.17
W
2
5
16
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,522
Damage
68,994
78,886
Taken
80,794
56,225
Mitigated
38,627
28,303
Healing
10,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
6,981
1,341
6,067
5,905
15,937
13,569
0
14,349
1,327
0
13,161
L
8,847
692
0
1,243
13,599
5,917
0
3,284
10,047
13,861
0
L
Ao Kuang
Dew-Dovahkiin
Ao Kuang
18,495
4,854
0
5,103
23,072
13,154
0
4,091
18,549
31,150
0
W
33,840
9,646
0
8,817
20,974
12,607
0
16,998
3,830
0
54,417
W
Danzaburou
Slommyman
Danzaburou
16,558
10,051
190
5,061
13,131
4,761
0
11,354
1,584
0
36,033
L
He Bo
XD_Tscoot
He Bo
6,702
1,041
0
307
15,641
7,442
0
3,371
11,819
17,389
0
W
Cthulhu
XavierBreh
Cthulhu
10,383
258
0
1,015
18,120
16,108
0
15,101
2,830
32,900
0
L
Yu Huang
13,539
1,154
0
315
11,415
4,292
0
2,138
9,179
41,166
0
L
Zeus
isibs5
Zeus
21,411
5,063
416
2,917
17,067
7,822
0
5,241
11,410
38,629
0
W
8,760
3,408
0
1,248
10,724
9,180
0
10,255
321
15,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,778
Gold Earned
54,656
169
Minions Killed
163
7
Camps Cleared
6
955,385
Distance Traveled
901,304
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,997
1,100
16
2
0
211,761
0
L
Anubis
10,131
1,013
5
1
0
168,116
0
L
Ao Kuang
12,665
1,267
29
3
4
203,789
0
W
Pele
14,338
1,434
33
3
1
213,778
0
W
Danzaburou
12,153
1,215
52
5
6
171,471
0
L
He Bo
9,650
965
23
2
0
162,926
1
W
Cthulhu
11,513
1,151
60
6
0
209,023
0
L
Yu Huang
11,244
1,124
73
7
1
193,174
0
L
Zeus
10,966
1,097
33
3
1
173,299
0
W
Sol
10,777
1,078
8
1
0
149,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role