Player Matchup

Sun Wukong
Sun Wukong
ChewedSleeve
Sun Wukong
Level 29
God Stats
1W - 4L
1,235 SR
Queue Stats
48W - 93L
1,213 Elo+
Party 1
Amaterasu
Amaterasu
Dust_Wolf30
Amaterasu
Level 143
God Stats
4W - 1L
1,500 SR
Queue Stats
412W - 449L
1,413 Elo+
Solo
Cerberus
Cerberus
NobleCrowd
Cerberus
Level 125
God Stats
1W - 1L
1,305 SR
Queue Stats
61W - 68L
1,476 Elo+
Solo
Agni
Agni
Radmih
Agni
Level 107
God Stats
8W - 9L
1,615 SR
Queue Stats
267W - 287L
1,468 Elo+
Solo
Chang'e
Chang'e
Tscogs
Chang'e
Level 44
God Stats
1W - 0L
1,496 SR
Queue Stats
4W - 8L
1,253 Elo+
Party 1
Team Averages
Level 90
1,430 SR
1,365 Elo+

VS

Team Averages
Level 78
1,464 SR
1,458 Elo+
Charybdis
Charybdis
DemonArmegeddon
Charybdis
Level 23
God Stats
0W - 3L
1,500 SR
Queue Stats
97W - 110L
1,412 Elo+
Party 2
Artemis
Artemis
Megaman425
Artemis
Level 66
God Stats
11W - 6L
1,716 SR
Queue Stats
375W - 386L
1,538 Elo+
Party 2
Ra
Ra
SirTaToMoose
Ra
Level 144
God Stats
0W - 6L
1,500 SR
Queue Stats
259W - 271L
1,531 Elo+
Party 2
Achilles
Achilles
SuicideLollipop
Achilles
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,427 Elo+
Solo
Thor
Thor
VanHaigood
Thor
Level 81
God Stats
20W - 11L
1,103 SR
Queue Stats
395W - 392L
1,379 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ChewedSleeve
Sun Wukong
20
10 / 3 / 24
14,323
796
16,951
22,370
20,475
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Amaterasu
Dust_Wolf30
Amaterasu
19
6 / 7 / 23
13,128
729
10,135
24,641
31,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cerberus
NobleCrowd
Cerberus
20
8 / 5 / 21
13,586
755
16,703
23,942
27,312
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Agni
Radmih
Agni
20
8 / 6 / 19
13,443
747
21,886
13,921
7,475
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chang'e
Tscogs
Chang'e
20
10 / 4 / 24
13,282
738
18,067
21,313
11,067
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DemonArmegeddon
Charybdis
18
1 / 12 / 10
10,870
604
9,507
17,308
7,293
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
Megaman425
Artemis
20
10 / 9 / 7
13,560
753
30,913
20,215
7,666
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
3 / 8 / 13
11,677
649
16,850
15,115
8,577
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
18
2 / 5 / 14
10,798
600
9,731
20,198
35,385
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
9 / 8 / 10
12,749
708
16,269
19,055
14,876
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
79
42
Kills
25
25
Deaths
42
111
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
ChewedSleeve
Sun Wukong
10
3
24
7.33
L
Charybdis
DemonArmegeddon
Charybdis
1
12
10
0.5
W
Amaterasu
Dust_Wolf30
Amaterasu
6
7
23
2.5
L
Artemis
Megaman425
Artemis
10
9
7
1.5
W
Cerberus
NobleCrowd
Cerberus
8
5
21
3.7
W
Agni
Radmih
Agni
8
6
19
2.92
L
3
8
13
1.19
L
Achilles
2
5
14
1.8
W
Chang'e
Tscogs
Chang'e
10
4
24
5.5
L
9
8
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,742
Damage
83,270
106,187
Taken
91,891
97,731
Mitigated
73,797
48,258
Healing
19,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
ChewedSleeve
Sun Wukong
16,951
2,785
1,540
4,493
22,370
20,475
1,724
2,998
19,372
568
35,553
L
Charybdis
DemonArmegeddon
Charybdis
9,507
4,344
0
0
17,308
7,293
126
11,924
5,384
0
25,493
W
Amaterasu
Dust_Wolf30
Amaterasu
10,135
3,594
2,741
6,563
24,641
31,402
542
3,114
21,527
280
17,215
L
Artemis
Megaman425
Artemis
30,913
17,767
263
3,342
20,215
7,666
568
12,853
7,362
0
50,801
W
Cerberus
NobleCrowd
Cerberus
16,703
365
694
5,152
23,942
27,312
1,093
3,537
20,405
40,570
0
W
Agni
Radmih
Agni
21,886
1,373
1,924
1,446
13,921
7,475
851
2,100
11,821
42,680
0
L
16,850
1,934
6,631
2,691
15,115
8,577
357
9,671
5,444
46,673
0
L
Achilles
9,731
1,789
1,135
1,616
20,198
35,385
210
10,989
9,209
166
17,645
W
Chang'e
Tscogs
Chang'e
18,067
957
13,405
10,300
21,313
11,067
454
5,267
16,046
36,535
0
L
16,269
1,793
1,694
2,143
19,055
14,876
132
11,788
7,267
0
23,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,762
Gold Earned
59,654
191
Minions Killed
160
0
Camps Cleared
0
1,595,719
Distance Traveled
1,419,122
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
14,323
796
33
2
0
348,512
1
L
Charybdis
10,870
604
26
1
0
253,710
0
W
Amaterasu
13,128
729
14
1
0
289,092
0
L
Artemis
13,560
753
41
2
0
248,332
0
W
Cerberus
13,586
755
73
4
0
301,056
2
W
Agni
13,443
747
42
2
0
301,791
0
L
Ra
11,677
649
62
3
0
281,044
0
L
Achilles
10,798
600
16
1
0
332,824
0
W
Chang'e
13,282
738
29
2
0
355,268
0
L
Thor
12,749
708
15
1
0
303,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role