Player Matchup

Atlas
Atlas
ArchPROwler77
Atlas
Level 141
God Stats
2W - 3L
1,291 SR
Queue Stats
140W - 173L
1,443 Elo+
Party 2
Rama
Rama
MstrFergus
Rama
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,584 Elo+
Party 2
Olorun
Olorun
Verwirrung
Olorun
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
161W - 136L
1,561 Elo+
Party 2
Nu Wa
Nu Wa
Young Dren Mane
Nu Wa
Level 155
God Stats
4W - 0L
1,481 SR
Queue Stats
88W - 46L
1,554 Elo+
Party 2
Bellona
Bellona
saintandsin
Bellona
Level 158
God Stats
16W - 7L
1,656 SR
Queue Stats
509W - 475L
1,568 Elo+
Party 2
Team Averages
Level 128
1,486 SR
1,542 Elo+

VS

Team Averages
Level 72
1,530 SR
1,579 Elo+
Hercules
Hercules
Jokerman
Hercules
Level 123
God Stats
2W - 4L
1,820 SR
Queue Stats
208W - 160L
1,603 Elo+
Party 1
Charybdis
Charybdis
Willzyx
Charybdis
Level 27
God Stats
1W - 2L
1,457 SR
Queue Stats
72W - 56L
1,529 Elo+
Party 1
Shiva
Shiva
cawofduty
Shiva
Level 98
God Stats
0W - 1L
1,842 SR
Queue Stats
147W - 108L
1,609 Elo+
Party 3
Skadi
Skadi
purxpura
Skadi
Level 29
God Stats
2W - 3L
1,350 SR
Queue Stats
52W - 40L
1,535 Elo+
Party 3
Vulcan
Vulcan
sc0tu
Vulcan
Level 84
God Stats
1W - 3L
1,179 SR
Queue Stats
136W - 97L
1,617 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 5 / 11
12,612
788
13,039
26,345
33,613
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

19
4 / 5 / 6
11,821
739
14,642
15,620
6,455
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
Verwirrung
Olorun
17
4 / 6 / 5
11,213
701
17,009
17,028
8,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

20
2 / 1 / 11
12,533
783
25,387
8,718
3,411
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
saintandsin
Bellona
17
6 / 11 / 8
11,947
747
14,428
25,118
17,626
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Jokerman
Hercules
17
6 / 6 / 11
11,837
740
13,109
30,456
40,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
Willzyx
Charybdis
13
1 / 3 / 10
9,479
592
8,322
10,126
3,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shiva
cawofduty
Shiva
20
12 / 2 / 13
13,101
819
23,217
27,328
25,364
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Skadi
purxpura
Skadi
19
4 / 3 / 13
11,909
744
13,107
15,760
7,140
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
sc0tu
Vulcan
19
5 / 5 / 16
11,828
739
25,253
13,241
6,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
91
19
Kills
28
28
Deaths
19
41
Assists
63
Player
Kills
Deaths
Assists
KDA
W
3
5
11
1.7
L
Hercules
Jokerman
Hercules
6
6
11
1.92
W
4
5
6
1.4
W
Olorun
Verwirrung
Olorun
4
6
5
1.08
L
Charybdis
Willzyx
Charybdis
1
3
10
2
W
2
1
11
7.5
L
Shiva
cawofduty
Shiva
12
2
13
9.25
L
Skadi
purxpura
Skadi
4
3
13
3.5
W
Bellona
saintandsin
Bellona
6
11
8
0.91
L
Vulcan
sc0tu
Vulcan
5
5
16
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,505
Damage
83,008
92,829
Taken
96,911
69,746
Mitigated
82,538
28,175
Healing
46,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,039
2,997
1,003
4,560
26,345
33,613
156
6,968
19,069
35,338
0
L
Hercules
Jokerman
Hercules
13,109
2,000
1,912
7,268
30,456
40,323
337
15,135
15,321
2,417
31,291
W
14,642
8,662
1,130
2,744
15,620
6,455
2,623
5,124
10,297
0
30,134
W
Olorun
Verwirrung
Olorun
17,009
7,499
3,302
5,885
17,028
8,641
2,348
5,090
11,601
32,582
2,254
L
Charybdis
Willzyx
Charybdis
8,322
3,643
664
1,759
10,126
3,417
799
7,578
2,548
0
32,977
W
25,387
6,314
2,706
1,796
8,718
3,411
1,416
2,351
6,140
56,645
0
L
Shiva
cawofduty
Shiva
23,217
4,303
8,237
17,249
27,328
25,364
646
14,135
13,193
0
51,309
L
Skadi
purxpura
Skadi
13,107
6,851
2,548
5,012
15,760
7,140
987
9,579
6,181
0
36,281
W
Bellona
saintandsin
Bellona
14,428
4,893
1,599
3,450
25,118
17,626
281
6,478
18,192
0
23,486
L
Vulcan
sc0tu
Vulcan
25,253
5,271
705
741
13,241
6,294
951
7,735
5,506
51,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,126
Gold Earned
58,154
190
Minions Killed
236
0
Camps Cleared
0
1,465,345
Distance Traveled
1,374,091
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
12,612
788
45
3
0
298,324
2
L
Hercules
11,837
740
37
2
0
278,193
0
W
Rama
11,821
739
29
2
0
268,410
3
W
Olorun
11,213
701
40
3
0
259,798
1
L
Charybdis
9,479
592
45
3
0
161,555
0
W
Nu Wa
12,533
783
63
4
0
341,333
0
L
Shiva
13,101
819
46
3
0
359,208
0
L
Skadi
11,909
744
48
3
0
289,125
0
W
Bellona
11,947
747
13
1
0
297,480
0
L
Vulcan
11,828
739
60
4
0
286,010
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role